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World challenge beta 1 test

Posted: Sun Nov 06, 2016 9:19 am
by CustomArio0919
I'm going to release a 30-level game. This is a beta test version for it but due to switching between SMBX 1.3 and 1.4, bug tests must be undergone. Here are some pictures of the game. Play with SMBX 1.4, as some objects of it (eg horizontal trampolines) are used.
Spoiler: show
Download:
https://drive.google.com/open?id=0B5V0A ... Th6cnpCZmM
If any level was too hard, let me know!

Re: World challenge beta 1 test

Posted: Sun Nov 06, 2016 9:39 am
by Amine Retro
you mean episode, not game right?

Re: World challenge beta 1 test

Posted: Sun Nov 06, 2016 11:28 am
by ElectriKong
amine_retro wrote:you mean episode, not game right?
SMBX episodes are games basically.

Re: World challenge beta 1 test

Posted: Sun Nov 06, 2016 12:29 pm
by RhysOwens
Okay, it seems the WLD file won't load in PGE.
There are also custom graphics missing from the levels.

Re: World challenge beta 1 test

Posted: Mon Nov 07, 2016 4:07 am
by CustomArio0919
King of Eterity wrote:
amine_retro wrote:you mean episode, not game right?
SMBX episodes are games basically.
That's what I meant.
RhysOwens wrote:Okay, it seems the WLD file won't load in PGE.
There are also custom graphics missing from the levels.
Thanks for the feedback! I used SMBX 1.4 to make the episode. It may take a while to find the missing graphics tho...

Re: World challenge beta 1 test

Posted: Mon Nov 07, 2016 5:02 am
by Wohlstand
RhysOwens wrote:Okay, it seems the WLD file won't load in PGE.
There are also custom graphics missing from the levels.
SMBX-38A's WLD files are not implemented yet because now I'm busy on another part of project before I will implement it too