Mega Man Level Editor (Version 1.0.2 Released)

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ShadowStarX
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Mega Man Level Editor (Version 1.0.2 Released)

Postby ShadowStarX » Tue Jul 11, 2017 12:04 pm

This thread is (obviously) about Mega Maker, the MM level creating program.


Forum link
Download link
Last edited by ShadowStarX on Wed Jul 19, 2017 6:27 am, edited 2 times in total.

FireyPaperMario
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Re: Mega Man Level Editor Official Trailer

Postby FireyPaperMario » Tue Jul 11, 2017 12:25 pm

Looks interesting.... I ought to try it, once I get a better computer!*


*The laptop I'm using is kinda laggy thanks to me being a idiot and downloading Camstudio! #FML

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Re: Mega Man Level Editor Official Trailer

Postby Nepgya » Tue Jul 11, 2017 1:06 pm

This looks very interesting so far. Can't wait to try it and play around with the possibilities.

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Re: Mega Man Level Editor Official Trailer

Postby DarkMatt » Tue Jul 11, 2017 3:52 pm

>Next Saturday
>Get to use this after playing Splatfest

Hype as fug for saturday.

Snessy the duck
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Re: Mega Man Level Editor Official Trailer

Postby Snessy the duck » Wed Jul 12, 2017 5:30 am

I absolutely adore the NES MegaMan games, and I loved Super Mario Maker, so I'm pretty darn' hyped to try this. I really hope they're gonna implement stuff from 9 and 10, as well as custom graphics and music.

ShadowStarX
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Re: Mega Man Level Editor Official Trailer

Postby ShadowStarX » Wed Jul 12, 2017 5:54 am

Snessy the duck wrote:I absolutely adore the NES MegaMan games, and I loved Super Mario Maker, so I'm pretty darn' hyped to try this. I really hope they're gonna implement stuff from 9 and 10, as well as custom graphics and music.
They aren't going to implement custom gfx and music as far as I know since the servers are quite expensive so if they're gonna add custom stuff, they're going to implement it globally and most likely just after most of the vanilla features being added.

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Re: Mega Man Level Editor Official Trailer

Postby glitch4 » Wed Jul 12, 2017 6:27 am

My dream became true when I see this. This is an impressive editor. Can't wait to use it when it will be released.

Snessy the duck
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Re: Mega Man Level Editor Official Trailer

Postby Snessy the duck » Wed Jul 12, 2017 12:36 pm

ShadowStarX wrote:
Snessy the duck wrote:I absolutely adore the NES MegaMan games, and I loved Super Mario Maker, so I'm pretty darn' hyped to try this. I really hope they're gonna implement stuff from 9 and 10, as well as custom graphics and music.
They aren't going to implement custom gfx and music as far as I know since the servers are quite expensive so if they're gonna add custom stuff, they're going to implement it globally and most likely just after most of the vanilla features being added.
I think they should probably focus on implementing more stuff from 1-6 (And maybe 7-10?) before adding more custom stuff.
Last edited by Snessy the duck on Fri Jul 14, 2017 11:46 am, edited 1 time in total.

glitch4
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Re: Mega Man Level Editor Official Trailer

Postby glitch4 » Wed Jul 12, 2017 2:28 pm

Can't wait to make a level with lazors and temporaly appearing blocks

Amine Retro
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Re: Mega Man Level Editor Official Trailer

Postby Amine Retro » Wed Jul 12, 2017 2:47 pm

This looks easy to use and fun to try... I'm definetly not playing this as my computer is totally full and old.
Crap.

Black Mamba
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Re: Mega Man Level Editor Official Trailer

Postby Black Mamba » Wed Jul 12, 2017 3:21 pm

wasn't an unfinished version of this used for MaGMML

Snessy the duck
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Re: Mega Man Level Editor Official Trailer

Postby Snessy the duck » Thu Jul 13, 2017 7:03 am

glitch4 wrote:Can't wait to make a level with lazors and temporaly appearing blocks
Don't forget lots of spikes!

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Re: Mega Man Level Editor Official Trailer

Postby TDK » Thu Jul 13, 2017 8:32 am

Snessy the duck wrote:
glitch4 wrote:Can't wait to make a level with lazors and temporaly appearing blocks
Don't forget lots of spikes!
And footholders.

Although from the video, it doesn't seem like it'll be moving randomly.

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Re: Mega Man Level Editor Official Trailer

Postby Dr Vivian » Fri Jul 14, 2017 5:55 am

Depending on how interesting this is, I might be spending less time on SMBX. I think the main factor is if Proto Man is playable, which I doubt (because that sounds soooo hard to implement...)

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Re: Mega Man Level Editor Official Trailer

Postby IAmPlayer » Fri Jul 14, 2017 10:45 am

Actually, It's awesome and it's gonna be released tommorow, so i wanted to play it but my PC is kinda mad at me. So probably i'd play it next week...

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Re: Mega Man Level Editor Official Trailer

Postby RhysOwens » Fri Jul 14, 2017 4:29 pm

Is it funny that I had this in my mind a year ago?

Artemis008
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Re: Mega Man Level Editor Official Trailer

Postby Artemis008 » Fri Jul 14, 2017 5:21 pm

Since I don't think a separate mm editor deserves its own thread, I'll post this here.
In 2013 somebody created a 1:1 port of Megaman 2 to 3DS using the flexible petit computer engine. It perfectly replicates everything, and it has a few new features. Because it's not emulated, sprite flickering is completely gone! It also includes a save system, a level editor, and a revamped weapons system that puts all weapons on the bottom screen, so you don't have to pause the game every time you want to switch items. The best part, petit computer is only 8 bucks. 2 dollars more then the virtual console release of Megaman 2.

I rarely ever here people talk about this gem. It definitely deserves it!

http://petitcomputer.wikia.com/wiki/MegaMan_2_PTC

smbx GaMERDoG
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Re: Mega Man Level Editor Official Trailer

Postby smbx GaMERDoG » Sat Jul 15, 2017 12:28 am

All aboard the Mega Maker hype train!

ShadowStarX
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Re: Mega Man Level Editor Official Trailer

Postby ShadowStarX » Sat Jul 15, 2017 7:00 am

And version 1.0 has released.
Here is the download link:
Mega Maker V1.0

Snessy the duck
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Re: Mega Man Level Editor (Version 1.0 Released)

Postby Snessy the duck » Sat Jul 15, 2017 7:17 am



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