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Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 10, 2018 3:14 pm
by ElectriKong
I would help but I would need a PGE editor and/or configuaration that works with SMBX 1.4.4 (I don't know if one exists atm).

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 10, 2018 3:17 pm
by Eri7
Electriking wrote:I would help but I would need a PGE editor and/or configuaration that works with SMBX 1.4.4 (I don't know if one exists atm).
You can design levels in 2.0 and then i can re-open them in 38A and if you have any luna lua scripts just tell me what they are and i will try my best to replicate them in 38A through teascript , if that is not possible then i will try to redesign your level so it can work without the needed scripts.

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 10, 2018 3:20 pm
by Enjl
Electriking wrote:I would help but I would need a PGE editor and/or configuaration that works with SMBX 1.4.4 (I don't know if one exists atm).
Download from here:
http://wohlsoft.ru/config_packs/

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Sat Apr 14, 2018 5:28 pm
by Eri7
Now there is a discord server about the Nova Projects including this one , you can join it and see how the development goes or join the development team.
https://discord.gg/t3Zuney

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Sun Apr 15, 2018 3:23 pm
by Eri7
New small update!

Discord server about the development of the project:
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Here are some stamps that will be collectable in this project.
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And a glimpse of the new world map.
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Some character cards:
Spoiler: show
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Re: Super Mario Nova COLLAB UPDATE?!

Posted: Sun Apr 15, 2018 3:29 pm
by WildWEEGEE
OH JEEZ. This may be the first 38A episode to get featured! I love every little thing you did for this project and I'm thinking on helping at the moment.

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Sun Apr 15, 2018 3:33 pm
by Vito_Studio
WildWEEGEE wrote:OH JEEZ. This may be the first 38A episode to get featured! I love every little thing you did for this project and I'm thinking on helping at the moment.
You'll need to join the Discord server to communicate properly.

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 17, 2018 4:36 am
by chuckster
Your LunaLua talent bloody astounds me.

This is the best thing I've seen in so, so long. The world map is sexy, the gimmicks are, also, sexy, just everything is so wonderful.

You have very very real talent with coding so I highly suggest you do some University courses on coding if you ever make it to Uni.

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 17, 2018 8:26 am
by Eri7
The_Loaf_Lord wrote:Your LunaLua talent bloody astounds me.

This is the best thing I've seen in so, so long. The world map is sexy, the gimmicks are, also, sexy, just everything is so wonderful.

You have very very real talent with coding so I highly suggest you do some University courses on coding if you ever make it to Uni.
Uhhh , there is no luna lua in smbx 38A and everything i have done in the gif was possible because of 38A's features , no coding was required.
Anyways thanks for the compliment even tho you thought it was made in smbx2.0 :D

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 17, 2018 9:46 am
by WildWEEGEE
Eri7 wrote:
The_Loaf_Lord wrote:Your LunaLua talent bloody astounds me.

This is the best thing I've seen in so, so long. The world map is sexy, the gimmicks are, also, sexy, just everything is so wonderful.

You have very very real talent with coding so I highly suggest you do some University courses on coding if you ever make it to Uni.
Uhhh , there is no luna lua in smbx 38A and everything i have done in the gif was possible because of 38A's features , no coding was required.
Anyways thanks for the compliment even tho you thought it was made in smbx2.0 :D
No. you used teascript right? that's coding.

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 17, 2018 12:36 pm
by Eri7
WildWEEGEE wrote:
Eri7 wrote:
The_Loaf_Lord wrote:Your LunaLua talent bloody astounds me.

This is the best thing I've seen in so, so long. The world map is sexy, the gimmicks are, also, sexy, just everything is so wonderful.

You have very very real talent with coding so I highly suggest you do some University courses on coding if you ever make it to Uni.
Uhhh , there is no luna lua in smbx 38A and everything i have done in the gif was possible because of 38A's features , no coding was required.
Anyways thanks for the compliment even tho you thought it was made in smbx2.0 :D
No. you used teascript right? that's coding.
As i said , i used only 38A's features , no teascript in the gif.

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 17, 2018 3:01 pm
by WildWEEGEE
Eri7 wrote:
WildWEEGEE wrote:
Eri7 wrote:
Uhhh , there is no luna lua in smbx 38A and everything i have done in the gif was possible because of 38A's features , no coding was required.
Anyways thanks for the compliment even tho you thought it was made in smbx2.0 :D
No. you used teascript right? that's coding.
As i said , i used only 38A's features , no teascript in the gif.
Oh. HOW DO YOU DO THAT WITHOUT TEASCRIPT?!? That’s a reason to use 38A lol

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 17, 2018 7:32 pm
by chuckster
Eri7 wrote:
WildWEEGEE wrote:
Eri7 wrote:
Uhhh , there is no luna lua in smbx 38A and everything i have done in the gif was possible because of 38A's features , no coding was required.
Anyways thanks for the compliment even tho you thought it was made in smbx2.0 :D
No. you used teascript right? that's coding.
As i said , i used only 38A's features , no teascript in the gif.
Ah crepe, you're still doing very very well anyways!

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 24, 2018 1:37 pm
by Eri7
Hello everyone , here is a new update on the project!
Also if you want to help the project with contributing levels then i will gladly accept if you can design a level that is not bad.

Here we go!

With a new level designer in my dev team , 8luestorm , progress on this project is starting to go a bit fast and he can even design very good levels.

Some screenshots:

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Now my new train level Poof-Poof!

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Nabbit?!

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And a little update on the world map!

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New Character cards:
Spoiler: show
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And this was everything for today , expect new updates soon!

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 24, 2018 1:41 pm
by 8lue Storm
Eri7 wrote:Hello everyone , here is a new update on the project!
Also if you want to help the project with contributing levels then i will gladly accept if you can design a level that is not bad.

Here we go!

With a new level designer in my dev team , 8luestorm , progress on this project is starting to go a bit fast and he can even design very good levels.

Some screenshots:
Spoiler: show
Image

Image

Image

Now my new train level Poof-Poof!

Image

Image

Image

Nabbit?!

Image

And a little update on the world map!

Image
New Character cards:
Spoiler: show
Image

Image

Image
And this was everything for today , expect new updates soon!
I'm glad to be working on this amazing project. Got the images between spoilers so the post isn't too long :p
Will be finished with more levels soon enough, get ready to search my levels for secrets!

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Tue Apr 24, 2018 2:05 pm
by TheNewGuy
Woah the new update is nice!
I really like the train transition!

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Sun Apr 29, 2018 2:21 pm
by Eri7
Hey guys , here is a video of my newest boss battle , Darkstein.


Re: Super Mario Nova COLLAB UPDATE?!

Posted: Sun Apr 29, 2018 3:11 pm
by squp
Eri7 wrote:Hey guys , here is a video of my newest boss battle , Darkstein.

Whoa, this boss is looking good! It's creative and clever, I like it!


Regarding the main topic, I'm happy that I'm helping with this! :D

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Mon Apr 30, 2018 5:58 am
by Enjl
Isn't this just a weaker Prince Bullet Bill, pattern-wise?

Re: Super Mario Nova COLLAB UPDATE?!

Posted: Mon Apr 30, 2018 8:06 am
by Eri7
Enjl wrote:Isn't this just a weaker Prince Bullet Bill, pattern-wise?
Hmmm , today I will try to add a bit more variety so it doesn't look like a copy of him.