Hoeloe wrote:When looking at cameras for SMBX, there's an important rule:
You can make the visible area smaller, but currently there is no easy way to make the visible area bigger. Cropping the play area is relatively straightforward, though it will need some tweaking if you want to get the scrolling right at the edges.
Fundamentally, making the screen area smaller involves two parts:
1. Using a Capture Buffer to grab the current screen and redraw the centre portion of it over the whole screen.
2. Tracking the relative position of player to the camera, so that when the camera hits the edge of the screen, the captured portion can continue scrolling for a short time so that you can still see the edge of the screen.
Making the visible area larger is a much larger task, but it doesn't sound like that's what you want, so fortunately, you're stuck with the easier one.
i have no experience with lua at all (it looks like assembly to me, or maybe c++, i know its not , but it looks that complex) , but i do get your point . is it possible to move the gui to the proper position ? , i honesty don't need the camera any bigger , that is why I want it to be smaller , its just too big
but since i have no knowledge of lua, i just assumed other people would understand better , and make the script for me (if they were nice enough)