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Re: Plague of Valerius (OFFICIAL THREAD)(Demo 1 OUT NOW)

Posted: Thu Apr 23, 2020 5:05 pm
by 8lue Storm
I feel like most of your levels are overdecorated and very few of them focus on a concept and develops it, judging by some screens, some of the levels just look like corridors with the same sets of enemies. I'm just judging by the screens, though, the levels might play different from what I'm imagining or something of the sort, but still, be careful with overdecoration and boring the player.

Re: Plague of Valerius (OFFICIAL THREAD)(Demo 1 OUT NOW)

Posted: Fri May 08, 2020 1:49 pm
by Eri7
Hey that's a nice project you got there, you seem to have made a lot of progress but I don't think the progress bar in your topic properly reflects that? Maybe you have to update it? Also about your world map, I suggest you have stuff closer together so it's easier to navigate through and adding some variety in scenery would be good move imo. Other than that, your screenshots look solid so job well done.

Re: Plague of Valerius (OFFICIAL THREAD)(NEW SCREENS APRIL 19))

Posted: Mon Apr 19, 2021 12:22 pm
by FirestarPlays
New screens, April 2021
Spoiler: show
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