M39 - Terror is Around Every Corner TOWN VICTORY!
Posted: Sun May 07, 2017 5:12 am
M39 - Terror is Around Every Corner
20 Players.
The setting, the middle east. The Time, 2046. After the government fell, a group of dangerous terrorists took control of the land. They have been supressing the population to follow their insane religious doctrines. Public executions and torture are happening around the clock for rediculous reasons. The military was sent to resolve the conflict. For now, they haven't succeeded however. Even though the military killed countless terrorists, it seemed like the number of deaths only became higher. When the military found out what was going on, it was already too late. An unknown warlord was recruiting people and using them to take control of the land himself. The soldiers, now trapped in two armed conflicts suddely had to deal with an even bigger threat to their lives.
Terrorists:
-Captor: Can take someone hostage every night, roleblocking and inspecting them at the same time. Can only do this on the same player once.
-Suicide bomber: Can kill someone in a suicide attack once during the game. If someone is protecting the targetted player at night they will die too.
-Sadist: May use extreme violence on the mafia's kill victim every other night. Making them cardflip Black.
-Propagandist: May broadcast a message through the host every night. The message is indistinguishable from the journalist's.
The Military:
-General: May either protect, kill or roleblock someone every night. They cannot use the same ability twice in a row. Due to their high rank the general has a unique cardflip colour.
-Spy: Can use a drone to find out someone’s cardflip colour every night.
-Journalist: May broadcast a message through the host every night. The message is indistinguishable from the Propagandist’s.
-Rogue: Can kill someone without authorization every night, if they kill an innocent, they will lose their ability and cardflip red for a single night.
-Medic: May visit another player every night. Protecting them from death.
-Dissector: Can anatomize a dead player and learn their exact role every other day.
-Executioner: May once during the game either cancel the lynch or host a second one.
-Corporal: Lynch vote counts double.
-Soldier: Nothing special, can cast a lynch vote.
-Soldier:
-Soldier:
-Soldier:
-Soldier:
-Hated Soldier: A Soldier with a bad reputation. Thinks he is a regular soldier
-Outsider: A Soldier from a different unit, the other soldiers don’t trust him that much. Thinks he is a regular soldier.
Third Party:
-Warlord: May kill a player every night. If for some reason or another the kill attempt fails the target’s alignment and cardflip colour will be changed into that of the Warlord. The Warlord’s recruits will keep any ability they had before their conversion except for the the Sadist and the medic, they will lose their abilities. The General is immune to conversion by the Warlord. The Warlord cannot be nightkilled by anyone but the suicide bomber. The Warlord and his recruits win by being the last man/men standing or by outnumbering the town.
Players
Sanct
Waddle Derp
Zeldamaster12
Pseudo
ShadowStarX
Glitch4
Spinda
Danny
MosaicMario
thehelmetguy1
Megar
King of Eternity
MECHDRAGON777
Doestpostverymuch
HenryRichard.
Practicalshorty014
Krazykat
PixelPest
TLtimelord
The101MarioGuy- kicked from the game.
Backups:
None needed anymore.
Since I fucking hate strongly dislike inactivity, there are strict rules to prevent it. If I find you are too inactive, you will be sent a warning by PM/DM. You will be vegged out unless you notify me before you go inactive or you react to the warning PM/DM within a phase (24 hours). Don't worry, I won't threaten to kick you if you spent a single phase without posting, I will be more like after three or four phases.
If you have a power role, please make sure to PM/DM me even if you aren't using your ability, that way there won't be any needlessly long night phases
The town has won!
20 Players.
The setting, the middle east. The Time, 2046. After the government fell, a group of dangerous terrorists took control of the land. They have been supressing the population to follow their insane religious doctrines. Public executions and torture are happening around the clock for rediculous reasons. The military was sent to resolve the conflict. For now, they haven't succeeded however. Even though the military killed countless terrorists, it seemed like the number of deaths only became higher. When the military found out what was going on, it was already too late. An unknown warlord was recruiting people and using them to take control of the land himself. The soldiers, now trapped in two armed conflicts suddely had to deal with an even bigger threat to their lives.
Terrorists:
-Captor: Can take someone hostage every night, roleblocking and inspecting them at the same time. Can only do this on the same player once.
-Suicide bomber: Can kill someone in a suicide attack once during the game. If someone is protecting the targetted player at night they will die too.
-Sadist: May use extreme violence on the mafia's kill victim every other night. Making them cardflip Black.
-Propagandist: May broadcast a message through the host every night. The message is indistinguishable from the journalist's.
The Military:
-General: May either protect, kill or roleblock someone every night. They cannot use the same ability twice in a row. Due to their high rank the general has a unique cardflip colour.
-Spy: Can use a drone to find out someone’s cardflip colour every night.
-Journalist: May broadcast a message through the host every night. The message is indistinguishable from the Propagandist’s.
-Rogue: Can kill someone without authorization every night, if they kill an innocent, they will lose their ability and cardflip red for a single night.
-Medic: May visit another player every night. Protecting them from death.
-Dissector: Can anatomize a dead player and learn their exact role every other day.
-Executioner: May once during the game either cancel the lynch or host a second one.
-Corporal: Lynch vote counts double.
-Soldier: Nothing special, can cast a lynch vote.
-Soldier:
-Soldier:
-Soldier:
-Soldier:
-Hated Soldier: A Soldier with a bad reputation. Thinks he is a regular soldier
-Outsider: A Soldier from a different unit, the other soldiers don’t trust him that much. Thinks he is a regular soldier.
Third Party:
-Warlord: May kill a player every night. If for some reason or another the kill attempt fails the target’s alignment and cardflip colour will be changed into that of the Warlord. The Warlord’s recruits will keep any ability they had before their conversion except for the the Sadist and the medic, they will lose their abilities. The General is immune to conversion by the Warlord. The Warlord cannot be nightkilled by anyone but the suicide bomber. The Warlord and his recruits win by being the last man/men standing or by outnumbering the town.
Role-PMs: show
Death Messages: show
Sanct
Waddle Derp
Zeldamaster12
Pseudo
ShadowStarX
Glitch4
Spinda
Danny
MosaicMario
thehelmetguy1
Megar
King of Eternity
MECHDRAGON777
Doestpostverymuch
HenryRichard.
Practicalshorty014
Krazykat
PixelPest
TLtimelord
The101MarioGuy- kicked from the game.
Backups:
None needed anymore.
Since I fucking hate strongly dislike inactivity, there are strict rules to prevent it. If I find you are too inactive, you will be sent a warning by PM/DM. You will be vegged out unless you notify me before you go inactive or you react to the warning PM/DM within a phase (24 hours). Don't worry, I won't threaten to kick you if you spent a single phase without posting, I will be more like after three or four phases.
If you have a power role, please make sure to PM/DM me even if you aren't using your ability, that way there won't be any needlessly long night phases
Additional Information: show
Role-specific information: show