M42: One Town, Two Problems - POSTGAME [Player Analysis]
Posted: Sat Aug 19, 2017 2:07 pm
M42: One Town, Two Problems
- 18 players
- Double Mafia
- Cardflip
Mafia
Godfather: A mafioso who cardflips green upon death and inspection. (MECHDRAGON777)
Consort: Can distract a player each night in order to roleblock them. The target will be notified if successful. (Electriking)
Doublespeaker: May fake his vote in the thread by voting via ballot-box. When using this ability, his vote in the thread won't count. (RSupertheGreat)
Bandit Crew
Hitman: Can violently beat up a player each night to make them unable to move and speak for the following day. (Lukas)
Kamikaze: Can blow himself up as well as a player of his choice. This attack goes through protection. Cannot be roleblocked. (Witchking666)
Poacher: Can survive a single nightkill attempt. (thehelmetguy1)
Town
Sheriff: Can inspect a player each night to learn their color. May also inspect a player twice to learn their exact role. (Nanaya Jacob)
Doctor: Can protect a player from nightkills each night. Can't self-protect. (TheDinoKing)
Vigilante: Can kill a player each night. If he kills an innocent, he'll be voteblocked for the following day. (8flight)
Dissector: Can anatomize a dead player each day to learn their exact role. (glitch4)
Graverobber: Assumes the role of the town special that dies the earliest of the 4. Their cardflip color changes to blue after receiving an ability. (Sanct)
Townsperson (116taj)
Townsperson (MosaicMario)
Townsperson (Pseudo)
Townsperson (Yoshi021)
Townsperson (Doesntpostverymuch)
Miller: thinks they're an ordinary townsperson. (Jayce 777)
Millwright: Thinks they're an ordinary townsperson. (Cedur)
Peopleplayers
1. Pseudo (Townie) - Survivor
2. Sanct (Graverobber/Vigilante) - D4
3. Jayce 777 (Miller) - N3
4. Witchking666 (Kamikaze) - N1
5. Doesntpostverymuch (Townie) - N1
6. TheDinoKing (Doctor) - N6
7. Glitch4 (Dissector) - D3
8. Nanaya Jacob (Sheriff) - N3
9. Electriking (Consort) - D1
10. MosaicMario (Townie) - Survivor
11. Mechdragon777 (Godfather) - N4
12. thehelmetguy1 (Poacher) - Survivor
13. RSuperTheGreat (Doublespeaker) - D6
14. Cedur (Millwright) - N2
15. 8flight (Vigilante) - N2
16. 116taj (Townie) - D2
17. Lukas (Hitman) - D5
18. Yoshi021 (Townie) - N5
Overall thoughts on the game:
I am relatively satisfied even though it had some points when I couldn't help but cringe. For example, on Day 4 I can't believe how you did not notice how Sanct checked the thread multiple times yet didn't save himself from an insta. There is also the thing that glitch4 started a lynch against someone as a town alliance mouthpiece in the last hour of the phase instead of voting earlier so that they can gather more leads. Also I love how the bandits missed like 3 kills in a row yet managed to win the game. Also the town was very lucky in the early game since in the span of 4 phases, the roles that died are the kamikaze, the consort, 2 townies, the vigilante and the millwright, which is quite lucky I must say. I've gotta admit the bandits were slightly overpowered but not in a game-breaking degree. (well it kind of compensated the fact that the kamikaze was nightkilled on N1) The singular immunity could've made a huge difference (but it didn't, thg1 could have still survived like that even if he had just been an ordinary mafioso/bandit) and there is also the fact that silenced people couldn't cry out. Anyways, this game wasn't spectacularly good but it was enjoyable I guess. So overall, this game was going well but not pefectly.
Report on the Dead Player Group DM/Chat:
I think that a chat for the active dead players was a very good decision and it definitely had good impact on the game. Dead players could discuss their opinions without having influence on the game. I recommend upcoming hosts to make chats for the nightkilled and lynched players in the future. True the fact that there is a 10 member limit in Group DMs on discord is not a good thing but I'm sure this problem can be overcome.
- 18 players
- Double Mafia
- Cardflip
Mafia
Godfather: A mafioso who cardflips green upon death and inspection. (MECHDRAGON777)
Consort: Can distract a player each night in order to roleblock them. The target will be notified if successful. (Electriking)
Doublespeaker: May fake his vote in the thread by voting via ballot-box. When using this ability, his vote in the thread won't count. (RSupertheGreat)
Bandit Crew
Hitman: Can violently beat up a player each night to make them unable to move and speak for the following day. (Lukas)
Kamikaze: Can blow himself up as well as a player of his choice. This attack goes through protection. Cannot be roleblocked. (Witchking666)
Poacher: Can survive a single nightkill attempt. (thehelmetguy1)
Town
Sheriff: Can inspect a player each night to learn their color. May also inspect a player twice to learn their exact role. (Nanaya Jacob)
Doctor: Can protect a player from nightkills each night. Can't self-protect. (TheDinoKing)
Vigilante: Can kill a player each night. If he kills an innocent, he'll be voteblocked for the following day. (8flight)
Dissector: Can anatomize a dead player each day to learn their exact role. (glitch4)
Graverobber: Assumes the role of the town special that dies the earliest of the 4. Their cardflip color changes to blue after receiving an ability. (Sanct)
Townsperson (116taj)
Townsperson (MosaicMario)
Townsperson (Pseudo)
Townsperson (Yoshi021)
Townsperson (Doesntpostverymuch)
Miller: thinks they're an ordinary townsperson. (Jayce 777)
Millwright: Thinks they're an ordinary townsperson. (Cedur)
Notes: show
Role PMs: show
1. Pseudo (Townie) - Survivor
2. Sanct (Graverobber/Vigilante) - D4
3. Jayce 777 (Miller) - N3
4. Witchking666 (Kamikaze) - N1
5. Doesntpostverymuch (Townie) - N1
6. TheDinoKing (Doctor) - N6
7. Glitch4 (Dissector) - D3
8. Nanaya Jacob (Sheriff) - N3
9. Electriking (Consort) - D1
10. MosaicMario (Townie) - Survivor
11. Mechdragon777 (Godfather) - N4
12. thehelmetguy1 (Poacher) - Survivor
13. RSuperTheGreat (Doublespeaker) - D6
14. Cedur (Millwright) - N2
15. 8flight (Vigilante) - N2
16. 116taj (Townie) - D2
17. Lukas (Hitman) - D5
18. Yoshi021 (Townie) - N5
Player Analysis: show
I am relatively satisfied even though it had some points when I couldn't help but cringe. For example, on Day 4 I can't believe how you did not notice how Sanct checked the thread multiple times yet didn't save himself from an insta. There is also the thing that glitch4 started a lynch against someone as a town alliance mouthpiece in the last hour of the phase instead of voting earlier so that they can gather more leads. Also I love how the bandits missed like 3 kills in a row yet managed to win the game. Also the town was very lucky in the early game since in the span of 4 phases, the roles that died are the kamikaze, the consort, 2 townies, the vigilante and the millwright, which is quite lucky I must say. I've gotta admit the bandits were slightly overpowered but not in a game-breaking degree. (well it kind of compensated the fact that the kamikaze was nightkilled on N1) The singular immunity could've made a huge difference (but it didn't, thg1 could have still survived like that even if he had just been an ordinary mafioso/bandit) and there is also the fact that silenced people couldn't cry out. Anyways, this game wasn't spectacularly good but it was enjoyable I guess. So overall, this game was going well but not pefectly.
Report on the Dead Player Group DM/Chat:
I think that a chat for the active dead players was a very good decision and it definitely had good impact on the game. Dead players could discuss their opinions without having influence on the game. I recommend upcoming hosts to make chats for the nightkilled and lynched players in the future. True the fact that there is a 10 member limit in Group DMs on discord is not a good thing but I'm sure this problem can be overcome.