SMB3-styled NSMBWii Clampy

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Squishy Rex
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SMB3-styled NSMBWii Clampy

Postby Squishy Rex » Tue Mar 18, 2014 4:01 am

Hopefully no-one has a shellfish allergy, because here's a new enemy set to plague the oceans of your episodes. Clampy is 100% hand drawn, based off of NSMBWii footage and screenshots and was going to be a new feature in Utopia, but I just had to release it, I couldn't wait. Anyway, it's a somewhat "Advanced NPC" as you will need to use a combination of timed layers and events to make this work. I'm still figuring out a good Event set-up and when I do I'll post it here. Though, Clampy can still be used as a static obstacle as the open and closed sprites of Clampy both replace the Heavy NPCs. Please give credit if you use or edit Clampy.

Screenshot:
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Image
Download:

xtremegamer51
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Re: SMB3-styled NSMBWii Clampy

Postby xtremegamer51 » Tue Mar 18, 2014 2:49 pm

YOU ARE A HAND DRAWING SPRITE GFX MASTER!Well yeah,this looks really great,just like your other nsmbwii graphics,I think your hand drawn nsmb graphics are my favorite type of graphics that you make,so bravo on this,bravo.

Zant
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Re: SMB3-styled NSMBWii Clampy

Postby Zant » Tue Mar 18, 2014 5:01 pm

Great work, but isn't it a bit too detailed for SMBX?

Fuyu
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Re: SMB3-styled NSMBWii Clampy

Postby Fuyu » Tue Mar 18, 2014 6:04 pm

@BloodElf300: Really? I think it blends really well with the SMB3 Coral Tileset.

Nice work there Squishy Rex, it could be really handy for a long variety of new gimmicks. Like overall the shading dude.

SMBXxer
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Re: SMB3-styled NSMBWii Clampy

Postby SMBXxer » Fri May 02, 2014 2:08 am

WOW! You are(and I mean it) the best graphics designer on this forum!(Sorry for any hurt feelings :( ) This is very well drawn and looks great! I might use this for my project, Very well done!

FutureNyanCat
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Re: SMB3-styled NSMBWii Clampy

Postby FutureNyanCat » Fri May 02, 2014 9:53 am

This sounds great! Having a 1up inside one will work - as the player thinks "Yay, a 1up!", but when he gets it, the Clampy traps him, which sounds awesome...


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