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Re: Art, brought to you by Emral
Posted: Fri Apr 24, 2015 5:13 pm
by Enjl
Castle of Gods
New (500x857)
Re: Art, brought to you by Emral
Posted: Fri Apr 24, 2015 6:06 pm
by suckhacker
Holy shit, i love this so much more than those girls i used to love (especially that
one girl.)
Emral wrote:you heard him.
here's where I'll post random shit I draw, sprite, choke, kill, etc.
the usual stuff, y'know.
so here's what i got so far. some of you should know some of these.
i shouldn't have ported this into smbx
castle of gods new
Re: Art, brought to you by Emral
Posted: Wed May 13, 2015 10:56 am
by Enjl
Re: Large-scale pixelled landscapes
Posted: Tue Jun 23, 2015 3:27 am
by Enjl
Updated the OP to be a carbon copy of my thread over at TCF (except for the spoiler= bb code which I'm really missing on this forum), which means implimentation of requests. See first post for more.
New art:
Re: Large-scale pixelled landscapes
Posted: Wed Jul 29, 2015 11:28 pm
by PROX
I probably could do this if I had enough patience to do so. However, I do not have that patience so I commend you for the work ethic lol. Also all of this looks fantastic.
Re: Large-scale pixelled landscapes
Posted: Sun Aug 16, 2015 4:51 pm
by Enjl
Oh man new art! I keep forgetting to update this thread!
The Lovely Land of EZ, 400x300, Original 2015
The Tower of EZ, 400x300, Original 2015
Forum Ruins, 2000x300, Original 2015
Savanna (2x), 500x250, Requested by Zygomorph 2015
Re: Large-scale pixelled landscapes
Posted: Sun Aug 16, 2015 6:40 pm
by PROX
I can see every thing you did in the savanna background. It looks very well made.
Re: Large-scale pixelled landscapes
Posted: Thu Oct 29, 2015 11:51 am
by Enjl
For a terraria contest thing
Re: Large-scale pixelled landscapes
Posted: Thu Oct 29, 2015 12:07 pm
by TheKingOfBoos
Enjl wrote:For a terraria contest thing
It looks REALLY good, although the purple bat thing could use a tiny bit more shading. Other than that, 10/10 GJ

Re: Large-scale pixelled landscapes
Posted: Sat Oct 31, 2015 2:07 pm
by HenryRichard
Enjl wrote:For a terraria contest thing
If I could ever make something even an eighth as good as this, then I'd consider myself amazing.
I don't even know how something that looks this good can exist.
Re: Large-scale pixelled landscapes
Posted: Mon Nov 09, 2015 7:54 pm
by Ness-Wednesday
You have extremely well art skills.
These are great, they can actually fit in an SMBX level.
But, I realized that the reason why they are small is because of SMBX's 2x2 format.
So of course they are all in a 1x1 format and since all graphics are resized, anyone using one of these would simply resize it and I know that all of them (Except for the Prism of beauty which it has too many frames so it can replace an npc) would be able to replace a backdrop (background2).
Can I use some of these for my next episode (After Toad and the lost journey, I'm making another episode)?
Re: Large-scale pixelled landscapes
Posted: Sun Dec 20, 2015 6:05 am
by Enjl
Re: Large-scale pixelled landscapes
Posted: Sun Dec 20, 2015 6:43 am
by Alagirez
The picture looks beautiful... is that a next part of afternoon plainlands?
other pictures looks great and detailed, especially the terraia cave (?) ones.
Re: Large-scale pixelled landscapes
Posted: Tue Dec 22, 2015 8:42 am
by Q P
relly cool!!!howd u get the pictrez too move like dat?
Re: Large-scale pixelled landscapes
Posted: Sat Mar 12, 2016 2:07 pm
by Enjl
memes or something

Re: Large-scale pixelled landscapes
Posted: Sat Mar 12, 2016 2:10 pm
by underFlo
beautiful landscape.
Re: Large-scale pixelled landscapes
Posted: Sat Mar 12, 2016 2:51 pm
by HenryRichard
nice pixelation
Re: Large-scale pixelled landscapes
Posted: Mon Mar 14, 2016 7:38 pm
by Alagirez
is that mechdragon777
Re: Large-scale pixelled landscapes
Posted: Mon Mar 14, 2016 8:05 pm
by Enjl
no, that's a cat inside of a tree
Re: Large-scale pixelled landscapes
Posted: Mon Mar 14, 2016 8:27 pm
by Alagirez
i mean the "777" thing