Share anything artistic that you've made, like short stories, drawings, and music.
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Hani
- Volcano Lotus

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- Joined: Mon Apr 13, 2015 6:34 pm
Postby Hani » Sun Oct 15, 2017 7:10 pm
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Turret 3471
- Ripper II

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Postby Turret 3471 » Sun Oct 15, 2017 7:17 pm
YO, these look awesome!! Great work on these! =D (the shading on the hills I particularly like)
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PROX
- Banned
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Postby PROX » Sun Oct 15, 2017 7:22 pm
I like what you did with the older hills better, but these look great too. Also what's with the pattern on the grass world map tileset?
Edit: On closer inspection, they look like leaves, but they look like someone stamped them on. Idk how I feel about that. The other ones look pretty good though.
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Hani
- Volcano Lotus

- Posts: 565
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Postby Hani » Sun Oct 15, 2017 7:35 pm
Turret 3471 wrote: YO, these look awesome!! Great work on these! =D (the shading on the hills I particularly like)
Thanks! I wanted to reshade the hills because I personally don't like dithering.
PROX wrote: I like what you did with the older hills better, but these look great too. Also what's with the pattern on the grass world map tileset?
Edit: On closer inspection, they look like leaves, but they look like someone stamped them on. Idk how I feel about that. The other ones look pretty good though.
Leaves are very flat 
I can use the older hills for ideas and such, maybe I should release them since I won't be using them anytime soon.
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PROX
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Postby PROX » Sun Oct 15, 2017 7:38 pm
Hani wrote:Turret 3471 wrote: YO, these look awesome!! Great work on these! =D (the shading on the hills I particularly like)
Thanks! I wanted to reshade the hills because I personally don't like dithering.
PROX wrote: I like what you did with the older hills better, but these look great too. Also what's with the pattern on the grass world map tileset?
Edit: On closer inspection, they look like leaves, but they look like someone stamped them on. Idk how I feel about that. The other ones look pretty good though.
Leaves are very flat 
I can use the older hills for ideas and such, maybe I should release them since I won't be using them anytime soon.
that would be cool. I might use them for my project since they kind of go with the particular style I'm using.
Anyway I modified your hills and turned them into sand versions. I also added the eyes from the hills I already released to them. (I put a read-me in the folder crediting you.)
Also here are some cacti I drew for bgos:
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VitellaryJr
- Tweeter

- Posts: 174
- Joined: Sun Nov 02, 2014 9:56 pm
Postby VitellaryJr » Mon Oct 16, 2017 11:49 pm
hey i'm making things
will add fill tiles and torches and such, but for now what do you think
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Hani
- Volcano Lotus

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Postby Hani » Tue Oct 17, 2017 12:14 am
Redid Mystic (pink) and Ice (purple) tiles and added Wind (white clouds) and Storm (dark clouds) tiles.

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PROX
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Postby PROX » Tue Oct 17, 2017 1:00 am
Vitellaryjr2003 wrote:
hey i'm making things
will add fill tiles and torches and such, but for now what do you think
That looks incredible! Very good job on that.
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PROX
- Banned
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Postby PROX » Thu Oct 26, 2017 5:01 am
sorry for double posting, but here's an update on the BC tileset(I just have a little bit more to go):
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Thu Oct 26, 2017 7:23 am
PROX wrote:sorry for double posting, but here's an update on the BC tileset(I just have a little bit more to go):
Looking good man, keep it up! 
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Thu Oct 26, 2017 3:08 pm
I did a palm
I know is shit but I don't hae experience doing custom GFXs
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PROX
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Postby PROX » Thu Oct 26, 2017 3:14 pm
Pop Yoshi Bros wrote:I did a palm
I know is shit but I don't hae experience doing custom GFXs
well that's how people start out lol
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Thu Oct 26, 2017 4:07 pm
PROX wrote:Pop Yoshi Bros wrote:I did a palm
I know is shit but I don't hae experience doing custom GFXs
well that's how people start out lol
At least is a bit decent... I guess
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VitellaryJr
- Tweeter

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Postby VitellaryJr » Thu Oct 26, 2017 5:27 pm
Pop Yoshi Bros wrote:PROX wrote:Pop Yoshi Bros wrote:I did a palm
I know is shit but I don't have experience doing custom GFXs
well that's how people start out lol
At least is a bit decent... I guess
the shape is pretty good but the shading makes it look flat
round shading takes a bit to figure out, so don't feel bad
anyways, have a preview of the first tileset in my project:
the shading feels off for me, what do you think
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PROX
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Postby PROX » Thu Oct 26, 2017 5:50 pm
ok I think we're done here.
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Thu Oct 26, 2017 6:09 pm
Pop Yoshi Bros wrote:I did a palm
I know is shit but I don't hae experience doing custom GFXs
Looks standard imo
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Thu Oct 26, 2017 6:36 pm
VitellaryJr wrote:Pop Yoshi Bros wrote:PROX wrote:
well that's how people start out lol
At least is a bit decent... I guess
the shape is pretty good but the shading makes it look flat
round shading takes a bit to figure out, so don't feel bad
anyways, have a preview of the first tileset in my project:
the shading feels off for me, what do you think
Looks pretty good, I like the numbers in the grass~
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RPG_Magician
- Snifit

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Postby RPG_Magician » Thu Oct 26, 2017 9:29 pm
Here's Shrine of Dolls Rework WIP sneakpeek!
Coins are currently heavily WIP and will rotate in the future!
Here's the old version which is *Cough*Notgood*Cough*
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PROX
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Postby PROX » Fri Oct 27, 2017 1:39 am
RPG_Magician wrote:Here's Shrine of Dolls Rework WIP sneakpeek!
Coins are currently heavily WIP and will rotate in the future!
Here's the old version which is *Cough*Notgood*Cough*
I think the older one looks better tbh. The new platforms are all over the place with the shading, and the pillars look a lot more bland as well. (I recommend adding a wooden texture to it without adding colors) The pots are pillowshaded and the dolls no longer look like dolls, just random....things. I don't even know what they look like. The special blocks look ok as well as the rope noose. The other one was a lot more accurate with the shading, and the texture was a lot more convincing compared to what it is now.
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RPG_Magician
- Snifit

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Postby RPG_Magician » Fri Oct 27, 2017 5:28 am
PROX wrote:RPG_Magician wrote:Here's Shrine of Dolls Rework WIP sneakpeek!
Coins are currently heavily WIP and will rotate in the future!
Here's the old version which is *Cough*Notgood*Cough*
I think the older one looks better tbh. The new platforms are all over the place with the shading, and the pillars look a lot more bland as well. (I recommend adding a wooden texture to it without adding colors) The pots are pillowshaded and the dolls no longer look like dolls, just random....things. I don't even know what they look like. The special blocks look ok as well as the rope noose. The other one was a lot more accurate with the shading, and the texture was a lot more convincing compared to what it is now.
So I should redo the old version with the new version colours? I tried to create like a dirty underside of the wooden platforms but it seems like it didn't work so well haha.
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