Super Mario Bros.- It's About Time!

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VTG2012
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Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 9:00 am

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What would happen when you combine Super Mario Bros. X with Plants Vs. Zombies 2? You get the greatest episode you can think of: Super Mario Bros.- It's About Time!
The game comes with 4 playable characters, an RPGish style, and even includes tutorial levels and an in-game directory for begginers!
Story:
Bowser never stops his evil scemes, does he? This time, he attempts to get an early advantage before kidnapping Princess Peach by hiring new strong minions from different times of history, both from the real and the Mario relms. Bash through these times to defeat the chosen enemies and prevent the next disaster before it's too late!
Description:
The adventure goes through 10 different time zones, from the basic "The Invasion" episode to the eternal darkness in Sonic.exe's Demonic Era. Find all 11 stars and unlock a new special time zone!
Progress:
Spoiler: show
Time zones finished: 01 of 11
Versions released: 2
Total progress: 17.7%
Download links: Screenshots:
Spoiler: show
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Last edited by VTG2012 on Mon Jul 03, 2017 9:14 am, edited 10 times in total.

krakin
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Re: Super Mario Bros.- It's About Time!

Postby krakin » Thu Apr 20, 2017 9:43 am

You'll need screenshots of your project

VTG2012
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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 9:52 am

practicalshorty014 wrote:You'll need screenshots of your project
I know. Thank you for reminding me.

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Re: Super Mario Bros.- It's About Time!

Postby FireyPaperMario » Thu Apr 20, 2017 10:09 am

Dude, if you don't show screenshots of your SMBX project, then the topic gets locked!
Unless you show the admin & mod some screenshots!

Snessy the duck
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Re: Super Mario Bros.- It's About Time!

Postby Snessy the duck » Thu Apr 20, 2017 10:39 am

What does this have to do with Plants vs. Zombies 2? Also, one of the levels seems like a carbon-copy of one of the TI2 levels.

VTG2012
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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 10:51 am

Snessy the duck wrote:What does this have to do with Plants vs. Zombies 2? Also, one of the levels seems like a carbon-copy of one of the TI2 levels.
A. In PVZ2 you travel through time, so that's what happens here too.
B. The levels in the game are mostly copies of original levels. Time zone 1, for example, is based on "The Invasion 2" episode as an easy start. Just wait 'till you see the second demo and you'll see some interesting things.

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Re: Super Mario Bros.- It's About Time!

Postby Snessy the duck » Thu Apr 20, 2017 10:55 am

Umm... time travel has been done in millions of other video games before (And it was even done in a Mario game, Mario's Time Machine) so I don't see why you're comparing this episode to that, and you should probably remove that pointless connection. Also, you shouldn't make copies of original levels, as that counts as stealing.

Edit: Also, why are you including Sonic.exe in the episode? It's generally a really hated creepypasta and the inclusion here seems rather unnessecary.

VTG2012
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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 11:22 am

Snessy the duck wrote:Umm... time travel has been done in millions of other video games before (And it was even done in a Mario game, Mario's Time Machine) so I don't see why you're comparing this episode to that, and you should probably remove that pointless connection. Also, you shouldn't make copies of original levels, as that counts as stealing.

Edit: Also, why are you including Sonic.exe in the episode? It's generally a really hated creepypasta and the inclusion here seems rather unnessecary.
Don't judge a book by it's cover. There's more than meets the eye in this episode. Wait and you'll see what I mean.
Besides, Sonic.exe is my third most favorit creepypasta (after "I Hate You" and "Paper Mario- Ceased To Be").

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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 11:26 am

Snessy the duck wrote:What does this have to do with Plants vs. Zombies 2? Also, one of the levels seems like a carbon-copy of one of the TI2 levels.
Snessy the duck wrote:Umm... time travel has been done in millions of other video games before (And it was even done in a Mario game, Mario's Time Machine) so I don't see why you're comparing this episode to that, and you should probably remove that pointless connection. Also, you shouldn't make copies of original levels, as that counts as stealing.

Edit: Also, why are you including Sonic.exe in the episode? It's generally a really hated creepypasta and the inclusion here seems rather unnessecary.
Now, would you kindly stop complaining like that, Mr. Sarcastic?

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Re: Super Mario Bros.- It's About Time!

Postby Snessy the duck » Thu Apr 20, 2017 11:27 am

DarMario55X wrote:
Snessy the duck wrote:Umm... time travel has been done in millions of other video games before (And it was even done in a Mario game, Mario's Time Machine) so I don't see why you're comparing this episode to that, and you should probably remove that pointless connection. Also, you shouldn't make copies of original levels, as that counts as stealing.

Edit: Also, why are you including Sonic.exe in the episode? It's generally a really hated creepypasta and the inclusion here seems rather unnessecary.
Don't judge a book by it's cover. There's more than meets the eye in this episode. Wait and you'll see what I mean.
Besides, Sonic.exe is my third most favorit creepypasta (after "I Hate You" and "Paper Mario- Ceased To Be").
What exactly do you mean? Stealing levels isn't allowed, and it seems like you're doing that.

Also, you need to read creepypastas that are actually good.
DarMario55X wrote:
Snessy the duck wrote:What does this have to do with Plants vs. Zombies 2? Also, one of the levels seems like a carbon-copy of one of the TI2 levels.
Snessy the duck wrote:Umm... time travel has been done in millions of other video games before (And it was even done in a Mario game, Mario's Time Machine) so I don't see why you're comparing this episode to that, and you should probably remove that pointless connection. Also, you shouldn't make copies of original levels, as that counts as stealing.

Edit: Also, why are you including Sonic.exe in the episode? It's generally a really hated creepypasta and the inclusion here seems rather unnessecary.
Now, would you kindly stop complaining like that, Mr. Sarcastic?
How in the world was I being sarcastic? Also, how is my way of complaining bad exactly?

VTG2012
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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 11:41 am

I can't talk right now, but I'll give credits for the original level makers for sure.

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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 6:33 pm

Snessy the duck wrote:... Also, you shouldn't make copies of original levels, as that counts as stealing.
Snessy the duck wrote:What exactly do you mean? Stealing levels isn't allowed, and it seems like you're doing that.

Also, you need to read creepypastas that are actually good.
Look, I'll give the original level creators credit eventually, so fear not if you're worried about stealing. It's really all about redesigning the original levels.
Plus, I've read good creepypastas before. For me, Sonic.exe is an average one that is easy to work with.

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Re: Super Mario Bros.- It's About Time!

Postby Brantonio16 » Thu Apr 20, 2017 6:37 pm

Ok guys, calm down, take it easy, there's no need to fight.

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Re: Super Mario Bros.- It's About Time!

Postby Brantonio16 » Thu Apr 20, 2017 6:40 pm

By the way, I was planning to make an episode with the same exact name... but you made it first, hope you create great levels, also try improving the episode's title ;) .

VTG2012
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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 6:50 pm

Brantonio16 wrote:By the way, I was planning to make an episode with the same exact name... but you made it first, hope you create great levels, also try improving the episode's title ;) .
Thanks for both the compliment and the tip! ;)

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Re: Super Mario Bros.- It's About Time!

Postby krakin » Thu Apr 20, 2017 6:52 pm

Snessy the duck wrote: Also, you shouldn't make copies of original levels, as that counts as stealing.
If he gets permission from the original creators of the levels, and credits them somewhere, then he's fine.
Snessy the duck wrote: What exactly do you mean? Stealing levels isn't allowed, and it seems like you're doing that.
^^

VTG2012
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Re: Super Mario Bros.- It's About Time!

Postby VTG2012 » Thu Apr 20, 2017 7:01 pm

practicalshorty014 wrote:If he gets permission from the original creators of the levels, and credits them somewhere, then he's fine.
Exactly. I would never steal others' levels or episodes.

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Re: Super Mario Bros.- It's About Time!

Postby Westretroman » Thu Apr 20, 2017 8:53 pm

I agree Sonic.exe is a little too generic now but as long as it doesn't affect the growth of the episode, it's fine, and besides my first episode had sonic and tails thrown in out of nowhere, because I was young and liked the idea, so he should too.

Snessy the duck
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Re: Super Mario Bros.- It's About Time!

Postby Snessy the duck » Fri Apr 21, 2017 11:09 am

practicalshorty014 wrote:
Snessy the duck wrote: Also, you shouldn't make copies of original levels, as that counts as stealing.
If he gets permission from the original creators of the levels, and credits them somewhere, then he's fine.
Snessy the duck wrote: What exactly do you mean? Stealing levels isn't allowed, and it seems like you're doing that.
^^
Oh, I see. Thanks for correcting me. Although I'm pretty sure he hasn't gotten permission from Redigit, but that's nearly impossible to do nowadays.

Also, I still think the PvZ2 connection is a bit odd.

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Re: Super Mario Bros.- It's About Time!

Postby arcade999 » Fri Apr 21, 2017 1:00 pm

Oh lol, this look like a funny episode! Just belong to me, you shouldn't mix beta smw goomba with smb3.


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