koopa blocks

Share and discuss custom SMBX graphics.

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Dominik
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koopa blocks

Postby Dominik » Thu Jul 27, 2017 5:53 pm

Hello guys, today im introducing the 3 koopa blocks
Reminder: THIS IS IN BETA STAGES SO IT ONLY CONTAINS 3 KOOPA BLOCKS!
New download link: https://www.mediafire.com/?ybd3643z73cjg67 Old download link: https://www.mediafire.com/?xrrbfogghhc4gsr
This contains the koopa block (block-1)
and the koopa coin block (block-5)
Spoiler: show
Image
Image
Image
Image
Last edited by Dominik on Sat Jul 29, 2017 3:18 pm, edited 6 times in total.

Oshi
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Re: [UPDATE] koopa blocks

Postby Oshi » Thu Jul 27, 2017 6:16 pm

Dominik wrote: How do i put images? im new.
You have to first upload your graphics up to a image hosting site (preferably Imagur) then right click on the picture you want and make sure you're actually on the site, then select copy image address. Finally you have to Select the image tab on the post editor screen and paste the link to your picture inside the brackets like this:

Code: Select all

[img]place url here[/img]
Also welcome to the forums, Dominik! I hope you have a good time.

Dominik
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Re: [UPDATE] koopa blocks

Postby Dominik » Thu Jul 27, 2017 6:22 pm

The images wont show up

Oshi
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Re: [UPDATE] koopa blocks

Postby Oshi » Thu Jul 27, 2017 6:28 pm

Dominik wrote:The images wont show up
Did you copy them at the website? You need to copy the image url at the hosting site.

Dominik
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Re: [UPDATE] koopa blocks

Postby Dominik » Thu Jul 27, 2017 6:34 pm

Tyler1209 wrote:
Dominik wrote:The images wont show up
Did you copy them at the website? You need to copy the image url at the hosting site.
Nvm i figured it out now you can see the blocks
Note: If you want to see the blocks for yourself then dont click the spoiler button

Westretroman
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Re: [UPDATE] koopa blocks

Postby Westretroman » Thu Jul 27, 2017 6:43 pm

This looks neat for someone's first graphics! The only complaint I have is that there is barely any shading on the ? block and the choice of green is a lil' bright but that's to be expected for a first time.

Dominik
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Re: [UPDATE] koopa blocks

Postby Dominik » Thu Jul 27, 2017 6:56 pm

Westretroman wrote:This looks neat for someone's first graphics! The only complaint I have is that there is barely any shading on the ? block and the choice of green is a lil' bright but that's to be expected for a first time.
Its okay.
But i will add more blocks soon...

Peace Out :twisted:

Dominik
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Re: [UPDATE] koopa blocks

Postby Dominik » Thu Jul 27, 2017 6:59 pm

Dominik wrote:
Westretroman wrote:This looks neat for someone's first graphics! The only complaint I have is that there is barely any shading on the ? block and the choice of green is a lil' bright but that's to be expected for a first time.
Its okay.
But i will add more blocks soon...

Peace Out :twisted:
Btw i use Paint.net to make the blocks

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Re: [NEW UPDATE] koopa blocks

Postby PixelPest » Thu Jul 27, 2017 8:19 pm

These aren't very good. You need to set antialiasing to off so that the colours don't fade into each other and maintain the style of SMB3 blocks (don't just recolour a bunch of different colours to the same colour; there's multiple shades of gold in those ?-blocks)

Dominik
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Re: [NEW UPDATE] koopa blocks

Postby Dominik » Fri Jul 28, 2017 8:00 am

PixelPest Nah ill keep them how i want!
-------------------------------------------------
i aren't shy but u are shy

Turret 3471
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Re: [NEW UPDATE] koopa blocks

Postby Turret 3471 » Fri Jul 28, 2017 10:56 am

Dominik wrote:PixelPest Nah ill keep them how i want!
I think you should have responded in a nicer way. PixelPest said these weren't very good, referring to all the 1x1 pixels in one of your blocks, since that doesn't fit any styles nor SMBX itself. If you want your gfx to actually fit in with SMBX, along with a certain game style, find some color palettes online that have all the colors from different games like Super Mario Bros. 3 (All-Stars) or Super Mario world. Also be sure to keep everything in the 2x2 pixel ratio, and not 1x1. Otherwise, nothing will fit into any game because of how smoother it looks.

also...
Dominik wrote:i aren't shy but u are shy
what....... is this even supposed to mean?...

Dominik
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Re: [NEW UPDATE] koopa blocks

Postby Dominik » Fri Jul 28, 2017 3:21 pm

also...
Dominik wrote:i aren't shy but u are shy
Random Guy wrote:what....... is this even supposed to mean?...
My new signature when i got the "Shy Guy" rank lol

kr4k1n
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Re: [NEW UPDATE] koopa blocks

Postby kr4k1n » Fri Jul 28, 2017 4:04 pm

Dominik wrote:also...
Dominik wrote:i aren't shy but u are shy
Random Guy wrote:what....... is this even supposed to mean?...
My new signature when i got the "Shy Guy" rank lol
what do shy guys have to do with any of this

Dominik
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Re: [NEW UPDATE] koopa blocks

Postby Dominik » Sat Jul 29, 2017 6:55 am

practicalshorty014 wrote:
Dominik wrote:also...
Dominik wrote:i aren't shy but u are shy
Random Guy wrote:what....... is this even supposed to mean?...
My new signature when i got the "Shy Guy" rank lol
what do shy guys have to do with any of this
Shy guys are you Know. Shy

xDestroy
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Re: [NEW UPDATE] koopa blocks

Postby xDestroy » Sat Jul 29, 2017 9:51 am

Dominik wrote:
practicalshorty014 wrote:
Dominik wrote:also...


My new signature when i got the "Shy Guy" rank lol
what do shy guys have to do with any of this
Shy guys are you Know. Shy
MIND BLOWN!




btw cant wait for pratical shory's new signature, since shes a mouser now :)

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Re: koopa blocks

Postby Ace » Sat Jul 29, 2017 9:09 pm

What does this have to do with koopas? It hurts my eyes.

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Re: [NEW UPDATE] koopa blocks

Postby PixelPest » Sat Jul 29, 2017 10:12 pm

Dominik wrote:PixelPest Nah ill keep them how i want!
-------------------------------------------------
i aren't shy but u are shy
You should be more open to criticism and actually take feedback into consideration since it's for your own good. Usually if you're posting graphics it's because you think they'll be useful for others and are interested in sharing your assets with the rest of the community. Just because they're the way you want doesn't mean they're good (and they aren't) so you should take the feedback you've been given and make an effort to improve them so that they're actually usable

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Re: [NEW UPDATE] koopa blocks

Postby Kuribo » Sun Jul 30, 2017 3:30 pm

PixelPest wrote:
Dominik wrote:PixelPest Nah ill keep them how i want!
-------------------------------------------------
i aren't shy but u are shy
You should be more open to criticism and actually take feedback into consideration since it's for your own good. Usually if you're posting graphics it's because you think they'll be useful for others and are interested in sharing your assets with the rest of the community. Just because they're the way you want doesn't mean they're good (and they aren't) so you should take the feedback you've been given and make an effort to improve them so that they're actually usable
This is a weird way to talk to someone who is most likely a young child.

HeroLinik
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Re: [NEW UPDATE] koopa blocks

Postby HeroLinik » Mon Jul 31, 2017 5:35 am

Kuribo wrote:This is a weird way to talk to someone who is most likely a young child.
Why are you making sweeping statements like that without proof? The criticism that PP provided is perfectly valid and can help people become better at designing graphics. From the looks of it, you're basically saying something along the lines of "PP is a mean person who is intending to insult the creator", when it clearly isn't. Also, you really shouldn't assume the age of anyone here just from their posting habits.

As for the graphics, as said before, the shading is incorrect, and I also don't really understand what they have to do with Koopas.

Dominik
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Re: Koopa Blocks

Postby Dominik » Mon Jul 31, 2017 8:17 am

HeroLinik wrote:
Kuribo wrote:This is a weird way to talk to someone who is most likely a young child.
Why are you making sweeping statements like that without proof? The criticism that PP provided is perfectly valid and can help people become better at designing graphics. From the looks of it, you're basically saying something along the lines of "PP is a mean person who is intending to insult the creator", when it clearly isn't. Also, you really shouldn't assume the age of anyone here just from their posting habits.

As for the graphics, as said before, the shading is incorrect, and I also don't really understand what they have to do with Koopas.
as said in the top post (my post). They are in beta (or alpha i cant remember lol) so i am trying to make koopa enemies like the goomba wearing a shell and a koopa item (most likely the hammer suit will be replaced with the koopa suit) and one last thing...

Kuribo Why are you being so mean to somebody example PixlePest?


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