???: Hello there person who is looking at this thread. This is the Depot of levels made by our Team. You will find classic stuff, good stuff, bad stuff and eventually fun stuff.
Keep in mind.. these datas are not for everyone, they might cause serveal injures and damage to yourself.. YOU HAVE BEEN WARNED!
Now.. let's get to the selection shall we? Select the level you want to play.. view the screen to see what you in for... and enjoy the work of true aether!
This one is medium difficulty.. It was part of the Vinesauce Contest 2015 and Vinny himself really enjoyed it, that he also mentioned it in the finale of honorable levels.
There's a bit of a glitch in Water Santuary. At the area just after the Torpedo Ted launcher, there's a mushroom block under some invisible blocks (presumably to prevent cheesing of the level.) However, there's a 1-block space beneath the invisible block that's farthest right that a player can squeeze into by crouching and jumping.
The easiest fix is just to put an invisible block in the one-block space.
All in all, this was a fun level to play. I can't for the life of me remember how to do a formal review, although I might look into it and come back later with one
Re: Team Magma Hideout
Posted: Sun Aug 21, 2016 5:35 pm
by The Thwomp King
Water Sanctuary
The eerie music fits well with this level and on top of that your visuals are well chosen. Bgo placement is nice, and the level doesn't feel barren at all. I also loved your background choice too; it fits well with the tileset and the rest of your bgos and such. You have a nice spread of coins NPCs, but I question why you'd have both the torpedo teds and the bullet bills underwater? If anything the bills should stay above water with the teds remain underwater. The power ups are spread nicely too, so the level doesn't feel neither generous nor unforgiving. Something you overlooked though was the yellow koopa jumping into his yellow shell and turning into a kamikaze as the graphics were the default ones. I ran into a little glitch through the walls by accident when I saw there was an invisible block ceiling for some reason. The glitch mainly happened due to the ceiling being a little too low, so push that up and things should be fine. The third thwomp in the row of thwomps is also too low where you can't get past him without taking the hit. The half grinder half platforms were really creative, and I wish these were utilized more throughout. Anyway the gameplay was pretty nice, and I found the boss to be pretty well done with the grinder platforms and good music tied up with it. Warts a good match for this place, and nice job in keeping the battle simple yet interesting in its layout. The second half was a little too short before the boss fight, so a little more length in the second half would be nice with a power up just before the fight instead of two at the checkpoint. Overall it's a pretty nice level, there are just a lot of minor things that need to be changed.
6/10
Re: Aether Foundation
Posted: Thu May 18, 2017 3:28 pm
by Mable
Update pls rage now and make posts like "why you bump"
I finally added SMW Masterrace - Lova Catsle to the list, the download link of it still works so pls enjoy it.
Re: Aether Foundation
Posted: Fri May 19, 2017 10:36 am
by Snessy the duck
The download links are still team magma based, just sayin'.
Re: Magma Foundation
Posted: Sat Jul 01, 2017 4:09 pm
by Mable
A new level has been added to this it's two downs from Water Sanctuary and one down from SMW Castle
Got some motivation to make that thing.. it's a late level and therefore isn't your typical world 1 level