Underground (sorta mine themed) level
Posted: Thu Jun 01, 2017 7:06 pm
Forums for SMBX
https://www.smbxgame.com/forums/
Doesntpostverymuch wrote:level link: http://www.filedropper.com/mine_2
screenshot: https://snag.gy/pkPyHl.jpg
But why would you even do that in the first place? The level is already easy enough as it is, and even if you do, it's still incredibly short.Doesntpostverymuch wrote:if we're fair, it takes longer if you go and hit the question mark block
That's not how you test your levels.Doesntpostverymuch wrote:Yeah, it's not really supposed to be long, but i thought it'd be longer, probably because i don't hold the run button and like to take my time.
Looks way too easy & SHORT. Try making it a little more challenging.TheDinoKing wrote:Doesntpostverymuch wrote:level link: http://www.filedropper.com/mine_2
screenshot: https://snag.gy/pkPyHl.jpg
It's not that often you see vanilla levels these days.
About the level itself, there's not much of anything. Just a few landmass with enemies and 4 pits. The level can be done in 10 seconds if it was completable.
Did you even test your level?
There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.DJFMHD wrote:Here is a suggestion don't make a level with only 2 enemies 1 type of block and that can be finished in 10 seconds.
Sorry 2 blocks I forgot about the wood blocks.
Sort-lengthed level also doesn't matter. Puzzle Levels is one of short-lengthed but took long time to solve if you're confused with it. Still this level is short and the exit is just going to a pipe. It feels boring and lazy. If it's too long and the objects looped also makes it boring and lazy. That's what i think the level is bad.`Electriking wrote:There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.
Levels that don't take long to beat are bad most of the time. If such a level is good, then it is likely a, speedrun level with a limited time limit.1AmPlayer wrote:Sort-lengthed level also doesn't matter. Puzzle Levels is one of short-lengthed but took long time to solve if you're confused with it. Still this level is short and the exit is just going to a pipe. It feels boring and lazy. If it's too long and the objects looped also makes it boring and lazy. That's what i think the level is bad.`Electriking wrote:There is nothing wrong with using only 1 block or 1 enemy. Gameplay matters most. But definitely 10 seconds means the level is pretty shit, and I do believe DPVM did not test this.