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Re: M45 (Special): Two Towns, One Problem [Day 1]
Posted: Sun Oct 15, 2017 12:56 pm
by ShadowStarX
The sun has settled and the town has decided to listen to Pseudo crying out and saying that Witchking666 is a potential murderer. They dragged Witchking666 to the town's square who was willing to accept his fate. Thanks to his willingness, the town let Witchking666 decide the method of him dying. He chose fireworks. The folks attached him to a firework and sent him high up in the sky.
Witchking666 is now here and there.
It is now Night 2. Day 2 will begin at 7 PM CEST on August 16.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 12:59 pm
by SAStar777
Alright, hopefully Max Witchking was indeed the Serial Killer, because that would mean the one problem is out.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 1:00 pm
by Valentine
eh still nice even if it's just millwright.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 1:01 pm
by Julia Pseudo
A reminder to the Vigilantes - if you kill me, you might be killing your team's sheriff.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 1:13 pm
by xDestroy
Alright! Two millwrights down... this might be a good game

Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 1:23 pm
by Thehelmetguy1
With the TP potentially dead(And I hope he is), the teams can go assault each other.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 1:52 pm
by Warlock
Sorry for not posting during the day, I've been busy rehearsing for a pantomime I'm in. We have a 50/50 chance that the serial killer is down this game, but we should still look for the third orange and find him soon so we can be sure he's gone.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 1:53 pm
by ShadowStarX
For those who haven't said anything yet, I'm warning them that they should get active.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 5:14 pm
by SAStar777
So...how are we gonna find more leads?
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 5:30 pm
by PixelPest
SAStar777 wrote:So...how are we gonna find more leads?
I'm just waiting for Day 2 rn to see what it brings
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 9:34 pm
by Julia Pseudo
Well, assuming the serial killer is gone, this isn't quite going to be a leads-based game but something a bit more directly adversarial.
But yeah, we can't do much until Day 2.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 9:38 pm
by loop13
Goddammit I missed two phases
Can somebody sum up what happened?
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 9:39 pm
by loop13
Holy shit two yellows are dead?
Then the serial killer is probably dead.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 9:40 pm
by SAStar777
Jayce 777 wrote:Goddammit I missed two phases
Can somebody sum up what happened?
Well, basically, the Serial Killer didn't kill night 1, Mech was revealed to be a Millwtight when he got killed night 1, Pseudo claimed Sheriff and revealed her findings that Max was orange, and Max got insta'd.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 9:42 pm
by Julia Pseudo
There's actually only a 50% chance of the serial killer being dead, because the role can't be night killed so we can say for sure that Mechdragon was a Millwright. That leaves Witchking and another orange, and Witchking was quite possibly a millwright as well but we can't really say for sure.
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Sun Oct 15, 2017 9:45 pm
by loop13
Sounds reasonable enough
I fucked up lmfao
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Mon Oct 16, 2017 11:00 am
by Warlock
Jayce 777 wrote:Sounds reasonable enough
I fucked up lmfao
What did you fuck up?
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Mon Oct 16, 2017 11:06 am
by loop13
Warlock wrote:Jayce 777 wrote:Sounds reasonable enough
I fucked up lmfao
What did you fuck up?
Missed the entire beginning of the game
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Mon Oct 16, 2017 12:45 pm
by Warlock
Jayce 777 wrote:Warlock wrote:Jayce 777 wrote:Sounds reasonable enough
I fucked up lmfao
What did you fuck up?
Missed the entire beginning of the game
Oh ok lol
Re: M45 (Special): Two Towns, One Problem [Night 2]
Posted: Mon Oct 16, 2017 1:27 pm
by ElectriKong
Phase Change?