Official mario games and blandness
Posted: Wed Nov 29, 2017 12:32 pm
Why do the official mario games feature levels that look kinda bland? It's especially weird since so many fan projects have highly detailed levels and intricate, non-blocky terrain, and other IPs like Donkey Kong Country and Wario Land are passed it.

Vs

My theory is that Nintendo wants to keep accessibility first, and level simplicity is a good way to achieve that, but in my opinion, you should be able to achieve good direction with any level setup if you try hard enough.
What are your thoughts?

Vs

My theory is that Nintendo wants to keep accessibility first, and level simplicity is a good way to achieve that, but in my opinion, you should be able to achieve good direction with any level setup if you try hard enough.
What are your thoughts?