Howdy, just got finished with finals.

So let's get this ball sort of rolling.
ContentID
I'd prefer to restrict musical choice as little as possible here. I mean personally, music is a huge part of a level's personality that I feel it would discourage creativity. Although, many including raocow have mentioned concern towards this issue, as such there will be methods to prevent this. Obvious songs from pop culture/Nintendo/Capcom/Konami and the like will definitely be discouraged, but it'd probably be better if there weren't a repository or pool of music sources, as I feel that's too restricting. A warning within the rules of the contest will state that "a level's music may be asked to be changed by the creator if it conflicts with ContentID," which will hopefully reduce a good amount of issues.
Secondly, can Youtube ContentID a private video? I'm asking for the sake that if test videos are used to check for music matches, it can be done privately (If not, I have another method avoid spoiling songs, if people are actually concerned about that). Do note, however, that if this form of a process
is done, it will very much likely delay the results/playable episode. Creators would need to change music and the tests themselves might take a bit.
2nd Gimmick Draft
A few have addressed some concerns regarding the gimmick, such as the NPC usage/difficulty. Having put some thought into it, I made a couple tweaks to the current gimmick. To help explain the gimmick again, here is another example:
You pick one item from each list and try to implement it into your level. Depending on how well you do will change the amount of points you get from that list, with each list being 4 points.
Changes:
- Diffiulties were taken out as it was troublesome deciding which words were harder than others, also since I've come to realize the difficulties were unnecessary.
- The category "Object" has been replaced with the category "Verb," as I feel the term "object" is overly vague and too chaotic to manage fair judging. Plus, I just feel that this category would suit much better. Note that the Verbs should not be ending in "ing," that's just a little error in the image on my part.
Please note that for the NPC category, no one will be penalized for using other NPCs. This category only grades what you do with that specific NPC.
Also, note that if you make any graphical changes, .txt edits, or Lua alterations, there should still be some resemblance of the initial NPC in order to get points.
Lastly, it's been said already, but I'll mention it again: we'll have contestants, in a txt file or otherwise, say what they have used from the lists. They should not, however, have to explain why their implementation makes sense. I firmly believe that if an element is used well, it should not have to be mentioned and can be identified just from playing it.
Judge Selection Times/Method
Judges will be selected sometime during this Summer, depending on when the sample levels are finished. Again, it's been mentioned, but judges will be selected through a process of "application and audition." They will fill out a form, and then will be asked to judge a couple sample levels that will let me see your judging process. I thought a little about having a formal public vote, but I haven't eased in on the idea to be perfectly honest.
Quantix wrote:Remind me, when does MAGLX3 start? Or is that not determined yet?
There are a couple key things I'm waiting on before the contest can actually start, not to mention that judge selection could take a bit. I'd like to guess and say Q4 of 2017 though?