New Super Mario World - Koopa Kingdom

This is the place for video games!
Venom Factory
Koopa
Koopa
Posts: 15
Joined: Thu Nov 24, 2016 2:11 pm
Contact:

New Super Mario World - Koopa Kingdom

Postby Venom Factory » Thu May 18, 2017 6:11 pm

Image

Hey, guys! I working on my hack called “New Super Mario World - Koopa Kingdom”! This hack contains 16 worlds, ASM, custom bosses, custom music, custom palettes and much more! I learned Lunar Magic with skill and improvements!

Features:

16 worlds to explore adventure!
Vanilla SMW-styled graphics
ASM
Custom music
Custom bosses
Custom palettes
HDMA effects
Hex edits
…and much more!

Screenshots:

May 18, 2017 Screenshots:
Spoiler: show
ImageImageImage
ImageImageImage
ImageImageImage
ImageImageImage
ImageImageImage
ImageImageImage
ImageImage
May 27, 2017 Screenshots:
Spoiler: show
Image
Worlds list:

World 1: Searing Lands (grass)
World 2: Beachy Molten (beach)
World 3: Serena Woods (forest)
World 4: Skyline Trip (air)
World 5: Cavitand Dungeon (cave)
World 6: Snowflake Ski (snow/ice)
World 7: Niagara Pyramid (desert)
World 8: Splatoon Boo (haunted)
World 9: Rocky Jerrys (mountain)
World 10: Restless Chock (abstract)
World 11: Oceanwide Fadeless (ocean)
World 12: Snotty Blitz (city)
World 13: Stormy Toryish (severe)
World 14: Gigantic Hills (giant)
World 15: Bowser’s Fiery (fire/lava)
World 16: Base Doomship (space)

Videos:



Progress:

4.5%

Give feedback and comments. I will be posting more level will be soon. Stay tuned!
Last edited by Venom Factory on Sat May 27, 2017 10:20 am, edited 2 times in total.

Mosaic
Birdo
Birdo
Posts: 2887
Joined: Fri Feb 27, 2015 8:07 pm
Flair: All has a reason behind it, even if it's tough.
Pronouns: He/Him
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby Mosaic » Thu May 18, 2017 6:59 pm

How many levels do you think each world will have?

GianaSistersfan64
Bit
Bit
Posts: 64
Joined: Sat Apr 29, 2017 8:15 am
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby GianaSistersfan64 » Thu May 18, 2017 8:45 pm

Great hack you have :) I like the levels design ^^

Snessy the duck
Birdo
Birdo
Posts: 2699
Joined: Sat Sep 20, 2014 6:04 am

Re: New Super Mario World - Koopa Kingdom

Postby Snessy the duck » Fri May 19, 2017 10:39 am

Wait, when was Brazil in the Mario games?

glitch4
Banned
Posts: 2577
Joined: Tue Dec 31, 2013 3:43 pm

Re: New Super Mario World - Koopa Kingdom

Postby glitch4 » Fri May 19, 2017 1:28 pm

Snessy the duck wrote:Wait, when was Brazil in the Mario games?
well...

Venom Factory
Koopa
Koopa
Posts: 15
Joined: Thu Nov 24, 2016 2:11 pm
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby Venom Factory » Fri May 19, 2017 4:23 pm



A new video is available! Check out my video!
Watch out!

giannman3
Goomba
Goomba
Posts: 1
Joined: Sat May 06, 2017 9:12 am

Re: New Super Mario World - Koopa Kingdom

Postby giannman3 » Sat May 20, 2017 3:07 am

wow thats awesome

Julia Pseudo
Ludwig
Ludwig
Posts: 5603
Joined: Wed Jan 08, 2014 12:04 am
Flair: gay gaymer girl
Pronouns: She/her

Re: New Super Mario World - Koopa Kingdom

Postby Julia Pseudo » Fri May 26, 2017 2:21 pm

giannman3 wrote:wow thats awesome
Please don't make posts like this that consist of non-constructive criticism.

Venom Factory
Koopa
Koopa
Posts: 15
Joined: Thu Nov 24, 2016 2:11 pm
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby Venom Factory » Sat May 27, 2017 10:19 am

Image

I updated title screen with shadings. I using YY-CHR for draw to my hack. The title screen is better?

Snessy the duck
Birdo
Birdo
Posts: 2699
Joined: Sat Sep 20, 2014 6:04 am

Re: New Super Mario World - Koopa Kingdom

Postby Snessy the duck » Sat May 27, 2017 12:32 pm

I actually consider the title a bit bland looking, maybe use bigger letters?

krakin
Birdo
Birdo
Posts: 2851
Joined: Sun Dec 11, 2016 8:02 pm
Flair: Splatoon 3 is not Splatoon 2.5
Pronouns: she/her
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby krakin » Tue May 30, 2017 6:39 pm

Snessy the duck wrote:I actually consider the title a bit bland looking, maybe use bigger letters?
The logo looks fine to me.

Snessy the duck
Birdo
Birdo
Posts: 2699
Joined: Sat Sep 20, 2014 6:04 am

Re: New Super Mario World - Koopa Kingdom

Postby Snessy the duck » Wed May 31, 2017 10:20 am

practicalshorty014 wrote:
Snessy the duck wrote:I actually consider the title a bit bland looking, maybe use bigger letters?
The logo looks fine to me.
I was talking about the actual title screen of the hack.

Venom Factory
Koopa
Koopa
Posts: 15
Joined: Thu Nov 24, 2016 2:11 pm
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby Venom Factory » Fri Jun 02, 2017 4:11 pm

Image

Title screen with font has been finished. I drawing graphics using YY-CHR.

I will release a new demo until C3 coming this July 2017.

TDK
Foo
Foo
Posts: 1426
Joined: Wed Nov 11, 2015 12:26 pm
Flair: Retired

Re: New Super Mario World - Koopa Kingdom

Postby TDK » Fri Jun 02, 2017 4:57 pm

Venom Factory, it's been a while and you still haven't improved.
You still depend on Google translate, and you still focus on the unimportant details. Your level design is still the same generic romp with annoying NPC placements.

timocomsmbx2345
Nipper
Nipper
Posts: 840
Joined: Sat Feb 06, 2016 1:44 pm
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby timocomsmbx2345 » Fri Jun 02, 2017 7:07 pm

This hack is incredible!

PixelPest
Raccoon Mario
Raccoon Mario
Posts: 7111
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby PixelPest » Fri Jun 02, 2017 10:13 pm

The title is quite hard to read on the title screen. Might be worthwhile to make all of the letters a light or even white colour so that they stand out more from the background.

Also there are a noticeable number of unfinished slope and wall tiles in screens 7 and 8 (the cave) which should be fixed

Mable
Ludwig
Ludwig
Posts: 5806
Joined: Sat Dec 21, 2013 4:23 am
Contact:

Re: New Super Mario World - Koopa Kingdom

Postby Mable » Sat Jun 03, 2017 4:37 am

At this point it's best to stop giving any feedback or stuff to him, as you clearly see he doesn't listen or respond to any of it which makes it clear he most likely ignores any of the replies he gets.

It would be better to focus on actual level making instead of posting the title screen over and over.. then again we know that Berkian is used to do so.

Neat that you didn't improve Berkian.

DJFMHD
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Sat May 06, 2017 12:32 pm
Flair: Sticker Star is alright

Re: New Super Mario World - Koopa Kingdom

Postby DJFMHD » Sat Jun 03, 2017 8:30 am

Mable wrote:At this point it's best to stop giving any feedback or stuff to him, as you clearly see he doesn't listen or respond to any of it which makes it clear he most likely ignores any of the replies he gets.

It would be better to focus on actual level making instead of posting the title screen over and over.. then again we know that Berkian is used to do so.

Neat that you didn't improve Berkian.
Has anyone tried to PM him?

Quantix
Ripper II
Ripper II
Posts: 331
Joined: Tue Jan 26, 2016 5:04 pm

Re: New Super Mario World - Koopa Kingdom

Postby Quantix » Sat Jun 03, 2017 8:50 am

Don't see how he'd respond to a PM at this point.

DJFMHD
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Sat May 06, 2017 12:32 pm
Flair: Sticker Star is alright

Re: New Super Mario World - Koopa Kingdom

Postby DJFMHD » Sat Jun 03, 2017 8:59 am

I think he sees this and he is laughing at us.


Return to “Video Games”

Who is online

Users browsing this forum: No registered users and 1 guest