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The Boss That Just Won't Die
Posted: Sat Jan 21, 2017 7:10 pm
by Devan2002
When you normally think of boss fights, you think of it as, encounter the boss, fight it, and defeat it. It's kinda boring imo. So I decide to make a boss that has several forms, aka the boss that just won't die.
Download:
https://www.mediafire.com/?bzxpb3i6c3lf8z5
Download (Easier):
https://www.mediafire.com/?c62g27ccccfhfce
Enjoy! Be warned it is a bit hard at the end.
If you find any bugs, please reply to me about it.
EDIT 1: The mushrooms come out more often and the Ludwig section has fewer thowmps, koopas that appear less often, and if Bowser (3) is dead, the blocks all get destroyed. All edits that are either making it easier or harder will be its separate download. You will always be able to download the easier/harder version if you want a challenge.
Re: The Boss That Just Won't Die
Posted: Sat Jan 21, 2017 8:40 pm
by Kixubug
REALLY? What's going on? This is really terrible.
Re: The Boss That Just Won't Die
Posted: Sat Jan 21, 2017 8:56 pm
by MacDuckBeat
The101MarioGuy wrote:REALLY? What's going on? This is really terrible.
What, did you even played his level
Re: The Boss That Just Won't Die
Posted: Sat Jan 21, 2017 10:57 pm
by Devan2002
RSuper wrote:The101MarioGuy wrote:REALLY? What's going on? This is really terrible.
What, did you even played his level
Nope

Re: The Boss That Just Won't Die
Posted: Sun Jan 22, 2017 7:29 am
by Super Mario Channel
I'm download it and give you my thoughts on this okay. I'll even try this without God-Mode, though I can't record and post a video.
Re: The Boss That Just Won't Die
Posted: Sun Jan 22, 2017 7:56 am
by HeroLinik
So this is essentially just another boss rush. Unfortunately, it's ridiculously difficult and unfair. Some of the traps are pretty unfair like the chasing Paratroopas which spawn out of nowhere, which can kill you if you happen to be on the spawn point. Also, the Ludwig phase is nearly impossible if you don't have the Hammer Suit. Speaking of which, if you kill the SMB3 Bowser phase with the Hammer Suit or a Fire Flower without letting it break the floor, the level's impossible to complete because you need to make a blind leap down to the next phase. I also don't get why the powerup generators are set to one minute as opposed to something like 10 seconds.
Re: The Boss That Just Won't Die
Posted: Sun Jan 22, 2017 8:56 am
by Devan2002
HeroLinik wrote:So this is essentially just another boss rush. Unfortunately, it's ridiculously difficult and unfair. Some of the traps are pretty unfair like the chasing Paratroopas which spawn out of nowhere, which can kill you if you happen to be on the spawn point. Also, the Ludwig phase is nearly impossible if you don't have the Hammer Suit. Speaking of which, if you kill the SMB3 Bowser phase with the Hammer Suit or a Fire Flower without letting it break the floor, the level's impossible to complete because you need to make a blind leap down to the next phase. I also don't get why the powerup generators are set to one minute as opposed to something like 10 seconds.
I'll plan on tuning that down.
P.S. This "boss rush" is just one boss that changes into other bosses.
Re: The Boss That Just Won't Die
Posted: Sun Jan 22, 2017 10:00 am
by HeroLinik
Devan2002 wrote:I'll plan on tuning that down.
Good idea, hopefully the changes should make it more tolerable.
Re: The Boss That Just Won't Die
Posted: Sun Jan 29, 2017 5:57 pm
by Devan2002
HeroLinik wrote:Some of the traps are pretty unfair like the chasing Paratroopas which spawn out of nowhere, which can kill you if you happen to be on the spawn point.
Which ones? The ones in the Ludwig section or the ones in the Larry section? The ones in the Larry fight are from the wand.
Don't know why even when the Larry form is defeated the generators are still active. If it's the Ludwig section, then they're just coming from offscreen.
Re: The Boss That Just Won't Die
Posted: Thu Jun 22, 2017 3:38 am
by Benedani
Sounds fun, I might be trying this out later.