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Toad Strikes Back X
Posted: Sun Feb 12, 2017 5:59 pm
by ZipZap
yes
hell yes
hell FUCKING yes
Code: Select all
[img]http://i.imgur.com/1Lz5Asa.png[/img]
NOW FEATURING A SUPPORT THING PLease support
i am now working on a SMBX episode, it took me all day to finish a single level so yeah.
just your avarage SMBX episode starring toad, the title is subject to change.
i have plans on making it a short 4 world episode, just to get the hang of things.
download the first level demo here:
http://www.mediafire.com/file/09x6jfy9g ... X+demo.zip
(Next demo will be released when i finish world one and that'll be the last demo)
this is a 1.3 episode
screenschĂșt
my friend said this was good
and that it had a little bit of clash
Re: Toad Strikes Back X
Posted: Fri Feb 17, 2017 11:00 am
by arcade999
So this is like a mix of SMW and SMB2?
Re: Toad Strikes Back X
Posted: Fri Feb 17, 2017 3:05 pm
by Ace
I really like the mix of SMB3 and SMW used! A lot of people will say that you shouldn't mix SMB3 and SMW, but it can work if done properly.
Re: Toad Strikes Back X
Posted: Fri Feb 17, 2017 10:00 pm
by ZipZap
arcade999 wrote:So this is like a mix of SMW and SMB2?
kinda
Re: Toad Strikes Back X
Posted: Mon Feb 20, 2017 8:16 pm
by Fuyu
I'm locking this thread because of the lack of proper amount of screenshots. Please send the remaining screenshots to any Staff member to unlock it.
Re: Toad Strikes Back X
Posted: Sat Feb 25, 2017 4:01 pm
by Waddle
Unlockeld since ample screenshots were provided.
Re: Toad Strikes Back X
Posted: Sat Feb 25, 2017 4:28 pm
by ZipZap
heck yes

Re: Toad Strikes Back X
Posted: Thu Mar 09, 2017 3:30 pm
by HackPlayer7
just your avarage vanilla SMBX episode
Then why does Toad have custom gfx!? 0/10 I'm triggered
Heh, it's nice to see a vanilla episode. I'll support you cause it looks like your average scroller game

Re: Toad Strikes Back X
Posted: Sun Mar 19, 2017 6:17 pm
by ZipZap
HackPlayer7 wrote:just your avarage vanilla SMBX episode
Then why does Toad have custom gfx!? 0/10 I'm triggered
Heh, it's nice to see a vanilla episode. I'll support you cause it looks like your average scroller game

it's vanilla in the sense that it's not using black magic (2.0) or alchemy (1.4).
that feeling when somebody supports: show is this what happiness feels like

Re: Toad Strikes Back X
Posted: Mon Mar 27, 2017 7:38 am
by AndrewPixel
Needs more custom GFX. Good design
Re: Toad Strikes Back X
Posted: Mon Mar 27, 2017 8:02 am
by Cedur
AndrewPixel wrote:Needs more custom GFX. Good design
Vanilla can be good too. Besides this is meant to be a vanilla episode.
Re: Toad Strikes Back X
Posted: Tue Mar 28, 2017 4:49 pm
by ZipZap
Supershroom wrote:AndrewPixel wrote:Needs more custom GFX. Good design
Vanilla can be good too. Besides this is meant to be a vanilla episode.
ok now i apparently have to edit this post because a lot of people are thinking this is vanilla gfx only.
i meant vanilla as in no 48A(whatver it's called) and 2.0
the screenshots i have are temporary.
custom graphics will be used.
thanks for the support tho
Re: Toad Strikes Back X
Posted: Tue Mar 28, 2017 4:55 pm
by ElectriKong
ZipZap wrote:Supershroom wrote:AndrewPixel wrote:Needs more custom GFX. Good design
Vanilla can be good too. Besides this is meant to be a vanilla episode.
ok now i apparently have to edit this post because a lot of people are thinking this is vanilla gfx only.
i meant vanilla as in no 48A(whatver it's called) and 2.0
the screenshots i have are temporary.
But vanilla means anything that only requires a .lvl file and works in the 1.3 legacy editor. I think you would cause less confusion just by saying that this does not require 2.0/1.4 or saying it works in 1.3.