Joey wrote:I'm not sure why your screenshots are resized that way. What made you do that?
Putting that aside, the map really doesn't look good. The green grass tiles are meant to have borders around them when approaching the water, and the paths could look a bit more natural instead of long and square-like.
Also, not to mention that in the first screenshot it's possible to walk through the curve to the right of the underground level, rather than around it, because the path tiles are too close to each other.