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Missing sprites!

Posted: Mon Aug 07, 2017 5:10 am
by Peti891
So, if you played the original Super Mario Bros 3 for the NES or the SNES version you probably know that if you run then there's a running animation. Grabbing something and releasing it will kick it and blah blah blah, anyways: Is there any way to add the missing sprites?
Here are the sprites:
https://ibb.co/cAsgKv
(I stole the sprites from someone else, don't tell my mom :lol: )

Re: Missing sprites!

Posted: Mon Aug 07, 2017 5:41 am
by HenryRichard
Yes, with some Lua. I wouldn't say it's easy, but it's not too hard. You'd want to mess with the PC+0x114 value - that changes the player's sprite. Here's a table for reference.

Re: Missing sprites!

Posted: Mon Aug 07, 2017 5:44 am
by Peti891
Is it possible to use lua in the editor? Sorry i'm not good at lunalua. Also, this looks really complicated... If it's too har I won't do it, but i'll try!

Re: Missing sprites!

Posted: Mon Aug 07, 2017 7:30 am
by Peti891
Oh my GOOOOD! Nothing works on this crappy computer.
I tried some example codes in lua but non of them worked.
It was a black screen and thats all
Now I would like a running animation without LUA!

Re: Missing sprites!

Posted: Mon Aug 07, 2017 7:31 am
by Snessy the duck
Peti891 wrote:Now I would like a running animation without LUA!
That's not possible afaik.

Re: Missing sprites!

Posted: Mon Aug 07, 2017 7:33 am
by Peti891
Oh well, I will go kill myself now




[Not really]

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:06 am
by PixelPest
Instead of just giving up post what you have here and someone will help you out: viewtopic.php?f=87&t=13541

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:16 am
by Peti891
Thanks for the heads up but I just can't

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:21 am
by Snessy the duck
Peti891 wrote:Thanks for the heads up but I just can't
Why not?

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:24 am
by Peti891
1. LunaLua is complicated and does not work for me.
2. SMBX 2.0 is glitchy as I told you before

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:25 am
by The0x539
Snessy the duck wrote:
Peti891 wrote:Thanks for the heads up but I just can't
Why not?
Don't you get it? They just can't. Honestly, you should understand such simple things. Sheesh.

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:28 am
by Peti891
Not funny

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:29 am
by The0x539
Very funny. Don't expect help without communicating your issue or issues, in any field.

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:35 am
by Peti891
Oh, firstable: Testing levels in 2.0 is an "Alpha" which doesn't work right (Only play as peach, buggy peach)
And thats kinda it for the 2.0

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:37 am
by PixelPest
As it's been said a ridiculous number of times, that engine is unfinished. Use F5 (LunaTester) to test normally

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:38 am
by Cedur
(ninja'd by PixelPest)

Also if you actually share your code somewhere then it can be checked.

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:39 am
by Peti891
The F5 is glitchy

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:40 am
by PixelPest
Peti891 wrote:The F5 is glitchy
What. It really isn't. Test via LunaTester and it uses the legacy engine. Works fine

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:40 am
by Snessy the duck
The0x539 wrote:
Snessy the duck wrote:
Peti891 wrote:Thanks for the heads up but I just can't
Why not?
Don't you get it? They just can't. Honestly, you should understand such simple things. Sheesh.
Are you being ironic here?

Re: Missing sprites!

Posted: Mon Aug 07, 2017 8:41 am
by Peti891
I'm so sorry but I dont know ehat irony means.. Im not english