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Shining Adventure (Final update...)
Posted: Sat Aug 20, 2016 4:31 am
by Cidro
This is a project I'm working on. It's called Shining Adventure.
This currently has 5 worlds that are getting reworked. Each of the worlds will have 10 levels each. I know that's being a bit unrealstic. I don't care. You may check the screenshots to know the old progress and new progress.
New Level Screenshots :
World One
World Two
New World Screenshots :
World One
World Two
Old Level Screenshots :
Grasslands

Desert

Beach

Jurrasic

Sky

Old Map Screenshots :
Download :
Demo 1 -
http://www.mediafire.com/download/6t2ct ... Demo_1.rar
Demo 2 -
http://www.mediafire.com/file/cw72xx1zk ... Demo+2.rar
Patch ( needed to play this episode ) -
https://www.mediafire.com/?z9tax54i1m08s4q
Demo 2.5 -
http://www.mediafire.com/file/b8qogn41a ... mo+2.5.rar
THE TEAM
Beta Testers ( 0 spots remain )
- Supershroom
- The101MarioGuy
Level Progress (W2 - Desert)
2-1 : Fossil Desert ( full )
2-2 : ( secret star exit )
2-3 : ( secret key exit )
2-4 : ( pyramid )
2-5 :
2-6 :
2-7 : ( dungeon )
2-8 :
2-9 :
2-10 : ( castle )
Want to contribute?
1. Send a level for me to judge.
2. If that level meets my requirements, your level will be in my episode.
3. I don't want joke levels or anything that's a joke.
4. It must be relating to the theme of the world that I'm working on right now.
5. No LunaLua/2.0/1.4 levels. I want this episode to be 1.3 ONLY!
6. It's okay if the levels vanilla, as long as it's good, it's accepted.
7. Length of the level must be SMB3 styled ( short )
8. If you're making the castle/dungeon/pyramid, don't make the boss. The boss will be made by me.
9. The level must end with the SMB3 card roulette if it's a normal level.
10. If it's a castle/dungeon/pyramid, don't make the exit.
11. It must not end the game.
12. It must be beatable by using Mario or Peach.
NOTE : You may send a level that's already in the level forums.
Support Logo -
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[url=http://www.smbxgame.com/forums/viewtopic.php?f=90&t=16416&p=236115#p236115][img]https://s24.postimg.org/7hyddvded/Shining_Adventure_Logo_2017.png[/img][/url]
Support Bar ( if you don't like the size ) -
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[url=http://www.smbxgame.com/forums/viewtopic.php?f=90&t=16416&p=236115#p236115][img]https://s27.postimg.org/4b5g2kp43/Shining_Adventure_Support_Bar.png[/img][/url]
Re: Shining Adventure
Posted: Thu Sep 08, 2016 9:03 am
by Cidro
Hey, I added some new screenshots and also a download for Demo 1.
Please give me some feedback on this. I hope you enjoy! By the
way, Demo 2 will be realeased soon as I finished World 4.
Re: Shining Adventure
Posted: Thu Sep 08, 2016 9:50 am
by Tango
Your level design is pretty good. Nice use of vanilla graphics!
How many worlds will be featured?
Re: Shining Adventure
Posted: Thu Sep 08, 2016 8:19 pm
by Cidro
Tango wrote:Your level design is pretty good. Nice use of vanilla graphics!
How many worlds will be featured?
Thanks! Anyways, I don't know how many worlds will be featured.
Maybe 7 or 8. ( It could also be 9 )
Re: Shining Adventure
Posted: Mon Sep 12, 2016 7:28 pm
by BlazingJames137
Looks pretty good to me, has a very good default level design.
Re: Shining Adventure
Posted: Tue Sep 13, 2016 7:07 am
by Alagirez
Nice level design and atmosphere (simple, but looks neat), especially the desert level ones, keep up the good work and good luck!

Re: Shining Adventure
Posted: Tue Sep 13, 2016 11:49 am
by Witchking666
Looks really nice actually. Your vanilla-esque design and allround gameplay is really good. Also, nice usage of my tileset hehe. Good luck with the project man.
Re: Shining Adventure
Posted: Fri Sep 16, 2016 9:02 am
by Cidro
Thanks for the positive feedback! Anyways, I've just released Demo 1.5 with the "SOON TO COME" stuff.. Also, don't merge Demo 1.5 with Demo 1. Furthermore, I've made a poll to determine what should World 4 be.
Re: Shining Adventure (UPDATE)
Posted: Sun Sep 18, 2016 6:42 pm
by TUWAN
It's great, from what I've seen in the demo.
Re: Shining Adventure (NEW SCREENSHOTS!)
Posted: Sat Sep 24, 2016 12:05 am
by Cidro
I've added some more screenshots and the amount of levels for World 3! Tell me what you think of them.
Re: Shining Adventure (NEW SCREENSHOTS!)
Posted: Sat Sep 24, 2016 11:08 am
by Snessy the duck
Wow! These screens look really cool! I especially like the Desert screens, there's just so much detail in them! The Greens Hill Zone screen looks cool too!
This project has so much potential! I'm wishing you good luck on this awesome project

Re: Shining Adventure (World 4 has been decided!)
Posted: Mon Oct 10, 2016 8:40 am
by Cidro
Good news, people! I've just finished World 3 and now I've already decided to merge all the three themes, Giant, Forest and Caverns, to make a Jurrasic Land for World 4. More screenshots by the way!
Re: Shining Adventure (World 4 has been decided!)
Posted: Mon Oct 10, 2016 7:20 pm
by Appadeia
This looks FABULOUS!! I'm happy to lend any help I can if you would like any. ;3
Re: Shining Adventure (World 4 has been decided!)
Posted: Thu Oct 13, 2016 2:05 am
by Cidro
Appadeia wrote:This looks FABULOUS!! I'm happy to lend any help I can if you would like any. ;3
That's kind of nice.. but I don't need any help. Thanks for asking anyway.
Re: Shining Adventure (Small update)
Posted: Thu Nov 10, 2016 7:55 am
by Cidro
Well guys, I'm sorry for making you wait for almost a month. I'll try and make updates as fast as possible. I've finished half of World 4. I think I'll remake a scrapped level from Demo 1 and add it to World 4..
Re: Shining Adventure (Small update)
Posted: Fri Nov 11, 2016 4:18 pm
by HackPlayer7
One level in World 1 is bugged
It's the level after Mix Atlethic, trying to enter it caused a error ''Type 13 Error Mismatch''
Re: Shining Adventure (Small update)
Posted: Fri Nov 11, 2016 6:15 pm
by Cidro
HackPlayer7 wrote:One level in World 1 is bugged
It's the level after Mix Atlethic, trying to enter it caused a error ''Type 13 Error Mismatch''
I don't have any problems playing that level. Either something with your SMBX or mine.
Edit : I've added a patch to fix the problem. Check the OP..
Re: Shining Adventure (Small update)
Posted: Sat Nov 12, 2016 2:15 pm
by HeroLinik
This is looking pretty interesting. The design feels like a callback to the classic SMB3, while at the same time it is a little more ambitious in its design. By the way, does this episode have any relation to The Shining?
Re: Shining Adventure (Small update)
Posted: Sun Nov 13, 2016 1:01 am
by Cidro
Linik wrote:This is looking pretty interesting. The design feels like a callback to the classic SMB3, while at the same time it is a little more ambitious in its design. By the way, does this episode have any relation to The Shining?
Well, thanks for saying that. And no, it doesn't have any relation to The Shining.. I didn't know what was that until I typed "Shining Adventure".. So yeah, it's a coincidence.
Re: Shining Adventure (Small update)
Posted: Sun Nov 27, 2016 7:32 pm
by BlazingZtar755
Looks pretty interesting, that airship level looks pretty fun.