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Avoman123 npc`s pack new update 1.4 (24-05-2014)

Posted: Wed Apr 09, 2014 11:34 am
by avoman123
This pack contains only npc's
there will be more coming soon
Spoiler: show
contains:blaze bro, smb3 bomb bro, boomerang bro, buzzy beetle boss, clawgrip, dr willy android smw styled, fire bro, frost bro,
giant blue koopa paratroopa, Giant buster beetle boss, yi styled sky pop guy and more
screenshots
Spoiler: show
ImageImageImageImageImageImageImageImage new screens new screenshots new version screens:
Spoiler: show
ImageImageImageImageImageImageImage
new version link added:yi custom enemies winged iggy effect winged roy effect battle beetle sml2 rolling pighead and smw custom koopas dry bones block hopper and redrawn pompom flower

new additions:megaman contra and metal slug soldiers
credits:valtteri blue koopa para-troopa,giant green koopa troopa and red koopa troopa
thanks and sorry for not giving credit

new version additions:megaman 2 bubbleman and heatman,megaman3 sparkman,megaman5 apache joe and chargeman,adventure island enemies and mkf enemies and more
I want others to know that I am just a beginner

Re: Avoman123 npc`s pack

Posted: Wed Apr 09, 2014 11:51 am
by RudeGuy
Could you fix the screens?

Re: Avoman123 npc`s pack

Posted: Wed Apr 09, 2014 1:46 pm
by Kingbowser112
I really like your bros. enemies. They remember me a bit little that of New Super Mario Bros. DS, anyway I think the sledge fire bros. must have (in my opinion) a fireball more bigger than the smally one. After is many original the sledge ice bro., also it must have a big fireball of icem of course. However good job!

Re: Avoman123 npc`s pack

Posted: Wed Apr 09, 2014 8:55 pm
by FutureNyanCat
EDIT: nevermind, it was a giant Buster Beetle boss

Did you give credit to Valtteri for the Blue Paratroopa? I cannot download it right now.

Re: Avoman123 npc`s pack

Posted: Thu Apr 10, 2014 8:09 am
by MarioWizzerd
Good graphics.But some graphic's die effects not good.Because their death effect the same as Invisible.

Re: Avoman123 npc`s pack

Posted: Thu Apr 10, 2014 10:38 am
by avoman123
not all have effect invisible npc death

Re: Avoman123 npc`s pack

Posted: Thu Apr 10, 2014 11:24 am
by MarioWizzerd
avoman123 wrote:not all have effect invisible npc death
I'm not said all death effects invisible

Re: Avoman123 npc`s pack

Posted: Thu Apr 10, 2014 12:21 pm
by Cacazk
It sounds to me that these NPCs have been seen by min.

Re: Avoman123 npc`s pack

Posted: Thu Apr 10, 2014 3:27 pm
by avoman123
let me clarify this
the effects of invisible NPCs with death are only some bosses are not have to use the movements of the mother brain

Re: Avoman123 npc`s pack

Posted: Thu Apr 10, 2014 3:43 pm
by Cacazk
Mother Brain? Wow! Has not downloaded yet :P.

Re: Avoman123 npc`s pack new update

Posted: Thu Apr 10, 2014 3:46 pm
by FanofSMBX
Winged Iggy has no effect. Also, even though he has double speed he does not move!

Re: Avoman123 npc`s pack new update

Posted: Thu Apr 10, 2014 5:26 pm
by avoman123
to make it move you should use layers and events

Re: Avoman123 npc`s pack new update

Posted: Thu Apr 10, 2014 5:34 pm
by FanofSMBX
Also the ground pound koopa doesn't ground pound!
And the Spikey should have 4 frames death effect.
Also Morton and Roy don't have effects.

Re: Avoman123 npc`s pack new update

Posted: Thu Apr 10, 2014 5:55 pm
by avoman123
ground pound koopa npc is very hard
to others in their respective frames becomes difficult to make the npc that remaining as one

do you know if you upload it to mediafire and I try and tell if it is better than mine or not

are you referring to your replacement spikey hammer brother :?