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Great Extravaganza 2 - RESULS (POSTED BY RYAA)

Posted: Sat Nov 25, 2017 8:06 pm
by Valentine
This is a real contest
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The first one was a trainwreck but this time it'll be different.

The Rules:
You are allowed to submit only one level. You may update your submission during the submission period. The latest submission will be judged. Submitting two levels and expecting both to be judged will lead to disqualification.
You are allowed to work alone or with a partner. You may request a team name if you are working in a team.
Level must be beatable with a 1.3.x/2.0 variant of SMBX. No 1.4/38A levels are permitted.
If you submit after the deadline has passed, penalties apply. Details below.
Judges mustn't know which level is yours. Do not submit a level you have publicly showcased or released in the past.
Include all LunaLua APIs you're using inside the level folder. Details below.
SMBX 2.0 Characters are Mandatory, since some of them will see revisions before the game gets released that might break compatibility. Other 2.0 features are allowed.
Either specify which characters your level is made for or include a filter.
Your level may not end in a warp exit.
You may include one secret exit in your level. This exit has to end the level and can also not be a warp exit.
Keep your music files short to reduce the filesize of your package. Converting music to .ogg format and adding loop points is encouraged, but not required.
Judges are allowed to submit levels.
Test your level! Make sure events work, start position is correct, there are no errors, etc. Levels will be judged as they are submitted.
By submitting you agree that your level will be included in an episode featuring all of the submissions.

The Judge Rubric:
This time we're gonna be doing a rubric that is just slightly different than last time, because the last one was horribly unbalanced and caused more issues than Mivixion's sass
Gameplay And Design: - 3 Points
In this category, the overall execution of a level is judged. This includes how the level's concept is executed, how fun the level is, the flow it has to it and the level's difficulty curve. A level should feel good to play, offer a variety of things executed with its concept while feeling coherent and not be boring or frustrating.
Creativity And Innovation: - 3 Points
This category focuses on a level's personality, the factor which makes it stand out among others. Here, a level's presentation of its ideas and innovation is judged, both in an aesthetic, as well as a gameplay-specific sense.
Aesthetics And Atmosphere: - 3 Points
In this category, a level's overall look, feeling and atmosphere is judged. The level's aesthetics should thrive to improve upon the overall quality on the level and support the experience, rather than getting in the way of it.
Special thanks to Vitor Vilela and the guys running VLDCX for creating the base for this rubric and supporting us!
Possibility - 1 Point
If the level's possible it gets a free point.

The Judges: (Bold means that they've finished and sent in their reviews)
Sanct
Uzendayo
MECHDRAGON777
PixelPest

The Participants:
RPG_MAGICIAN
...

Deadline: December 12th

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:08 pm
by PixelPest
Making best level ever

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:09 pm
by Black Mamba
in


Image

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:19 pm
by MECHDRAGON777
Judges make post game level or submittion?

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:24 pm
by Valentine
Judges submit, I've got something planned already for what I'll do with that

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:25 pm
by HenryRichard
I'm confused as to what you mean by "SMBX 2.0 Characters are Mandatory" - that part makes it sound like you have to use them, while the rest of the rule says the opposite.

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:26 pm
by Valentine
HenryRichard wrote:I'm confused as to what you mean by "SMBX 2.0 Characters are Mandatory" - that part makes it sound like you have to use them, while the rest of the rule says the opposite.
That's to ensure top quality levels from creators who won't get confused.

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:34 pm
by RPG_Magician
I'm in.... I guess

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:37 pm
by PersonNamedUser
emm...in

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:40 pm
by Ditchencat
Judges seem good. Im in

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:40 pm
by MECHDRAGON777
Sanct wrote:
HenryRichard wrote:I'm confused as to what you mean by "SMBX 2.0 Characters are Mandatory" - that part makes it sound like you have to use them, while the rest of the rule says the opposite.
That's to ensure top quality levels from creators who won't get confused.
That bit confused me. So we are forced to only use the new characters that will be recorded latter?

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sat Nov 25, 2017 8:41 pm
by Valentine
yes

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:52 pm
by MECHDRAGON777
Ditchencat wrote:Judges seem good. Im in
Thanks for the compliment?

Anyway, how did you get this to be official.

Re: Great Extravaganza 2 - REAL CONTEST

Posted: Sat Nov 25, 2017 8:55 pm
by Valentine
MECHDRAGON777 wrote:
Ditchencat wrote:Judges seem good. Im in
Thanks for the compliment?

Anyway, how did you get this to be official.
Yes

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sat Nov 25, 2017 8:55 pm
by Ditchencat
I hope I win!

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sat Nov 25, 2017 8:55 pm
by MECHDRAGON777
I just noticed how small the deadline is.

Edit: who judges out levels?

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sat Nov 25, 2017 9:21 pm
by Ryaa
im am enter!!!!

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sat Nov 25, 2017 11:04 pm
by xDestroy
Wow...

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sun Nov 26, 2017 4:08 am
by Trace
sign me right the fuck up

Re: Great Extravaganza 2 - REAL CONTEST (NOT CLICKBAIT)

Posted: Sun Nov 26, 2017 4:19 am
by Saltlord
Koopa-Fan wrote:In In In In In In In In In In In In In In