Japanese SMBX Contest - With Prizes! Judging HAS BEGUN!

Official community level contests.
Snessy the duck
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Snessy the duck » Sat Nov 05, 2016 1:11 pm

Also, in case I win a Steam game, can I get a replacement prize instead? Cause I don't have a Steam account, and I haven't been planning to get one as of now!

Also, Wild Animal Racing sounds like a Mario Kart ripoff!

Ghostly_Guy
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Ghostly_Guy » Sat Nov 05, 2016 10:55 pm

I'll join. Just one question: Do the levels have to be themed in some way?

MECHDRAGON777
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby MECHDRAGON777 » Sat Nov 05, 2016 11:06 pm

Can the levels be in a world map or hub style, or act as three standalone levels?

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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby PROX » Sun Nov 06, 2016 1:11 am

MECHDRAGON777 wrote:Can the levels be in a world map or hub style, or act as three standalone levels?
I'm pretty sure the answer to all those questions are, "no"

MECHDRAGON777
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby MECHDRAGON777 » Sun Nov 06, 2016 5:39 am

PROX wrote:
MECHDRAGON777 wrote:Can the levels be in a world map or hub style, or act as three standalone levels?
I'm pretty sure the answer to all those questions are, "no"
Well, the folder structure is very hard trying to figure out fore one or three levels. I have to ask... Also, what other way is their to submit if you can not submit them in episode format, or standalone level format?

RhysOwens
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby RhysOwens » Sun Nov 06, 2016 7:59 am

Here's a question:
Where will the contestants be shown?

Super Mario Channel
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Super Mario Channel » Sun Nov 06, 2016 8:02 am

Wow! Seems very elaborate, but I could do something outta this 3-level plot.
Good luck to everyone, and in case of me winning the Steam games, why not make it money or can I choose?

Ness-Wednesday
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Ness-Wednesday » Sun Nov 06, 2016 8:02 am

I'll like to join, this sounds really fun.

Valentine
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Valentine » Sun Nov 06, 2016 8:28 am

I'm interested

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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby FireyPaperMario » Sun Nov 06, 2016 12:27 pm

Looks like a great contest, but I wish I can participate in it, but I have community college and 2 jobs! :(

RhysOwens
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby RhysOwens » Sun Nov 06, 2016 2:07 pm

NintendoOtaku93 wrote:Looks like a great contest, but I wish I can participate in it, but I have community college and 2 jobs! :(
2 Jobs? At least you're gonna be rich.

Septentrion Pleiades
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Septentrion Pleiades » Mon Nov 07, 2016 10:54 pm

With cultural differences in judging will be worth it. I plan on submitting.

RhysOwens
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby RhysOwens » Tue Nov 08, 2016 2:41 am

Also, in rule 8 does the folder have to be called that?

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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Phazon1111 » Wed Nov 09, 2016 6:37 pm

I'll join I guess

Super Mario Channel
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Super Mario Channel » Wed Nov 09, 2016 8:10 pm

Horikawa Otane wrote: 1) You can submit up to THREE stages
2) LunaLua and all 2.0 exclusive features/NPCs/characters are fine.
3) Please put your name on the level file
4) Please put your custom music, gfx, etc. in the level folder
5) Put ALL of this in its own folder
6) If you include screenshots of your level, include them in your submission folder alongside your level file
7) Include a Text File called information.txt with the following info:
  • A) Your name
    B) The Stage Name (any language is fine)
    C) Which SMBX version you're using (2.0, 1.3, 38A)
    D) Which character you're using
    E) Any additional comments you want to make
8) So your folder structure should look like this
  • Horikawa's Submission/
    Horikawa's Submission/information.txt
    Horikawa's Submission/screenshot1.png
    Horikawa's Submission/HorikawaOtane.lvl
    Horikawa's Submission/HorikawaOtane/
    Horikawa's Submission/HorikawaOtane/customSong.ogg
    Horikawa's Submission/HorikawaOtane/NPC-1.png
So if we enter three stages, do we need a WORLD or HUB file/level?
Can I do this for the multiple levels:
  • SuperMarioChannel SMBX/
    SuperMarioChannel SMBX/Readme.txt
    SuperMarioChannel SMBX/SCREENSHOT
    SuperMarioChannel SMBX/MUSIC (.mp3 and .ogg)
    SuperMarioChannel SMBX/LEVEL PLACEHOLDER (For all Levels)
    SuperMarioChannel SMBX/LEVEL PLACEHOLDER/GRAPHICS

RhysOwens
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby RhysOwens » Thu Nov 10, 2016 2:42 am

Super Mario Channel wrote:
Horikawa Otane wrote: 1) You can submit up to THREE stages
2) LunaLua and all 2.0 exclusive features/NPCs/characters are fine.
3) Please put your name on the level file
4) Please put your custom music, gfx, etc. in the level folder
5) Put ALL of this in its own folder
6) If you include screenshots of your level, include them in your submission folder alongside your level file
7) Include a Text File called information.txt with the following info:
  • A) Your name
    B) The Stage Name (any language is fine)
    C) Which SMBX version you're using (2.0, 1.3, 38A)
    D) Which character you're using
    E) Any additional comments you want to make
8) So your folder structure should look like this
  • Horikawa's Submission/
    Horikawa's Submission/information.txt
    Horikawa's Submission/screenshot1.png
    Horikawa's Submission/HorikawaOtane.lvl
    Horikawa's Submission/HorikawaOtane/
    Horikawa's Submission/HorikawaOtane/customSong.ogg
    Horikawa's Submission/HorikawaOtane/NPC-1.png
So if we enter three stages, do we need a WORLD or HUB file/level?
Can I do this for the multiple levels:
  • SuperMarioChannel SMBX/
    SuperMarioChannel SMBX/Readme.txt
    SuperMarioChannel SMBX/SCREENSHOT
    SuperMarioChannel SMBX/MUSIC (.mp3 and .ogg)
    SuperMarioChannel SMBX/LEVEL PLACEHOLDER (For all Levels)
    SuperMarioChannel SMBX/LEVEL PLACEHOLDER/GRAPHICS
I don't think you have to use a hub. I think the levels are just chosen and played.

mariogeek2
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby mariogeek2 » Thu Nov 10, 2016 10:07 am

Horikawa Otane, I want to join! I just have a question. Do we have to download 2.0? In your post, you say:
"So download the latest SMBX 2.0 beta and get started!"
But later in the post, you say:
"Which SMBX version you're using (2.0, 1.3, 38A)"
So are we limited to 2.0, or can we use any of those three versions?

MacDuckBeat
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby MacDuckBeat » Thu Nov 10, 2016 10:36 am

Wow!It looks like SMBX 38A is supported!(I think?)
I'll join tho but I have no idea what to do with my folder structure like this:
Spoiler: show
Image
Does 38A supports 2.0 Levels?Because I never used that editor..
I am really dizzy what did the rules said. Q'n'A please?

Snessy the duck
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby Snessy the duck » Thu Nov 10, 2016 12:00 pm

mariogeek2 wrote:Horikawa Otane, I want to join! I just have a question. Do we have to download 2.0? In your post, you say:
"So download the latest SMBX 2.0 beta and get started!"
But later in the post, you say:
"Which SMBX version you're using (2.0, 1.3, 38A)"
So are we limited to 2.0, or can we use any of those three versions?
I'm pretty sure she meant that 2.0 was the recommended thing, but that the others were allowed too!

FanofSMBX
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Re: Japanese SMBX Contest - With Prizes! Due Date: 2/28/2017 JST

Postby FanofSMBX » Fri Nov 11, 2016 5:02 pm

So only the winners get to use those graphics?


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