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Up the Donut Stream

Posted: Thu Feb 23, 2017 10:20 pm
by CraftedPbody
Image:
Image

Download:
https://www.dropbox.com/s/2u6utjcazted2 ... m.zip?dl=0

Desc:
A level from the beach world of a smb3 styled project I am working on. The image basically sums up the level.

(This level was made in SMBX 2.0)

Re: Up the Donut Stream

Posted: Sat Feb 25, 2017 5:15 pm
by AirSeus

Re: Up the Donut Stream

Posted: Tue Feb 28, 2017 4:58 pm
by Mushroom King
The level is good but too easy if the player go up the hills because there is no enemy or obstacle in most of the way.

Re: Up the Donut Stream

Posted: Thu Mar 02, 2017 10:35 am
by AirSeus
Mushroom King wrote:The level is good but too easy if the player go up the hills because there is no enemy or obstacle in most of the way.
If you watched the video above, you cant always get up the hills.

Re: Up the Donut Stream

Posted: Thu Mar 02, 2017 3:55 pm
by Mushroom King
you cant always get up the hills.
Sure, but when the player can go on the hills like at 0:12 in the video, he's pretty safe for a good part of the level and he don't even need to walk on the donuts. It's problematic if the gimmick for the level was about the donuts blocks. Also at 0:28, two way to cross the fall : the perillous donuts bridge with some coins, a red paratroopa and lot of cheep cheep OR just jumping on the safer heights. Of course, you choose the (too) easy way like everybody would.