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How to use the new NPCs from 2.0 in 1.3?

Posted: Thu Jun 22, 2017 10:35 pm
by ivanmegafanboy
I am having trouble making work the APIs for the new NPCs (Mainly the magikoopa and its projectile) from 2.0 into SMBX 1.3.0.1 with LunaLua installed. I tried to copy the API of this NPC, and I made sure every API that the NPC needed was in the folder of LuaScriptsLib, but it didn't work. How do I do this properly? Do I have to copy all the contents from the LuaScriptsLib from one version to the other?

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 1:46 am
by The0x539
What? Why?

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 2:14 am
by ElectriKong
You can't and also why would you want to downgrade back to 1.3?

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 5:39 pm
by ivanmegafanboy
Electriking wrote:You can't and also why would you want to downgrade back to 1.3?
Because I can't test levels in 2.0, PGE crashes. The only option I have left is using the legacy editor in 1.3.0.1, as the legacy editor in 2.0 has Luna deactivated.

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 6:19 pm
by glitch4
You're probably using outdated PGE version, try this: http://wohlsoft.ru/forum/viewtopic.php?f=11&t=1977

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 7:19 pm
by PixelPest
Were you using the Alpha Test feature or the LunaTester feature?

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 7:21 pm
by TDK
ivanmegafanboy wrote:
Electriking wrote:You can't and also why would you want to downgrade back to 1.3?
Because I can't test levels in 2.0, PGE crashes. The only option I have left is using the legacy editor in 1.3.0.1, as the legacy editor in 2.0 has Luna deactivated.
(I think you mean 1.3.0.2.)
I thought I was the only one that has problems with LunaTester in Beta 3.
Anyway one solution is replacing the legacy SMBX with the hexed exe or LunaLoader.
Now have that Legacy editor open, and LunaTester should work.

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 11:14 pm
by ivanmegafanboy
PixelPest wrote:Were you using the Alpha Test feature or the LunaTester feature?
I was using Luna Tester.

Re: How to use the new NPCs from 2.0 in 1.3?

Posted: Fri Jun 23, 2017 11:15 pm
by ivanmegafanboy
TheDinoKing wrote:
ivanmegafanboy wrote:
Electriking wrote:You can't and also why would you want to downgrade back to 1.3?
Because I can't test levels in 2.0, PGE crashes. The only option I have left is using the legacy editor in 1.3.0.1, as the legacy editor in 2.0 has Luna deactivated.
(I think you mean 1.3.0.2.)
I thought I was the only one that has problems with LunaTester in Beta 3.
Anyway one solution is replacing the legacy SMBX with the hexed exe or LunaLoader.
Now have that Legacy editor open, and LunaTester should work.
Alright, lets give it a shot to see if it works. Thanks!