And it's finally time
M??: Mad Mad Scientist
21 Players
4 Mafia, 16 Town, 1 TP
Role Usage is Optional
Lynching Is Mandatory
Lore
First of All, I tricked you, the role this game is named after isn’t part of this game’s mafia, however, they are responsible for the situation lore-wise and are the TP, hey almost forgot the lore. There was a scientist who had created two potions of sorts one of which could give a creature of any kind human like intelligence and the other that would make them grow massive size, he decided to use several insects, a Stag beetle, Rhino Beetle, Mantis, and Wasp, as test subjects, though the potions worked, they ended up turning on him and fleeing away to choose their own paths, two decided to join the local mafia, with a little convincing of course, the other two decided they’d help to defend a town that they realized was the mafia’s next target. The town was able to trust the Rhino beetle pretty easily, but the mantis, nobody really trusted them much. But long story short, the Stag beetle and Wasp decided to collaborate with the mafia and the Rhino Beetle and Mantis sided with the town to help stop the mafia as well as the other giant insects. Meanwhile, the scientist who caused all of this decided he was going to end what he started, while taking the opportunity to possibly take the town over for himself. And that’s your explanation for what would otherwise be a confusing setting.
The Mafia And Vile Insects
When collaborating on who to kill, they’ll also need to decide who’ll visit the player to do it.
Spy: They can plant a scanning chip on someone each night, and then active them all on a later night, inspecting all of his targets at the same time, they are able to plant two chips on a player to learn their exact role. Chipping planting can be roleblocked, but scanning cannot be roleblocked though. They can also plant another chip in the same night they scan them all. They can also choose to plant two In one night, but by doing so, have to wait an extra day to activate them.
Lecturer: They can read someone a long chapter book each night, roleblocking them for the night phase, and vote blocking them next day phase.
Wasp: Can sting a player continually each night to injure them, not allowing them to say anything the next day phase besides “I was attacked” or similar. Can once in the game go into a mode for one day phase and night phase, if someone nightkills them or their lynched, in terms of nightkills, will take their attacker down with them, and in case of being lynched, the last person who voted them dies after the next night phase.
Stag Beetle: Can beat someone up besides the mafia’s kill target each night, causing that person to flip
black the next day phase. Can also twice in the game attempt to frighten someone with its pincers, if it targets a regular
Townie they become a
Frightened Townie.
The Town
Examiner: They can plant a scanning chip on someone each night, and then active them all on a later night, inspecting all of his targets at the same time, they are able to plant two chips on a player to learn their exact role. Chipping planting can be roleblocked, but scanning cannot be roleblocked though. They can also plant another chip in the same night they scan them all. They can also choose to plant two In one night, but by doing so, have to wait an extra day to activate them.
Reader: They can read someone a long chapter book each night, roleblocking them for the night phase, and vote blocking them next day phase.
Rhino Beetle: They can protect themselves twice in the game, killing anyone seeking to kill them.
Vester: Can hand out a total of 3 Protection vests throughout the game.
Biologist: They can watch someone to learn who visited that person last night. If they watch one of the 4 Giant Insects, the Insect's role will be revealed to the Biologist, however, their own role will be revealed to the giant insect.
Mantis: thanks to having it’s survival instincts still intact, they’ll survive one nightkill. They can kill someone each night, but what color their victim is will effect their reputation meter.
Baker: Can bake someone a baked good each night, and then choose to deliver all the goods a later night, counting all their targets votes as two. Baking can be roleblocked, but not deliveries. Delivering to the
Snoozer will wake them up, making them a
Double Voter. No one will know they were made a baked good until delivery.
Snoozer: If they don't speak during the night phase, their vote will count as two next day phase. If their attacked by the Wasp, the night rules no longer apply and votes will always count as two. If given a baked good when lynch votes already count as two, they'll count as three.
Townie: Regular Townsperson
Townie
Townie
Townie
Townie
Townie
Frightened Townie: Being frightened and nervous because of the presence of giant, human sized insects, they seem a bit off. Knows they are frightened.
Frightened Townie
The Scientist Behind Everything
Mad Scientist:
They can kill someone each night and are immune to nightkills, they are also able to paint someone
orange the same night that’s separate from their kill target, if their painted target is killed the same night they paint them, they’ll show up their painted color. painting wears off next night phase. If they target a
Frightened Townie, they’ll become a
Lab Assistant. They also can once in the game live up to their name by doing such crazy science that all abilities are blocked, everyone is painted
black next day phase, including him, and one player is killed of their choice, any kind of protection being ignored. All
black painting wears off the next night, and after using this madness of an ability, can’t use any abilities next night phase. This event CANNOT be roleblocked.
Lab Assistants: This is what frightened townies will become if they are converted, they can paint someone
orange or
red each night, but will only be able to also kill if the initial scientist dies. The
Mad Scientist can only have up to two assistants in the game. They also aren’t immune to nightkills like the original Scientist is. Nor can they make an awful thing happen.
The Mantis’s Reputation Meter
Basically, the Mantis’s color will change based on what number their reputation meter is at. The best color they can be to the worst color is
Pink,
Blue,
Green,
Orange, and
Red. They start with -1 Rep, making them flip
orange, If their at 0/1 rep, they’ll flip
green, if their at 2+ rep they’ll flip
blue, and if their at -2 or lower rep, they’ll flip
red. How their rep is affected is based on what color someone they kill is. If their rep gets to -5 or lower, he’ll be banished from the town, never allowed to return, essentially killing them from the game.
If their victim is
blue, their rep will go down by two
If their victim is
green, their rep will go down by one
If their victim is
red, their rep will go up by one
If their victim is
orange, their rep will go up by two
If their victim is
blacked out, their rep won’t be affected
Even if they flip that color due to being painted, it’ll still work like this. When the mantis reaches 5+ rep, As a reward for contributing to protecting the town, they’ll gain special protection as they seem vital to the town, in other words, nightkill immunity all together and will also get a
pink cardflip. However if at any point it goes below 5+, they’ll lose their nightkill immunity and go back to
blue.
Extra Notes
- The Rhino Beetle’s alert mode will kill ANYONE who seeks to kill it, this includes the Mantis and Mad Scientist, even if the former hasn’t used their one survival of a nightkill or has obtained nightkill immunity and despite the latter having nightkill immunity.
- If The Mad Scientist Already has two recruits and they target another Frightened Townie, they’ll simply die.
- The Wasp revenge kill of bringing down his attacker with him will still effect the Mantis and Mad Scientist even if the former hasn’t used their one nightkill survival or has obtained nightkill immunity and despite the latter having nightkill immunity.
- Their revenge attack however won’t affect the Rhino Beetle though.
- The Double Voter the Snoozer can become will work the same as a double voter in a vanilla mafia game.
- If the Reader and Lecturer target eachother in the same night, they'll start racing to see who can finish their book first, vote blocking them both
Items
Protection Vest
Will protect a player from a single nightkill
Baked Good
Counts votes as two
You’re a part of the Mafia, you are the Spy! Each night, you are able to plant a scanning chip on to someone, and then active them all on a later night, learning all of your targets colors at the same time. You can also plant two chips on one player which will give you their exact role by doing so. Your chip planting can be roleblocked, however, the scanning itself can not be stopped. With your teammates (player) the Lecturer, (player) the Wasp, and (player) the Stag Beetle, Your goal is to outnumber the town and kill the Mad Scientist and any assistants he may have. Good luck!
You’re a reader sided with the mafia, you’re the Lecturer! Each night, you can invite someone to your house to read them a very long chapter book. Keeping them distracted, roleblocking them that night, and making them forgot about the lynch the next day, vote blocking them. With your teammates (player) The Spy, (player) the Wasp, and (player) the Stag Beetle, your goal is to outnumber the town and Kill the Mad Scientist and any assistants he may have. Good luck!
Your one of the four of the Mad Scientist’s giant insect experiments, you’re the Wasp! After having had escaped from the Mad Scientist’s lab, you decided to join the local mafia. Each night you can attack someone with your stinger repeatedly, injuring them, making them not able to say anything besides stating they were attacked the next day phase. Once in the game, you can go on alert so that the one who finishes you off is brought down into the grave with you. If your nightkilled in this time period, your attacker will be taken down with you, but if your lynched, the last person who voted for you will die during the next night phase. With your teammates (player) the Spy, (player) the Lecturer, and (player) the Stag Beetle, your goal is to outnumber the town and Kill the very scientist that created you as well as any assistants he may have, good luck!
Your one of the four of the Mad Scientist’s giant insect experiments, you’re the Stag Beetle! After you escaped from the Mad Scientist’s lab, you decided to join the local mafia. With your tough pincers, your able to beat up someone that the mafia doesn’t collaboratively kill to the point where you couldn’t even tell who they were, painting them black for the next day. With your teammates (player) the Spy, (player) the Lecturer, and (player) the Stag Beetle, your goal is to outnumber the town and kill the very scientist that created you as well as any assistants he may have, good luck!
You’re a technician who’s good at investigating people, you the Examiner! Each night, you are able to plant a scanning chip on to someone, and then active them all on a later night, learning all of your targets colors at the same time. You can also plant two chips on one player which will give you their exact role by doing so. Your chip planting can be roleblocked, however, the scanning itself can not be stopped.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
Your someone who likes reading long stories, you’re the Reader! Each night, you can invite someone to your house to read a long chapter book to them, which will keep them distracted, roleblocking them that night, and also making them late for the lynch, vote blocking them as well.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
You are one of the four of the Mad Scientist’s Giant Insect Experiments, you are the Rhino Beetle! Because of you being such a big and strong insect, you can go alert twice in the game, and anyone that tries to kill you while on alert, they’ll get a taste of their own medicine.
Your goal is the destroy the Mafia as well as the other Giant Insects helping them and the very scientist that created you, along with any potential assistants he has, good luck!
You have a secret bunker where you keep a few vests incase they are needed, you are the Vester! three times in the game, you are able to loan a player one of your vests, and the next time that an attempt is made on their life, they’ll actually survive.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
You are someone who’s into studying nature as well as the creatures inhabiting it, you are the Biologist! Each night, you can observe a player to check if anyone had visited that player last night. Because of giant insects arriving, your pretty interested in them as well. If you watch the Wasp, Stag Beetle, Rhino Beetle, or Mantis, their role will be revealed to you, however, they’ll notice you were observing them, revealing your role to them.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
You are one of the four of the Mad Scientist’s Giant Insect Experiements, you are the Mantis! Thanks to you keeping your survival instincts, despite you having much more human-like behavior now, if someone tries to kill you, the attempt will fail, however, the next time someone tries to kill you, you may not be so lucky that time. Having a burning desire to prove that you’re here to help, as well as the fact that you may have a bit of a bloodlust, you can kill someone each night, but what their color was will effect your reputation. Your rep will change depending on the color of your victim, and depending on what your rep is at, your color will change too. If you have neutral rep or 1+ rep, you’ll be seen as pretty whatever, making you green, if your at 2+ rep or higher, you’ll be viewed as having a possible amount of importance, making you blue. If your at -1 rep, the civilians will be unsure of your, making you orange, if your at -2 rep, the citizens will think pretty badly of you, making you red. However, if your at 5+ rep, the townspeople will view you as very important, giving you a pink cardflip and completely immunity to nightkills thanks to being protected inside of a special building by bodyguards. However, if you soil your reputation to much and get to -5 rep, the townspeople will banish you, removing you from the game. How much your rep will be affected is based on your victim’s color, if their blue, your rep will greatly fall, if their green, your rep will slightly fall, if their red, your rep will slightly raise, if their orange, your rep will greatly rise. If the town can’t identify your victim, your reputation won’t be affected.
Your goal is the destroy the Mafia as well as the other Giant Insects helping them and the very scientist that created you, along with any potential assistants he has, good luck!
You run the local Bakery, you’re the Baker! Each night, you can bake a baked good for someone, and then on a later night, you can deliver all the baked goods that you made for people, counting each of their lynch votes as two. Nobody will know that they were made a baked good until their actually delivered one.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
You sleep in very often, you’re the Snoozer! If you decide to live up to your name and not speak that night, then your lynch votes will count as two the next day phase, if the Baker delivers you a baked good as the smell wakes you up, or the Wasp attacks you, the night rules will no longer apply and your lynch votes will always count as two. If you have a baked good when your already awoken, your lynch votes will count as 3.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
You’re a Townie, you don’t have any special abilities, however, if the Stag Beetle tries to frighten you, you’ll become Frightened.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck!
Your really scared of bugs, so the fact that giant-human sized ones are around is really frightening for you, you’re a Frightened Townie! Because of how nervous and scared you act all the time because of this, it makes you look really suspicious. If your targeted by the Mad Scientist, you’ll become a Lab Assistant. Which is an assistant to the Mad Scientist who can paint someone orange or red each night, but aren’t able to kill unless the Mad Scientist is dead.
Your goal is the destroy the Mafia as well as the Giant Insects helping them and the Mad Scientist that caused all of this, along with any potential assistants he has, good luck! But if you become a lab assistant, your win condition will change to being the last team remaining!
Your not from the town, your not a part of the Mafia, you are actually the one behind this whole situation happening to begin with, you are the Mad Scientist! Each night you are able to kill someone, and paint someone else orange. Thanks to having things such as a jetpack, you can’t be killed at night. If you target a Frightened Townie, you’ll threaten them into helping you, making them a Lab Assistant. Once in the game, you can live up to your name by causing a stormy disaster, causing everyone to hid indoors, blocking all their abilities, painting them all black, including yourself next day phase due to there being thick fog in the area afterwards, and killing someone, due to them being hit by a lightning bolt, which nothing can protect from that. After doing this, you won’t be able to use anymore abilities next night phase. Thanks to not being able to be distracted by the Reader nor the Lecturer, this ability cannot be roleblocked either.
Your goal is to wipe out the ENTIRE town AND mafia, you and your possible assistants can be the ONLY ones left. Good luck!
Win Condtions:
The Mafia And Vile Insects: Outnumber the Town and Kill the Mad Scientist and his potential Lab Assistants
The Town: Kill all the Mafia and Vile Insects and the Mad Scientist and any potential assistants he has.
The Scientist Behind Everything: Be the last team or player standing.
Pseudo wrote:Bulletproof vests as seen with the Vester are really OP if a blue alliance can be started. I would replace that role with a standard doctor.
Edit: approved
Danny wrote:Very strange setup, approved. But keep in mind it's 21 players, which could be a hassle in getting all the players for.