Postby Mur » Sat Apr 29, 2017 7:27 pm
Having a small issue where I am trying to change the number of movement frames on the Birdo boss from 2, to 5.
A textfile has already been created with the following: (total animation frames for one direction, including shooting and death on Birdo was originally 5)
width= 56
height= 64
gfxwidth= 56
gfxheight= 64
frames= 8
I have re-sprited the boss and replaced the 2 frames with the new 5, and adjusted the spritesheet accordingly.
However, the animation does not display properly and the boss with not visually turn to the right.
If I change "frames=" from 8 to 5, the first 5 frames of movement animation will play properly, but only in one direction. (left)