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Super mario land (SML)

Posted: Mon Aug 14, 2017 11:04 am
by Dominik
My own version
Spoiler: show
Its not gonna be the one you know it will be diffrent
anyways you will have to beat mini-levels, mini-bosses, main bosses, toad houses AND LEVELS
Current worlds: 5
Development progress:
Image
Spoiler: show
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Re: Super mario land (SML)

Posted: Mon Aug 14, 2017 11:29 am
by xDestroy
The levels are to plain, The world map is int good. TBH it does not look like a game i would enjoy or even want to play. Try and play diffrent games by nintendo or episodes on this forum and learn your way though level design. But its an ok episode to get your feet wet and get used to the editor.

Re: Super mario land (SML)

Posted: Mon Aug 14, 2017 11:43 am
by arcade999
OOOOAAAAH GOD! WTF IS THAT?! What happened to the level desing? Why has the map so much cuttoff?! This is honestly looking like if someone placed any random object in the editor in the wosrts spots possibles. I use to make fair and nice critics most of the time, but this is just placed to a whole new level, and yeah, as xdestroyer said, you should check the original nintendo level desing to have a good idea of what to make.

Re: Super mario land (SML)

Posted: Mon Aug 14, 2017 11:46 am
by Dominik
arcade999 wrote:OOOOAAAAH GOD! WTF IS THAT?! What happened to the level desing? Why has the map so much cuttoff?! This is honestly looking like if someone placed any random object in the editor in the wosrts spots possibles. I use to make fair and nice critics most of the time, but this is just placed to a whole new level, and yeah, as xdestroyer said, you should check the original nintendo level desing to have a good idea of what to make.
i just want to make a episode

Re: Super mario land (SML)

Posted: Mon Aug 14, 2017 11:49 am
by arcade999
Dominik wrote:
arcade999 wrote:OOOOAAAAH GOD! WTF IS THAT?! What happened to the level desing? Why has the map so much cuttoff?! This is honestly looking like if someone placed any random object in the editor in the wosrts spots possibles. I use to make fair and nice critics most of the time, but this is just placed to a whole new level, and yeah, as xdestroyer said, you should check the original nintendo level desing to have a good idea of what to make.
i just want to make a episode
yes, make one, but make it correctly :|

Re: Super mario land (SML)

Posted: Mon Aug 14, 2017 4:05 pm
by burnt_koopa
Dominik wrote:
arcade999 wrote:OOOOAAAAH GOD! WTF IS THAT?! What happened to the level desing? Why has the map so much cuttoff?! This is honestly looking like if someone placed any random object in the editor in the wosrts spots possibles. I use to make fair and nice critics most of the time, but this is just placed to a whole new level, and yeah, as xdestroyer said, you should check the original nintendo level desing to have a good idea of what to make.
i just want to make a episode
Try using custom graphics, Find a style you like then stick with those kind of graphics. and if you don't know how to use them find a tutorial and watch what they do

Re: Super mario land (SML)

Posted: Fri Aug 18, 2017 8:52 pm
by Dominik
burnt_koopa wrote:
Dominik wrote:
arcade999 wrote:OOOOAAAAH GOD! WTF IS THAT?! What happened to the level desing? Why has the map so much cuttoff?! This is honestly looking like if someone placed any random object in the editor in the wosrts spots possibles. I use to make fair and nice critics most of the time, but this is just placed to a whole new level, and yeah, as xdestroyer said, you should check the original nintendo level desing to have a good idea of what to make.
i just want to make a episode
Try using custom graphics, Find a style you like then stick with those kind of graphics. and if you don't know how to use them find a tutorial and watch what they do
Ya i Know but idk how to make it so others can see it not just me!

Re: Super mario land (SML)

Posted: Fri Aug 18, 2017 10:24 pm
by PixelPest
You're probably replacing graphics in the root SMBX. Read this: viewtopic.php?f=35&t=10507