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M&L'sDA 2: Nightmare Chasers

Posted: Thu Sep 01, 2016 10:44 am
by Darkonius Mavakar
(reposted since it got archived)

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Ok, so.
I know, I know, i'm starting the project from scratch again, it's just that the previous time the ideas I had didn't really keep me intrested, this time I have most, if not all, levels planned, with bosses and minibosses and gimmicks... AND LUA!1!!1 Yes, i'm tryng to learn lua, bois, not sure if i'll do amazing things with it, but it's a start...?

[Story not ready]

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Spoiler: show
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Play 1-1 and 1-3!
WARNING: YOU NEED THE LATEST VERSION OF LUNALUA
https://www.dropbox.com/s/ba1ypktir3ebu ... i.rar?dl=0

Play the first installment if you want to!
http://www.smbxgame.com/forums/v ... =36&t=1805


Of course, feedback appreciated!

Re: M&L'sDA 2: Nightmare Chasers

Posted: Thu Sep 01, 2016 4:52 pm
by John The White Yoshi
Glad to hear that you're working on the sequel. ^^
The graphics were clean and crisp, and they fit into SMBX very nicely. I may actually borrow these for a project of mine, and will definitely give credit to you, sir.
I wish you well, in your designer adventures.

Re: M&L'sDA 2: Nightmare Chasers

Posted: Fri Sep 02, 2016 6:32 am
by glitch4
The design is good and graphics are great. Keep this project on, son, you're doing great job. ;)

Re: M&L'sDA 2: Nightmare Chasers

Posted: Sun Sep 11, 2016 12:40 pm
by KBM-Quine
it's a blast being on the GFX design team and working with you.
as i've said before i hope this makes it to full time episode status, good luck friend!