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Re: Lineguide.lua (Alternate Graphics Added)

Posted: Thu Nov 16, 2017 11:46 pm
by Teemster2
Sambo wrote:
Kira Yoshikage wrote:I found another error.If you attach some npc to lineguide,then attach something to that npc,attached npc,block,or background will not follow npc on lineguide.
I just made a patch to fix this
Cetus808 wrote:I love this, but it sucks that the background tiles seem to interfere with the line guides, because anything that's attached to them either falls through or get stuck in mid-air. Everything seemed to worked just fine when I got rid of the background tiles, though.
Do those BGOs happen to be vanilla line guides? Those break this API. I don't have this problem with regular BGOs.

And no, Mother Brain doesn't work with lineguides. It seems to have some sort of stupid hardcoded positioning, so it probably won't be possible to attach directly in the forseeable future. However, with the update I just made, you can place another NPC on the lineguide, then attach that NPC to a layer with Mother Brain on it.

Sorry about the late response. You may have noticed that I'm never around anymore. I can be reached in the discodehaus discord.
I just saw this so I am late to this thread but amazing job and I hope this is included in 2.0. Wow really good job here. Hopefully there will be a descent amount of NPC's to use with it but if not it is still great.

Re: Lineguide.lua (Layer Attachment Now Works!)

Posted: Fri Nov 17, 2017 7:29 am
by PixelPest
These will be their own background objects in SMBX2 btw

Re: Lineguide.lua (Layer Attachment Now Works!)

Posted: Sat Nov 18, 2017 7:50 pm
by Sambo
In the OP, I did mention "a bunch of new NPCs" being added. There are are around 20 new ones, and 5 improved versions of older ones.

Re: Lineguide.lua (Layer Attachment Now Works!)

Posted: Sat Nov 25, 2017 9:13 pm
by Teemster2
I was watching Mario Maker and saw some levels use Podoboo's and Koopa's on line guides. I think these would be good candidates for your lineguide. Is there a list of all of the NPC's you are making compatible with this?

Re: Lineguide.lua (Layer Attachment Now Works!)

Posted: Sun Nov 26, 2017 8:16 am
by PixelPest
Teemster2 wrote:I was watching Mario Maker and saw some levels use Podoboo's and Koopa's on line guides. I think these would be good candidates for your lineguide. Is there a list of all of the NPC's you are making compatible with this?
Afaik it's most NPCs

Re: Lineguide.lua (Layer Attachment Now Works!)

Posted: Mon Dec 25, 2017 9:16 pm
by Sambo
PixelPest wrote:
Teemster2 wrote:I was watching Mario Maker and saw some levels use Podoboo's and Koopa's on line guides. I think these would be good candidates for your lineguide. Is there a list of all of the NPC's you are making compatible with this?
Afaik it's most NPCs
It should be compatible with most NPCs. However, I haven't tested it with most of them because there are so many NPCs. There are nearly 200 vanilla NPCs. In SMBX2, this will expand to over 500 (540 are currently planned).

Re: Lineguide.lua (Layer Attachment Now Works!)

Posted: Tue Mar 20, 2018 4:51 pm
by AndrewPixel
This opens a lot of level design paths! Pretty good!