Page 2 of 2

Re: Image issues

Posted: Mon Oct 16, 2017 9:09 pm
by Kley
TheKidCodee wrote:
The0x539 wrote:
TheKidCodee wrote: Will it show?
It will show if you draw it in one of the main event loop callbacks.
im sorry?
Sorry for what?

Re: Image issues

Posted: Sun Oct 22, 2017 5:57 pm
by TheKidCodee
Kley wrote:
TheKidCodee wrote:
The0x539 wrote: It will show if you draw it in one of the main event loop callbacks.
im sorry?
For not understanding BUT! Its drawImagetoScene right?

Re: Image issues

Posted: Sun Oct 22, 2017 6:05 pm
by The0x539
TheKidCodee wrote:
Kley wrote:
TheKidCodee wrote: im sorry?
For not understanding BUT! Its drawImagetoScene right?
No, check your capitalization. As for whether you should use the function you're trying to say, it depends on whether the coordinates you're drawing at are a position in the world or a position on the screen.

Re: Image issues

Posted: Sun Oct 22, 2017 6:06 pm
by TheKidCodee
The0x539 wrote:
TheKidCodee wrote:
Kley wrote:
For not understanding BUT! Its drawImagetoScene right?
No, check your capitalization. As for whether you should use the function you're trying to say, it depends on whether the coordinates you're drawing at are a position in the world or a position on the screen.
On screen

Re: Image issues

Posted: Sun Oct 22, 2017 6:07 pm
by The0x539
TheKidCodee wrote:
The0x539 wrote:
TheKidCodee wrote: For not understanding BUT! Its drawImagetoScene right?
No, check your capitalization. As for whether you should use the function you're trying to say, it depends on whether the coordinates you're drawing at are a position in the world or a position on the screen.
On screen
Then anything with the word "scene" in it is the wrong function.