M42: One Town, Two Problems [THE END]

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Mosaic
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Re: M42: One Town, Two Problems [Night 2]

Postby Mosaic » Sat Aug 12, 2017 12:31 pm

MECHDRAGON777 wrote:Now is not this a grand turn of events. I will not be able to be that active til SCC is done and submitted. (The giant announcement that says 3 or 2 days left). I am paying attention, but can not post as mug as I usually do. Community Contests are my highest priority. I am glad that a red went down. I hope he was the Consort. He seems more devistating than the Double Speaker. On a side note, I feel like a random doctor heal should be in order. The doctor should roll a dice, and if it is even, protect 8flight, and if odd, protect glitch4. That way, it truly is random because everyone has a dice somewhere. (Even a 6 sided dice works).
I feel the doublespeaker is the bigger threat assuming they don't even need to make a public vote. Meaning the mafia gets a free kill if no lynch targeted is decided in that scenario

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Re: M42: One Town, Two Problems [Night 2]

Postby ShadowStarX » Sat Aug 12, 2017 12:44 pm

MosaicMario wrote:
MECHDRAGON777 wrote:Now is not this a grand turn of events. I will not be able to be that active til SCC is done and submitted. (The giant announcement that says 3 or 2 days left). I am paying attention, but can not post as mug as I usually do. Community Contests are my highest priority. I am glad that a red went down. I hope he was the Consort. He seems more devistating than the Double Speaker. On a side note, I feel like a random doctor heal should be in order. The doctor should roll a dice, and if it is even, protect 8flight, and if odd, protect glitch4. That way, it truly is random because everyone has a dice somewhere. (Even a 6 sided dice works).
I feel the doublespeaker is the bigger threat assuming they don't even need to make a public vote. Meaning the mafia gets a free kill if no lynch targeted is decided in that scenario
Oh the doublespeaker does need to make a public vote to be able to use their ability. (but I don't think it makes all that big of a difference)
Just wanted to clarify that since as far as I know that is the standard way of implementing a vote-faking role.
ShadowStarX wrote:Doublespeaker: May fake his vote in the thread by voting via ballot-box. When using this ability, his vote in the thread won't count.
This role description implies that there is a (even though fake) vote placed on someone in the thread as well and not just the real one behind the scenes.
But sorry if this was not clear enough bc I can get why this wasn't 100% clear.

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Re: M42: One Town, Two Problems [Night 2]

Postby MECHDRAGON777 » Sat Aug 12, 2017 1:10 pm

MosaicMario wrote:
MECHDRAGON777 wrote:Now is not this a grand turn of events. I will not be able to be that active til SCC is done and submitted. (The giant announcement that says 3 or 2 days left). I am paying attention, but can not post as mug as I usually do. Community Contests are my highest priority. I am glad that a red went down. I hope he was the Consort. He seems more devistating than the Double Speaker. On a side note, I feel like a random doctor heal should be in order. The doctor should roll a dice, and if it is even, protect 8flight, and if odd, protect glitch4. That way, it truly is random because everyone has a dice somewhere. (Even a 6 sided dice works).
I feel the doublespeaker is the bigger threat assuming they don't even need to make a public vote. Meaning the mafia gets a free kill if no lynch targeted is decided in that scenario
Mafia faking votes while he is the only person voting would draw them out in the end. the double voter can be drawn out if the person with a lower vote total dies in a knife in the box, but that is luck based and is a bad way to do so.

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Re: M42: One Town, Two Problems [Night 2]

Postby Nepgya » Sat Aug 12, 2017 1:36 pm

Still alive here, also trying to talk more. Anyway, so far I've noticed no suspicious behaviour from anyone, let's see what the next day brings.

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Re: M42: One Town, Two Problems [Night 2]

Postby ShadowStarX » Sat Aug 12, 2017 1:45 pm

The sun rose again and the streets suprisingly didn't have any corpses laying on the ground. However that doesn't mean that the night went down peacefully. The absence of two citizens were significant, so the town decided to check what happened to them by going to their houses. And then they realized, that both of them have passed away.

8flight has been put to an eternal sleep.

Cedur's consciousness has elapsed and it will never come back.

It is now Day 2. Night 3 will start at 8:00 PM CEST on August 13 or earlier if an insta happens.

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Re: M42: One Town, Two Problems [Night 2]

Postby Valentine » Sat Aug 12, 2017 1:46 pm

Did anybody actually claim to 8flight that night

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Re: M42: One Town, Two Problems [Day 2]

Postby Mosaic » Sat Aug 12, 2017 1:55 pm

I'm absolutely certain that Cedur was the Millwright or Graverobber, because remember, he was silenced last day phase and there's no way the bandits would silence their own teammates. Or worst case scenario, he was the Graverobber.

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Re: M42: One Town, Two Problems [Day 2]

Postby Mosaic » Sat Aug 12, 2017 1:57 pm

Also Glitch4, DISSECT ELECTRIKING TODAY

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Re: M42: One Town, Two Problems [Day 2]

Postby Mosaic » Sat Aug 12, 2017 2:05 pm

But yeah:
Best Case Scenario
Witchking666 and Cedur: Kamikaze and Millwright
8flight: Vigilante
Doesntpostverymuch: Godfather
Electriking: Consort

Worst Case Scenario
Witchking666 and Cedur: Kamikaze and Graverobber
8flight: Vigilante
Doesntpostverymuch: Townsperson
Electriking: Miller

However, i have the weirdest feeling the worst case scenario is more likely.

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Re: M42: One Town, Two Problems [Day 2]

Postby Nepgya » Sat Aug 12, 2017 2:08 pm

MosaicMario wrote:I'm absolutely certain that Cedur was the Millwright or Graverobber, because remember, he was silenced last day phase and there's no way the bandits would silence their own teammates. Or worst case scenario, he was the Graverobber.
I think so too. Cedur was silenced on D1 too. I tought he looked quite innocent, as he helped the town as well. He contributed in making a better plan than Max's by pointing out a few flaws in it.

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Re: M42: One Town, Two Problems [Day 2]

Postby MECHDRAGON777 » Sat Aug 12, 2017 2:16 pm

Lukas wrote:
MosaicMario wrote:I'm absolutely certain that Cedur was the Millwright or Graverobber, because remember, he was silenced last day phase and there's no way the bandits would silence their own teammates. Or worst case scenario, he was the Graverobber.
I think so too. Cedur was silenced on D1 too. I tought he looked quite innocent, as he helped the town as well. He contributed in making a better plan than Max's by pointing out a few flaws in it.
They could have silenced their own to make that person less likely to be considered a bandit and more of a miller instead. It is just a thought. It also looks like the doctor either:

A: Rolled the wrong number
B: Unlucky
C: Chose incorrectly.

So yeah, this is not looking good for us.
MosaicMario wrote:But yeah:
Best Case Scenario
Witchking666 and Cedur: Kamikaze and Millwright
8flight: Vigilante
Doesntpostverymuch: Godfather
Electriking: Consort

Worst Case Scenario
Witchking666 and Cedur: Kamikaze and Graverobber
8flight: Vigilante
Doesntpostverymuch: Townsperson
Electriking: Miller

However, i have the weirdest feeling the worst case scenario is more likely.
I doubt either are 100% true, but it is good to know where we stand at best and at worst.

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Re: M42: One Town, Two Problems [Day 2]

Postby glitch4 » Sat Aug 12, 2017 2:44 pm

all specials CLAIM to me, I've received doctor claim so far

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Re: M42: One Town, Two Problems [Day 2]

Postby loop13 » Sat Aug 12, 2017 2:49 pm

Shit. A blue died. I hope Cedur isn't the graverobber. Dissect him tonight, then Electriking the next night.

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Re: M42: One Town, Two Problems [Day 2]

Postby glitch4 » Sat Aug 12, 2017 2:52 pm

by the way I didn't got roleblocked, so I can safely guess Elecktriking was the CONSORT

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Re: M42: One Town, Two Problems [Day 2]

Postby MECHDRAGON777 » Sat Aug 12, 2017 2:54 pm

This more of a joke post, but how does disector find a role? DO we have our roles tattooed under our skin, haaha. Eitherway, Let's hope Cedur was the Kamikazi and Witchking was the Hitman.

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Re: M42: One Town, Two Problems [Day 2]

Postby MECHDRAGON777 » Sat Aug 12, 2017 2:55 pm

glitch4 wrote:by the way I didn't got roleblocked, so I can safely guess Elecktriking was the CONSORT
I am not denying your reason, but what if the bandits killed 8flight and the consort role blocked 8flight? (It is just a paradoxical assumption that should not go unnoted)

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Re: M42: One Town, Two Problems [Day 2]

Postby glitch4 » Sat Aug 12, 2017 3:11 pm

MECHDRAGON777 wrote:
glitch4 wrote:by the way I didn't got roleblocked, so I can safely guess Elecktriking was the CONSORT
I am not denying your reason, but what if the bandits killed 8flight and the consort role blocked 8flight? (It is just a paradoxical assumption that should not go unnoted)
if consort still existed, then blocking 8flight would be totally noobish move, considering that the sheriff and I are still alive and still useful. having more of useful specials would likely get mafia and the bandits lose their battle faster.

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Re: M42: One Town, Two Problems [Day 2]

Postby Mosaic » Sat Aug 12, 2017 3:18 pm

Because of the fact that i don't want to risk RNG landing on a special,(like glitch4) along with the fact that i'm not entirely that suspicious of anyone, i'm going to put a saftey, though not a completely baseless vote on 116taj. Yes, i know that he's a new player and such. But he has only posted in the game thread like one single time, yet, he hasn't been removed for inactivity, something just doesn't feel right about that. But another thing is this, i don't want there to be too many votes in the pool this early in the game, so, no one else vote please?

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Re: M42: One Town, Two Problems [Day 2]

Postby Mosaic » Sat Aug 12, 2017 3:18 pm

also, i mean day

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Re: M42: One Town, Two Problems [Day 2]

Postby MECHDRAGON777 » Sat Aug 12, 2017 3:34 pm

MosaicMario wrote:Because of the fact that i don't want to risk RNG landing on a special,(like glitch4) along with the fact that i'm not entirely that suspicious of anyone, i'm going to put a saftey, though not a completely baseless vote on 116taj. Yes, i know that he's a new player and such. But he has only posted in the game thread like one single time, yet, he hasn't been removed for inactivity, something just doesn't feel right about that. But another thing is this, i don't want there to be too many votes in the pool this early in the game, so, no one else vote please?
No one to replace him and a phantom player will not be mod-killed.


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