Desert Run
Posted: Sat Mar 29, 2014 3:53 pm
by aero
Screenshots:
Debugger:
Tried to make a "World 1" type of desert level. Reply with what you think.
Re: Desert Run
Posted: Sat Mar 29, 2014 4:01 pm
by RudeGuy
The download?
Re: Desert Run
Posted: Sat Mar 29, 2014 4:06 pm
by aero
Christian07 wrote:The download?
Should be there now. Checked if I had everything uploaded EXCEPT the level. xD
Re: Desert Run
Posted: Sat Mar 29, 2014 4:09 pm
by FanofSMBX
Some of your screenshot's graphics clash with SMB3. Use this recolor pack to fix the clash.
http://www.smbxgame.com/forums/v ... =31&t=1297
Re: Desert Run
Posted: Sat Mar 29, 2014 4:10 pm
by Emral
Although it doesn't have a clear, distinguishable style, it looks fine the way it is.
Re: Desert Run
Posted: Wed May 07, 2014 11:57 pm
by Danny
The level was incredibly short and rather easy to complete. The graphics were vanilla SMB3 graphics, so there's not much to say here. The only secret is the Yoshi secret, and it was incredibly easy to obtain from the beginning, which made the level a piece of cake. I found the key exit but I decided not to use it because I wanted to find the real exit, which was the SMB3 star.
I honestly don't have much to say about this level, it was rather generic and pretty short, it could have used a gimmick or two, and the Yoshi secret definitely needed to be hidden better, it was far too easy to get Yoshi and beat the level.
4.5/10