The Legend of Mario: A link to the Past

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Does the map have potential?

Poll ended at Sat Sep 16, 2017 11:06 am

Yes
4
67%
Maybe yes
0
No votes
Maybe not
2
33%
No
0
No votes
 
Total votes: 6
IgorDML
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The Legend of Mario: A link to the Past

Postby IgorDML » Thu Jul 27, 2017 11:21 pm

This episode is based on The Legend of Zelda: A Link to the Past, but with the theme of SMW. It's still in Alpha, but I wanted to know if you approved, and if anyone is willing to help me. There are some ready-made phases.

Screenshot
Last edited by IgorDML on Fri Jul 28, 2017 11:06 am, edited 1 time in total.

Radiance
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Re: The Legend of Mario: A link to the Past

Postby Radiance » Fri Jul 28, 2017 12:49 am

Image
Ftfy

kr4k1n
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Re: The Legend of Mario: A link to the Past

Postby kr4k1n » Fri Jul 28, 2017 4:16 pm

the map looks like a mess imo

ElectriKong
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Re: The Legend of Mario: A link to the Past

Postby ElectriKong » Fri Jul 28, 2017 4:40 pm

practicalshorty014 wrote:the map looks like a mess imo
Apart from the way too long paths and the shapes of the ground and scenery placement looking unnatural, I am not sure what is messy about it.

kr4k1n
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Re: The Legend of Mario: A link to the Past

Postby kr4k1n » Fri Jul 28, 2017 4:43 pm

Electriking wrote:
practicalshorty014 wrote:the map looks like a mess imo
Apart from the way too long paths and the shapes of the ground and scenery placement looking unnatural, I am not sure what is messy about it.
It just seems like there's too much scenery

IgorDML
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Re: The Legend of Mario: A link to the Past

Postby IgorDML » Fri Jul 28, 2017 10:51 pm

It's because I tried to recreate the first map of A Link to the Past.
That's why you have several path options. To have a certain freedom.

Radiance
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Re: The Legend of Mario: A link to the Past

Postby Radiance » Fri Jul 28, 2017 10:55 pm

If you want to make the player walk freely in the map, PM me.


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