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CDI Mario Sprite (WIP)
Posted: Tue Apr 18, 2017 3:43 pm
by HackPlayer7
I decided to do something I have never done before which is to create a playable. Finding an idea for a original playable is a lot more easier than finding an idea for a tileset. Unfortunately, I have no creating skills. I only know how to recolor and rip, which is exactly what I did with the CD-I Mario.
Surprisingly, nobody has done this yet so I guess it makes this more unique. I still have to fix the random chunks of sprites vanishing or popping up before this becomes complete.
Download:
https://www.dropbox.com/sh/4ne7zxkvgntc ... Hztfa?dl=0
You don't need to give credits but
don't claim it as your own work.
Re: CDI Mario Sprite (WIP)
Posted: Tue Apr 18, 2017 5:36 pm
by HeroLinik
Why is it so deformed?
Re: CDI Mario Sprite (WIP)
Posted: Tue Apr 18, 2017 6:07 pm
by HackPlayer7
HeroLinik wrote:Why is it so deformed?
The sprites were stretched to fit Mario size, otherwise the sprites would be smaller than the hitbox.
Sadly, I don't know how to change a hitbox
Re: CDI Mario Sprite (WIP)
Posted: Tue Apr 18, 2017 7:27 pm
by HenryRichard
It's really easy to change the hitbox and sprite offsets of players - you can use the PGE calibrator tool (In 2.0, it's in data -> PGE). It may say that sprite offsets will not be applied in SMBX, but if it does you can ignore it because it does work (it just didn't when the tool was made).
Re: CDI Mario Sprite (WIP)
Posted: Wed Jun 07, 2017 11:52 am
by Dasher 64
ok?
Re: CDI Mario Sprite (WIP)
Posted: Wed Jun 07, 2017 4:54 pm
by MarioboyFan602
lol, i didn't use the PGE Calibrator on my SMB Mario Sprite and it looks fine, im fairly sure that no one would notice as if you look at the mario on the CDI and then look at this, they look almost simular, they are both pretty deformed
Re: CDI Mario Sprite (WIP)
Posted: Wed Jun 07, 2017 5:18 pm
by arcade999
No offense, but the sprite doesn't look good, and look super wierd cuz of the mash of difformed streched pixels.
Hope it get better, cuz the main idea is nice and original.
Re: CDI Mario Sprite (WIP)
Posted: Wed Jun 07, 2017 11:10 pm
by DJFMHD
It looks alright for something someone was trying to stay inside the hotbox
Re: CDI Mario Sprite (WIP)
Posted: Thu Jun 08, 2017 2:03 am
by erkyp3rky
hotel mario is god level out of all the games in existence
it looks ok, just a bit glicthed
Re: CDI Mario Sprite (WIP)
Posted: Fri Jun 09, 2017 11:22 am
by HackPlayer7
Thank you all for your opinion but really, there's nothing I can do.
The original sprite is way too small to leave it like that, so it will stay deformed instead of a mini mushroom Mario.