
Hey guys, it's me, Lungi. Some of you might remember me from the NSMBX forums (I was the mind behind such "classics" as Scorching Sands, Knockahadum Fields and POW Block Factory). I know it's not really normal to start with a full-blown episode, but hey. The way I look at it, this isn't my first post; that was on NSMBX.
Anyway, here it is, Super Mario Redemption (formerly known as Super Mario Unleashed). I changed the title to better fit the events of the game, FYI. It's an ambitious project spanning 8 worlds consisting of between 6 and 12 levels, borrowing elements from Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, New Super Mario Bros. and Super Mario 64. Each level contains three Star Coins, which, upon collection, earn the player one of 120 Power Stars. Certain levels also contain a second star, which is well hidden somewhere in the level. As well as conventional levels, most worlds contain a town, which has three Power Stars hidden throughout. I've spent much longer than can be considered healthy on this game and I sincerely hope you enjoy it!
Story:
Mario (default)
Luigi (unlockable)
Toad (unlockable)
Worlds:
World 1: Viridian Valley [grassland]
World 2: Desolate Desert [desert]
World 3: Idyllic Islands [beach, ocean, underwater]
World 4: Quartz Quarry [canyon, cave, factory]
World 5: Perilous Playroom [toy]
World 6: Winter Wilderness [ice, snow, mountain]
World 7: Temporal Towers [ruins, clockwork, sky, time]
World 8: Sacred Scorchlands [lava, volcano, temple]
Screenshots:
World Map:
Most custom graphics are taken from Red Yoshi and supermarioman's Ultimate GFX Pack.
The title font was designed by BMATSANTOS, the world map tiles were made by zephyr, and the tileset in 1-2 was found in an Invasion 3 level.
I probably missed many other people, so be sure to tell me if you know who made any other graphics.
Download:
Demo 1.5 (Contains an entirely complete World 1, 3 levels not in the Unleashed demo, 2 towns, 17 stars)
https://www.dropbox.com/sh/1kjoi3k0ub0v ... 6IDMa?dl=0
If you support this project, add this to your signature:
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