Put Your Suggestions For 2.0 Here!

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Eri7
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Re: Put Your Suggestions For 2.0 Here!

Postby Eri7 » Tue Jan 09, 2018 8:11 am

Another suggestion , a container for ice block so we can have different variations of freezed enemy's(borrowed from 38A) and the smw chute container that makes NPC have the little parachute from smw(borrowed from 38A)
Also a special liquid that detects if a player or NPC collides with it and activates an event or script and another special liquid that harms NPCs that collide with it and also can be set in how much frames will the NPC lose an amount of health(borrowed yet again from 38A)

Emral
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Re: Put Your Suggestions For 2.0 Here!

Postby Emral » Tue Jan 09, 2018 8:19 am

Eri7 wrote:container for ice block so we can have different variations of freezed enemy
That's in Beta 3. The Ice Block. It looks like a blue SMW turn block.
Eri7 wrote:smw chute container that makes NPC have the little parachute from smw(borrowed from 38A)
Doable. I kinda wanted this for a while, heh. A bit weird collision-wise, though, and needs PGE plugins for setting the contents, hmm...
Eri7 wrote:Also a special liquid that detects if a player or NPC collides with it and activates an event or script
Once we got PGE plugins we should be able to make trigger colliders.
Eri7 wrote:harms NPCs that collide with it and also can be set in how much frames will the NPC lose an amount of health(borrowed yet again from 38A)
Given that most NPCs don't have health and others check their health in different ways... wait what's the point of that health losing part?
Regardless, if we have trigger zones we can add a stock script so that whatever enters the zone takes damage.

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Re: Put Your Suggestions For 2.0 Here!

Postby Cedur » Sun Feb 04, 2018 3:49 pm

so, rip the allstars pack?

Radiance
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Re: Put Your Suggestions For 2.0 Here!

Postby Radiance » Wed Feb 07, 2018 10:46 pm

Reset doors from SMW hacks and rudeguy's SCC level

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Re: Put Your Suggestions For 2.0 Here!

Postby PixelPest » Wed Feb 07, 2018 11:12 pm

Radiance wrote:Reset doors from SMW hacks and rudeguy's SCC level
Might be interesting, but tough for basegame due to unique level-to-level LunaLua

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Re: Put Your Suggestions For 2.0 Here!

Postby TheNewGuy » Thu Feb 08, 2018 6:27 am

P-switch doors

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Re: Put Your Suggestions For 2.0 Here!

Postby The Dwarven Digger » Thu Feb 08, 2018 5:30 pm

TheNewGuy wrote:P-switch doors
Actually pretty simple already, have a door on a "P door" layer that shows on the "P switch start" event, and hides on the "P switch end" event. No LunaLua required.

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Re: Put Your Suggestions For 2.0 Here!

Postby strab » Thu Aug 01, 2019 12:43 pm

Being able to select the new characters (wario, snake, rosalina) from the launcher & title screen, and also being able to block them via world editor.

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Re: Put Your Suggestions For 2.0 Here!

Postby sammerbro » Thu Aug 01, 2019 6:55 pm

I want to see the X2 devs add Fire Chomps and YI Piranha Plants

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Re: Put Your Suggestions For 2.0 Here!

Postby UlticraftMTT » Thu Aug 01, 2019 10:38 pm

A few things i would like to see:

X2 Characters (Mega Man, Samus, Bowser, Wario, Rosalina, Solid Snake, Klonoa, Uncle Broadsword, Ultimate Rinka, Zelda) hardcoded into the game, allowing them to be blocked in episodes and other things like that without the need of LunaLua, also the ability to enable or disable certain costumes for a specific episode.

SMB3 Damage system and an option to turn off the Item Box.

Enemies/Bosses i would like to see:

Super Mario Bros. 2:

Pidgit and Magic Carpet
Whale
Tryclyde

Super Mario Bros. 3:

Angry Sun
Pile Driver Micro Goomba
Chain Chomp (I suggest slowing it down to its Super Mario Maker speed as the original SMB3 Chain Chomp is really fast and sometimes unfair)
Cannon
Boss Bass

Super Mario World:

Fishin' Lakitu
Fishin' Boo
Lakitu in a Pipe
Climbing Koopa
Iggy Koopa

Super Mario Maker/Super Mario Maker 2:

Twister
Koopa Troopa Car
Stiletto Goomba

Super Mario Land 2:

Bomubomu/Pig Cannon
Jack-In-The-Box
Bopping Toady

Super Mario 64:

Chuckya
Whomp

Super Mario 3D Land:

Goomba Stack

Super Mario 3D World:

Skipsqueak
Spiny Skipsqueak
Conkdor
Piranha Creeper
Cat Banzai Bill
Hop-Chops
Ant Trooper
Horned Ant Trooper

Zelda Series:

Link's Adventure Goomba

Mega Man Series:

Metall
Telly
Kerog/Croaker


Power-Ups:

Cape Feather
P-Balloon
Superball Flower
Super Mario Maker Clown Car and Fire Clown Car
Buzzy Beetle and Spiny Shellmets


Obstacles:

SMW Disco Ball
SM3DW Blinking Blocks
NSMBW Rolling Hills

Emral
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Re: Put Your Suggestions For 2.0 Here!

Postby Emral » Fri Aug 02, 2019 5:26 am

Reminder that builds more recent than Beta 3 (released since this topic's recent bump) make it easy to create custom NPC packs and that literally nothing is stopping anyone from implementing the NPCs and obstacles they wish to see.
https://www.youtube.com/watch?v=LsT7ItnnVzY

Suggestions like "make all characters work on the launcher" make more sense to put here, but then again that particular suggestion has also been on our to-do list for a long time already.
https://docs.google.com/spreadsheets/d/ ... =568611324

Beyond that, before typing a long list of iconic or less-iconic nintendo enemy names it might be good to take a look through what other people have already made:
SM3DW Blinking Blocks viewtopic.php?f=101&t=24259
Skipsqueak-like viewtopic.php?f=101&t=24438
Stiletto Goomba is literally the already-basegame shoe goomba just with the added impossibility of a useless mount we cannot currently add, so just resprite that.
SMB3 damage system was posted 4 days ago viewtopic.php?f=101&t=24446
Fishin' Boo was posted 3 days ago viewtopic.php?f=101&t=24457
Cannons were posted 1 day ago and already had a previous incarnation in the days of beta 3 viewtopic.php?f=101&t=24469

This thread is pretty much ignored when it comes to actually putting stuff into basegame, but since anyone can add this stuff these days, the void people have been shouting into in this thread has become a bit more filled.

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Re: Put Your Suggestions For 2.0 Here!

Postby DrMekar » Fri Aug 02, 2019 7:52 am

Well, okay. My Suggestions for not NPC Stuff:

New Characters (If this could be a thing):
Pyscho Waluigi - Waluigi

New Costumes:

Mario:
SMB2 Mario

Luigi:
SMB2 Luigi
MH2 Ninja Girl (Since this is my Wish List. I'd make all Graphics of course)

Toad:
Diffrent Colour Toads

Mega Man:
MM Series - Mr. X
CaD - Skinner

Wario:
YI - Fat Guy
WMoD Wario

Snake:
Hitman - Agent 47

Uncle Broadsworth:
Just Anythink.

General:
More Vanilla Music/ Or More Custom Music per Section:
While the Music Inis or LunaDLL Method are a thing the ini versionisen't working quite some times and it's
kind of annoying to write/copy a Luna File everytime just to use to Custom Music in one Section for Things
like Boss Fights.

Emral
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Re: Put Your Suggestions For 2.0 Here!

Postby Emral » Fri Aug 02, 2019 8:11 am

No, we're not going to bloat the download with junk like costumes and music. I also don't know in what situation you'd ever need to "copy a luna file" in order to play music during a boss fight. You just do Audio.MusicChange(filename) in onEvent when a boss trigger event happens. The music.ini method is reliable too. It reloads music information whenever the smbx process is restarted iirc.
Make waluigi yourself and if it's coded well... you know the drill.

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Re: Put Your Suggestions For 2.0 Here!

Postby DrMekar » Fri Aug 02, 2019 8:28 am

Enjl wrote:
Fri Aug 02, 2019 8:11 am
No, we're not going to bloat the download with junk like costumes and music. I also don't know in what situation you'd ever need to "copy a luna file" in order to play music during a boss fight. You just do Audio.MusicChange(filename) in onEvent when a boss trigger event happens. The music.ini method is reliable too. It reloads music information whenever the smbx process is restarted iirc.
Make waluigi yourself and if it's coded well... you know the drill.
I understand it with the Costumes, so an offical Subforum for Customes would be Nice. With the Copy I meant for every level you want to use it in. The Music ini method didn't worked for me the last time, thought I'm not
sure if it was because of the Music Length, which was 30 Minutes for the High Quality Version or somethink else. Well, okay. Though I honestly don't know how to make a Character, but Thanks anyway for the offer.

sammerbro
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Re: Put Your Suggestions For 2.0 Here!

Postby sammerbro » Fri Aug 02, 2019 8:35 am

Enjl wrote:
Fri Aug 02, 2019 8:11 am
junk like costumes
How are costumes junk? I like them!

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Re: Put Your Suggestions For 2.0 Here!

Postby Cedur » Fri Aug 02, 2019 8:53 am

sammerbro wrote:
Fri Aug 02, 2019 8:35 am
Enjl wrote:
Fri Aug 02, 2019 8:11 am
junk like costumes
How are costumes junk? I like them!

pretty sure "junk" is used in the context "stuff that takes up disproportionately much space"

Emral
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Re: Put Your Suggestions For 2.0 Here!

Postby Emral » Fri Aug 02, 2019 9:17 am

DrMekar wrote:
Fri Aug 02, 2019 8:28 am
I understand it with the Costumes, so an offical Subforum for Customes would be Nice.
viewforum.php?f=31

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Re: Put Your Suggestions For 2.0 Here!

Postby strab » Fri Aug 02, 2019 10:58 pm

Since everyone else is posting a list of what they wanna see, I'll post my list

Playable characters:
Donkey Kong (w/ his country moveset)
-Can pick up & throw things which then roll (such as an npc barrel you could add)
-Can roll by pressing alt-run
-Can do the ground slap by pressing down and alt-run/run
-Has the coconut gun (that fires in spurts) replacing the fire flower
Sonic The Hedgehog (w/ genesis moveset)
-Rolls into a ball by running and pressing down (and sliding)
-Can spindash by standing still, pressing down, and pushing jump


Powerups:
Frog Suit


Enemies:
DK Barrel (Arcade)
-Rolls around slowly and hurts you when stepped on/walked into
Icicles that fall down when approached
Donkey Kong (arcade) as a boss
-Remains stationary
-Throws DK Barrels at you


Misc:
More SMB3 level tiles, such as the number tiles (world map)
SMB3 paths (world map)
Being able to select new characters (Wario, Snake, Rosalina) in the launcher and title screen
Being able to block new characters (Wario, Snake, Rosalina) in the map editor (like how you can block mario, luigi, peach, toad, and link)

Abrahamsitokun2004
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Re: Put Your Suggestions For 2.0 Here!

Postby Abrahamsitokun2004 » Tue Sep 17, 2019 9:53 am

They could add to the mysterious moon (which we are already creating, so wait). You can also add rock, bee and boo mushroom. Please

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Re: Put Your Suggestions For 2.0 Here!

Postby Bulby_VR » Sun Nov 24, 2019 4:02 pm

I'm not sure if is already implemented, or implementable with lua, but I would like easier access to add frames to player characters, and call frames. Also, (if possible) More limited scope define fields, so you could make 2 player compatible scripts that only apply a define on one player.


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