Activate lua using powerups?
Posted: Fri Oct 14, 2016 7:05 am
Is there a way to activate a lua script by picking up a powerup, and then removes the original powerup's code?
For example, Tanooki Suit = Double jumping and no original tanooki effects
or
Fire Mario = Throws bowser's fireballs
Thanks in advance
For example, Tanooki Suit = Double jumping and no original tanooki effects
or
Fire Mario = Throws bowser's fireballs
Thanks in advance