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Carriable Firebars
Posted: Wed Apr 09, 2014 7:43 pm
by Dragonmaster146
Might cause seizures. But then again you can change the framespeed back to normal. I just did to match the speed of the actual firebars.
https://www.mediafire.com/?u7sjijjf405uhhd
Re: Carriable Firebars
Posted: Wed Apr 09, 2014 7:59 pm
by FanofSMBX
The block fireball and the outward fireballs seem to be out of sync.
Re: Carriable Firebars
Posted: Wed Apr 09, 2014 8:52 pm
by FutureNyanCat
After checking and inspecting, the fireballs need to be the same frames as the fireball-in-block. This can be easily fixed.
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 3:29 am
by Emral
that inspiration from SSB4 hahaha.
It does look a bit weird that the inside and outside are out of sync and I'd honestly like a SMB1 version better, using the smb1 hit block, not the smw one like you seem to have used.
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 6:41 am
by Valtteri
Emral wrote:that inspiration from SSB4 hahaha.
It does look a bit weird that the inside and outside are out of sync and I'd honestly like a SMB1 version better, using the smb1 hit block, not the smw one like you seem to have used.
The top one is a yellow used SMB1 block.
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 10:20 am
by Emral
Valtteri wrote:Emral wrote:that inspiration from SSB4 hahaha.
It does look a bit weird that the inside and outside are out of sync and I'd honestly like a SMB1 version better, using the smb1 hit block, not the smw one like you seem to have used.
The top one is a yellow used SMB1 block.
Oh wait so he made 3 styled versions? Wow how did I not notice?
But why's the SMB3 one green? I think an orange roto disc block or just a regular or red-ish used block would make more sense.
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 10:30 am
by zlaker
This will be very useful in my game. And did you get inspired from SSB4?
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 12:19 pm
by Cacazk
It is in place of the pipe SMB3!
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 10:05 pm
by FutureNyanCat
caiozk wrote:It is in place of the pipe SMB3!
It does replace the Piranha Pipe (aka. Toothy) from SMB3.
Re: Carriable Firebars
Posted: Thu Apr 10, 2014 10:49 pm
by FanofSMBX
Is it possible to make this melt icy coins? That would be a neat gimmick; go into a pipe to find the firebar, but you can skip it if you have a Fire Flower!
Re: Carriable Firebars
Posted: Fri Apr 11, 2014 7:40 am
by bossedit8
FanofSMBX wrote:Is it possible to make this melt icy coins? That would be a neat gimmick; go into a pipe to find the firebar, but you can skip it if you have a Fire Flower!
No, a regular SMB3 Flashing Toothy Pipe can't melt those frozen Coins and Munchers so it also does not work on a graphical changing NPC.
I really like that graphic idea. Nice work. Now we can destroy Enemies with Fire and not if someone is eating and destroying them. What is with the whole SSB4 Deal anyway?
Re: Carriable Firebars
Posted: Sat Apr 12, 2014 1:57 pm
by Murphmario
bossedit8 wrote: What is with the whole SSB4 Deal anyway?
Firebars are a item in that game. They can be carried.
Anyways, looks nice. But:
http://www.smbxgame.com/forums/v ... =31&t=2025
Re: Carriable Firebars
Posted: Sat Apr 12, 2014 7:19 pm
by Emral
you have successfully linked to a graphic which has been made in respond to this as seen in the first post on the other topic and the time difference between the release of the two graphics. I don't know why.