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Mushroom Plains
Posted: Sun Dec 11, 2016 3:19 am
by OldSchoolStuff
So I'm currently making an episode called
Museum Escape and I just wanted your opinions on one of the first levels I made for this episode.
It's recommended you use smbx 2.0 since that's the version I used to make the level in. If you try smbx 1.3.0 graphics might be broken.
LINK - http://www.mediafire.com/file/ggtrv6w1p ... ns.lvl.zip
Here's just a screenshot just so you know what you're getting into
-I'm pretty new here sorry DX-
Re: Mushroom Plains
Posted: Sat Dec 17, 2016 8:06 pm
by loop
To be honest, it looks decent. The enemy placement is typical for a "World One" level, but it is lacking coins. I know there are coins, but you should put coins in the air.
I don't have access to my laptop, so I cannot point other flaws.
One thing: I'm really digging that grass tileset. Where did you get it?
Re: Mushroom Plains
Posted: Fri Jan 13, 2017 6:30 am
by Enderfan
Jayce 777 wrote:To be honest, it looks decent. The enemy placement is typical for a "World One" level, but it is lacking coins. I know there are coins, but you should put coins in the air.
I don't have access to my laptop, so I cannot point other flaws.
One thing: I'm really digging that grass tileset. Where did you get it?
I agree, it lacks coins. Awesome gfx btw!
Re: Mushroom Plains
Posted: Fri Jan 13, 2017 1:22 pm
by Witchking666
LemmyKoopa123 wrote:Jayce 777 wrote:To be honest, it looks decent. The enemy placement is typical for a "World One" level, but it is lacking coins. I know there are coins, but you should put coins in the air.
I don't have access to my laptop, so I cannot point other flaws.
One thing: I'm really digging that grass tileset. Where did you get it?
I agree, it lacks coins. Awesome gfx btw!
He didn't make them, Enjl did.
Re: Mushroom Plains
Posted: Fri Jan 13, 2017 1:57 pm
by Emral
ugh the bad tileset :(
Re: Mushroom Plains
Posted: Sat Jan 14, 2017 1:39 am
by OldSchoolStuff
Enjl wrote:ugh the bad tileset

It looked fine to me
Jayce 777 wrote:To be honest, it looks decent. The enemy placement is typical for a "World One" level, but it is lacking coins. I know there are coins, but you should put coins in the air.
I don't have access to my laptop, so I cannot point other flaws.
One thing: I'm really digging that grass tileset. Where did you get it?
The tileset is from Enjl's graphic pack.
Re: Mushroom Plains
Posted: Wed Feb 01, 2017 4:10 pm
by Artturer
I liked the level But where are the mushrooms?
Re: Mushroom Plains
Posted: Wed Feb 01, 2017 5:18 pm
by MacDuckBeat
Artturer wrote:I liked the level But where are the mushrooms?
What.
Re: Mushroom Plains
Posted: Wed Feb 01, 2017 5:58 pm
by Artturer
RSuper wrote:Artturer wrote:I liked the level But where are the mushrooms?
What.
Mushroom plains
Re: Mushroom Plains
Posted: Wed Feb 01, 2017 7:16 pm
by HackPlayer7
Artturer wrote:RSuper wrote:Artturer wrote:I liked the level But where are the mushrooms?
What.
Mushroom plains
The title is indicating that the level takes place in the Mushroom Kingdom, not that Mushrooms are a main thing in this level.
Re: Mushroom Plains
Posted: Sat Feb 18, 2017 3:22 pm
by Cedrik