M45: Draft It!
-16 players
-Cardflip
-Public Vote
- Semi-Mystery
- The factions do not know each other
Win condition for every team:
Must be last team standing.
Story:
16 guys were really bored and very suicidal so they decided to team up into groups of 4 to kill the other guys. They decided to make 4 team captains that choose roles for their team to have. What team will win? If this game wins, we will find out!
Concept: The captains choose roles that will be on their team. Only 4 roles of the 10 can be chosen, so the captains should create a strategy using the 4 roles they picked.
There will be 2 PM's that you receive:
- the first one will be giving you the role of player or blue/red/green/orange captain
- the second one will be giving you your role (sheriff,doctor,assassin)
How to draft:
If you are a captain, you will PM your 4 roles that you would like. And then, the roles are randomized between your team.
Red Team
Red Captain: Drafts roles from the role list. Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Blue Team
Blue Captain: Drafts roles from the role list. Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Green Team
Green Captain: Drafts roles from the role list. Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Orange Team
Orange Captain: Drafts roles from the role list. Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Player: Gets a random role from the captain's choices in the drafting period.
Role List:
Sheriff: Can inspect a player to learn their color.
Doctor: Can protect a player during the night to prevent them from being nightkilled.
Assassin: Can kill a player once a night. If he kills a teammate, he cannot kill the next night.
Bodyguard: Can protect a player once a night. If that player is attacked, the attacker dies as well as the bodyguard.
Silencer: Can silence a player during the night so they can only say I've been silenced or similar for the next day.
Dissector: Can inspect a dead player to learn their exact role. Does so during the day.
Consort: Can roleblock one player each night.
Veteran: Can go on alert twice during the game killing whoever visits him during the night.
Lookout: Can see if anyone visited a player during the night. If anyone did, they lean their color.
Jailer: Can put a player in jail for the night, preventing them from using their ability, but prevents other abilities working on them.
1.1 (September 24th)
-Merged a few teams together to have 4 teams of 4 (green,red,blue and orange)
- Changed player amount from 19 to 17
1.2 (September 25th)
- The Last Picked is removed from the game RIP The Last Picked
- Changes to story
- Clarified the fact if the factions know each other
1.3 (September 26th)
- Changed some rules
- Fixed player count number (was 17)
- Added dates of changes
- Removed version 1.2.1 and merged it with 1.2
1.4 (September 28th)
- Removed Version from 1.1 for consistency
- Buffed Ghost
- Buffed Consort
- Buffed Executioner
- Buffed Veteran
- Added Researcher
- Buffed Lookout
1.5 (September 30th)
- Changed name
- Removed Detective, Inspector, Healer, Medic, Hitman, Researcher, Graverobber, Executioner, Dancer, Poisoner, Gamechanger, and Ghost
- Nerfed consort and lookout to their original roles.
1.6 (October 3rd)
- Nerfed Assassin to solve the huge amount of killing
1.7 (October 7th)
- Fixed player amount (was 19 for some reason)
Witchking666 wrote:Looks really good now. Approved!
Pseudo wrote:Looks good to me.
re: what we talked about on discord, not every team is guaranteed to have an assassin anyways and the teammate-killing limitation seems like it would balance out fine. Hopefully.
I like the drafting concept in any case.
PixelPest wrote:Very unique mechanic!