Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

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Re: Super Mario Bros. X Allstars Pack

Postby ElectriKong » Mon Jul 24, 2017 2:20 pm

Looks good. So this is supposed to be like a remake of all these games?

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Re: Super Mario Bros. X Allstars Pack

Postby Yung Gotenks » Wed Jul 26, 2017 9:24 am

But think about this from a realistic standpoint. This project would include over 250 levels.
Do you really think you're gonna be able to do that much?

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Re: Super Mario Bros. X Allstars Pack

Postby TUWAN » Wed Jul 26, 2017 11:49 am

Yung Gotenks wrote:But think about this from a realistic standpoint. This project would include over 250 levels.
Do you really think you're gonna be able to do that much?
Well, not all of them are 100% original, so its not like each level is completely unique like in, say, great castle adventure. It will take a lot of work, but most of that work is trying to stay true to the orignals, i think.

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Re: Super Mario Bros. X Allstars Pack

Postby kr4k1n » Wed Jul 26, 2017 11:53 am

don't know how the fuck you're going to make all those levels

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Re: Super Mario Bros. X Allstars Pack

Postby xDestroy » Wed Jul 26, 2017 12:28 pm

Screenshots look promising! Definitely going to play it when finished

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Re: Super Mario Bros. X Allstars Pack

Postby kr4k1n » Wed Jul 26, 2017 3:42 pm

xDestroy wrote: when finished
are you making the episode now?

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Re: Super Mario Bros. X Allstars Pack

Postby AlphaFenix » Wed Jul 26, 2017 4:26 pm

xDestroy wrote:Screenshots look promising! Definitely going to play it when finished
I think it will be finished in 2025.

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Re: Super Mario Bros. X Allstars Pack

Postby xDestroy » Wed Jul 26, 2017 5:13 pm

AlphaFenix wrote:
xDestroy wrote:Screenshots look promising! Definitely going to play it when finished
I think it will be finished in 2025.
If he no lifes it, we might get it in 2020

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Re: Super Mario Bros. X Allstars Pack

Postby kr4k1n » Wed Jul 26, 2017 7:31 pm

TheKidCodee wrote:
practicalshorty014 wrote:
xDestroy wrote: when finished
are you making the episode now?
Of Course Im Working On It As We Speak.
Ok, I don't believe you

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Re: Super Mario Bros. X Allstars Pack

Postby Yung Gotenks » Thu Jul 27, 2017 9:20 am

Well, TheKidCodee, i want to help you. I don't know why after i said if this is even possible but i have the itch to remake again.
Can i be like, an assisant remaker? I want to work on Super Mario Bros. 3
Also. screenshots are broken.
EDIT: Wait, they aren't broken, i'm just not on my computer at home and this computer can't handle images for some reason.

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Re: Super Mario Bros. X Allstars Pack

Postby Yung Gotenks » Thu Jul 27, 2017 1:04 pm

How soon? I really want to start working.

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Re: Super Mario Bros. X Allstars Pack -STAFF WANTED!- (OFFICALY MOVED TO 2.0)

Postby PixelPest » Mon Aug 07, 2017 1:59 pm

TheKidCodee wrote:I seriously cant believe that after i said bye this topic goes silent for 10 days
10 days honestly isn't a long time and there's nothing special or interesting here to talk about tbh

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Re: Super Mario Bros. X Allstars Pack -STAFF WANTED!- (OFFICALY MOVED TO 2.0)

Postby ElectriKong » Mon Aug 07, 2017 2:01 pm

TheKidCodee wrote:I seriously cant believe that after i said bye this topic goes silent for 10 days
Post updates and you will be able to warrent more discussion

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Re: Super Mario Bros. X Allstars Pack -STAFF WANTED!-

Postby Cedur » Thu Sep 07, 2017 3:55 am

TheKidCodee wrote:ping
is this still a thing?

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Re: Super Mario Bros. X Allstars Pack -STAFF WANTED!-

Postby burnt_koopa » Thu Sep 07, 2017 6:48 pm

I think this is going to be great project. but that's a lot of levels your making. my project only has 74 levels and I'm only half ways done. but honestly I think you can do it!! its possible. just stay focussed and think about how great it'll be when its all finished. I'm really excited for it to come out tho. when you have certain worlds done you should release a demo :)

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Re: Super Mario Bros. X Allstars Pack -STAFF WANTED!-

Postby Cedur » Fri Sep 08, 2017 12:00 pm

I said this only bc you came back from inactivity. Good to know you're still on it.

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby TLtimelord » Sun Nov 05, 2017 4:04 pm

I can't give constructive criticism about this project because nothing you are doing is original.

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Re: Super Mario Bros. X Allstars Pack -STAFF WANTED!-

Postby PixelPest » Sun Nov 05, 2017 4:10 pm

TheKidCodee wrote:Need 4 more developers
I doubt that will happen

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby TLtimelord » Sun Nov 05, 2017 4:21 pm

TheKidCodee wrote:beats me
Yeah, you really got me there, bud.

I'm still not entirely wrong. You made some of the most minor of changes at most to your levels. Otherwise they are carbon copies or intended copies of SNES mario levels, am I correct?

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Re: Super Mario Bros. X Allstars Pack (Lost Levels Demo Almost Complete!)

Postby Cedur » Mon Nov 06, 2017 4:33 am

Friendly reminder that Phil's SMB3 remake is also a carbon copy, and it got featured, so this project is neither illegitimate or nonsensical.

I would be interested in doing SMW. Problem is just that I'm so busy with college that I struggle focusing on anything SMBX-related (I'm glad already if I can keep playing my ongoing episodes, such as Your Journey Awaits).


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