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Luigi's Quest: The Seven Trials

Posted: Thu Aug 03, 2017 1:18 am
by Smashmaster3
Welcome to my progression of my Second Episode: Luigi's Quest: The Trials! This time, presented with story and better Level design, More than Twice as many stars, and more fun. More Info Below.

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Story
Luigi, tired of being Mario's sidekick, has decided to have his own adventure by rescuing the princess. Although the princess is not captured , Luigi has his own mini adventures by doing tasks for princess peach. Luigi will have to complete many trials, such as retrieving the Legendary Crystal, or defeating the Goomba King. But Luigi does not know what is in store for him. It is your job to help Luigi complete these trials, smash goombas, and jump over bottomless pits to reach his goal.

Info
Playable Characters: Luigi and Toad
Stars: About 120
Progression: 40% Complete
Difficulty: Challenging
How Many Worlds: Predicting around 10
How Many Levels: 8 in each World
Plans: Remake World 1 and 2

If you can read me than you have good eyes!

Screenshots
Spoiler: show
Map Preview
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World 1 - Goomba Passage
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World 2 - Seaside Shorelines
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World 3 - The Retrolands
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World 4 - The Magnitude Desert
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World 5 - Mount Elevation
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Missions
In every world there are 5 Missions to complete. If you have ever played Super Mario Galaxy than you may be familiar with the Comets. These are the same idea where you replay a level but with a little change. You will be rewarded with a star.
Spoiler: show
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The Future Plans
I plan to remake world 1 and 2, due to them being less creative than the later worlds. Nothing else that does not spoil the game, just making levels

Download Demo Here
Spoiler: show
Luigi's Quest - The Trials (Demo 1)
https://www.mediafire.com/file/c19ayaal ... 201%29.zip
Update:
Creating World 6
Progression: 40% Complete

This Episode will use SMBX 2.0
I do not own any of the graphics or music in this game.

Re: Luigi's Quest: The Trials

Posted: Thu Aug 03, 2017 2:16 pm
by Mr Boboo
This actually looks pretty good! Does it use 1.4 or 2.0?

Re: Luigi's Quest: The Trials

Posted: Thu Aug 03, 2017 6:43 pm
by Smashmaster3
Mr Boboo wrote:This actually looks pretty good! Does it use 1.4 or 2.0?
This is Vanilla, which means it uses 1.3.0.1.

Re: Luigi's Quest: The Trials

Posted: Wed Aug 16, 2017 5:27 am
by Akromaly
You used a really original style. And the story is pretty nice. Good luck :), and if you need a logo for it, feel free to ask me ;)

Re: Luigi's Quest: The Trials

Posted: Sun Sep 17, 2017 11:15 pm
by Smashmaster3
I apologize for the long pause of updates. My computer is having problems and I couldn't access my data. It is backed up so there is no need to worry about that. I will try to continue this project.

Re: Luigi's Quest: The Trials

Posted: Tue Oct 03, 2017 11:51 pm
by PopYoshi
Smashmaster3 wrote:I apologize for the long pause of updates. My computer is having problems and I couldn't access my data. It is backed up so there is no need to worry about that. I will try to continue this project.
Man you need to try to continue this, it's interesting how are you representing your ideas for the project, I want to see it grow up

Re: Luigi's Quest: The Trials

Posted: Wed Oct 04, 2017 11:02 am
by Super Luigi!
I agree. Although I missed this during my long absence, I'm interested nevertheless. Luigi and Toad make the best team, and the varied graphic styles only improve the project's quality.

Re: Luigi's Quest: The Trials

Posted: Sat Nov 04, 2017 9:29 pm
by Smashmaster3
Thanks for the comments and don't worry. This project is still continuing. Its about 25 % Done.

Re: Luigi's Quest: The Trials

Posted: Sat Nov 04, 2017 9:57 pm
by Smashmaster3
Smashmaster3 wrote:
Mr Boboo wrote:This actually looks pretty good! Does it use 1.4 or 2.0?
This is Vanilla, which means it uses 1.3.0.1.
Actually I switched to 2.0 because it is easier to use

Re: Luigi's Quest: The Seven Trials

Posted: Wed May 23, 2018 4:19 pm
by Ultra mario
I like this episode! Screens look great, can't wait for the full version!

Re: Luigi's Quest: The Seven Trials

Posted: Thu Jun 06, 2019 7:07 pm
by Bottle_of_Water
This Project has been on hiatus until further notice

Re: Luigi's Quest: The Seven Trials

Posted: Fri Jun 07, 2019 8:09 am
by MegaDood
Even though it's on hiatus, I quite like the look of this. The very colourful and bouncy cartoon style mixes very well with the SMW, Yoshi's Island, and even the SMB3 graphics you've included. I especially like how it is consistent across all the screenshots. Well done with this.

Re: Luigi's Quest: The Seven Trials

Posted: Fri Jun 07, 2019 8:45 am
by Cedur
further info: the OP had their account deactivated, so
a) it's not possible to tell when they were last active
b) they would have to check their e-mails to get back to their account

Re: Luigi's Quest: The Seven Trials

Posted: Fri Jun 07, 2019 3:44 pm
by Bottle_of_Water
Welp that makes a lot of sense. In case people are confused, this is my old account, but I haven't been on it for a long time. Once I couldn't log in I made a new account so I could get it back but that failed. So I figured that it was a lost cause and abandoned it for good. A long time later I created this account, released NSMB, and commented here. I don't know If I'm allowed to have an account where it's deactivated and have a main one, but I don't need the smash account, so.

Re: Luigi's Quest: The Seven Trials

Posted: Fri Jun 07, 2019 4:00 pm
by Cedur
Oh wow that's a surprise. Anyway it's not so bad that you didn't figure how to reactivate your account and make a new one (there was a security breach). Are you gonna resume this project now anytime soon?

Re: Luigi's Quest: The Seven Trials

Posted: Fri Jun 07, 2019 4:03 pm
by Bottle_of_Water
I actually wanted to do this when I was done with new soup. I just needed a break from this project. I don't feel like updating the progress since not a lot has been done.