M&L:BIS Toad in SMBX; Style check

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CaptainCalamity
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M&L:BIS Toad in SMBX; Style check

Postby CaptainCalamity » Thu Aug 03, 2017 4:37 pm

I've been thinking about getting back into the SMBX scene, so I started to work on a form of playable Toad designed to resemble the style and palette of Bowser's Inside Story while still fitting into the resolution and perspective SMBX uses.

Image

Are there any changes I should make before adding it to the character sheet?

HenryRichard
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Re: M&L:BIS Toad in SMBX; Style check

Postby HenryRichard » Thu Aug 03, 2017 5:35 pm

You've got the style; but I hope you do more graphics like this so that he doesn't look out of place.

CaptainCalamity
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Re: M&L:BIS Toad in SMBX; Style check

Postby CaptainCalamity » Thu Aug 03, 2017 8:01 pm

Of course. After all, what's the point of making a stylized character if it's just going to clash with literally everything else? Just doing Toad first since the character is typically the hardest part of making an episode's cgfx.


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