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New Super Mario World - Koopa Kingdom

Posted: Thu May 18, 2017 6:11 pm
by Venom Factory

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Hey, guys! I working on my hack called “New Super Mario World - Koopa Kingdom”! This hack contains 16 worlds, ASM, custom bosses, custom music, custom palettes and much more! I learned Lunar Magic with skill and improvements!

Features:

16 worlds to explore adventure!
Vanilla SMW-styled graphics
ASM
Custom music
Custom bosses
Custom palettes
HDMA effects
Hex edits
…and much more!

Screenshots:

May 18, 2017 Screenshots:
Spoiler: show
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May 27, 2017 Screenshots:
Spoiler: show
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Worlds list:

World 1: Searing Lands (grass)
World 2: Beachy Molten (beach)
World 3: Serena Woods (forest)
World 4: Skyline Trip (air)
World 5: Cavitand Dungeon (cave)
World 6: Snowflake Ski (snow/ice)
World 7: Niagara Pyramid (desert)
World 8: Splatoon Boo (haunted)
World 9: Rocky Jerrys (mountain)
World 10: Restless Chock (abstract)
World 11: Oceanwide Fadeless (ocean)
World 12: Snotty Blitz (city)
World 13: Stormy Toryish (severe)
World 14: Gigantic Hills (giant)
World 15: Bowser’s Fiery (fire/lava)
World 16: Base Doomship (space)

Videos:



Progress:

4.5%

Give feedback and comments. I will be posting more level will be soon. Stay tuned!

Re: New Super Mario World - Koopa Kingdom

Posted: Thu May 18, 2017 6:59 pm
by Mosaic
How many levels do you think each world will have?

Re: New Super Mario World - Koopa Kingdom

Posted: Thu May 18, 2017 8:45 pm
by GianaSistersfan64
Great hack you have :) I like the levels design ^^

Re: New Super Mario World - Koopa Kingdom

Posted: Fri May 19, 2017 10:39 am
by Snessy the duck
Wait, when was Brazil in the Mario games?

Re: New Super Mario World - Koopa Kingdom

Posted: Fri May 19, 2017 1:28 pm
by glitch4
Snessy the duck wrote:Wait, when was Brazil in the Mario games?
well...

Re: New Super Mario World - Koopa Kingdom

Posted: Fri May 19, 2017 4:23 pm
by Venom Factory


A new video is available! Check out my video!
Watch out!

Re: New Super Mario World - Koopa Kingdom

Posted: Sat May 20, 2017 3:07 am
by giannman3
wow thats awesome

Re: New Super Mario World - Koopa Kingdom

Posted: Fri May 26, 2017 2:21 pm
by Julia Pseudo
giannman3 wrote:wow thats awesome
Please don't make posts like this that consist of non-constructive criticism.

Re: New Super Mario World - Koopa Kingdom

Posted: Sat May 27, 2017 10:19 am
by Venom Factory
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I updated title screen with shadings. I using YY-CHR for draw to my hack. The title screen is better?

Re: New Super Mario World - Koopa Kingdom

Posted: Sat May 27, 2017 12:32 pm
by Snessy the duck
I actually consider the title a bit bland looking, maybe use bigger letters?

Re: New Super Mario World - Koopa Kingdom

Posted: Tue May 30, 2017 6:39 pm
by krakin
Snessy the duck wrote:I actually consider the title a bit bland looking, maybe use bigger letters?
The logo looks fine to me.

Re: New Super Mario World - Koopa Kingdom

Posted: Wed May 31, 2017 10:20 am
by Snessy the duck
practicalshorty014 wrote:
Snessy the duck wrote:I actually consider the title a bit bland looking, maybe use bigger letters?
The logo looks fine to me.
I was talking about the actual title screen of the hack.

Re: New Super Mario World - Koopa Kingdom

Posted: Fri Jun 02, 2017 4:11 pm
by Venom Factory
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Title screen with font has been finished. I drawing graphics using YY-CHR.

I will release a new demo until C3 coming this July 2017.

Re: New Super Mario World - Koopa Kingdom

Posted: Fri Jun 02, 2017 4:57 pm
by TDK
Venom Factory, it's been a while and you still haven't improved.
You still depend on Google translate, and you still focus on the unimportant details. Your level design is still the same generic romp with annoying NPC placements.

Re: New Super Mario World - Koopa Kingdom

Posted: Fri Jun 02, 2017 7:07 pm
by timocomsmbx2345
This hack is incredible!

Re: New Super Mario World - Koopa Kingdom

Posted: Fri Jun 02, 2017 10:13 pm
by PixelPest
The title is quite hard to read on the title screen. Might be worthwhile to make all of the letters a light or even white colour so that they stand out more from the background.

Also there are a noticeable number of unfinished slope and wall tiles in screens 7 and 8 (the cave) which should be fixed

Re: New Super Mario World - Koopa Kingdom

Posted: Sat Jun 03, 2017 4:37 am
by Mable
At this point it's best to stop giving any feedback or stuff to him, as you clearly see he doesn't listen or respond to any of it which makes it clear he most likely ignores any of the replies he gets.

It would be better to focus on actual level making instead of posting the title screen over and over.. then again we know that Berkian is used to do so.

Neat that you didn't improve Berkian.

Re: New Super Mario World - Koopa Kingdom

Posted: Sat Jun 03, 2017 8:30 am
by DJFMHD
Mable wrote:At this point it's best to stop giving any feedback or stuff to him, as you clearly see he doesn't listen or respond to any of it which makes it clear he most likely ignores any of the replies he gets.

It would be better to focus on actual level making instead of posting the title screen over and over.. then again we know that Berkian is used to do so.

Neat that you didn't improve Berkian.
Has anyone tried to PM him?

Re: New Super Mario World - Koopa Kingdom

Posted: Sat Jun 03, 2017 8:50 am
by Quantix
Don't see how he'd respond to a PM at this point.

Re: New Super Mario World - Koopa Kingdom

Posted: Sat Jun 03, 2017 8:59 am
by DJFMHD
I think he sees this and he is laughing at us.