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Toad's Curse!

Posted: Tue Aug 09, 2016 11:19 pm
by Splurdge
TOAD'S CURSE!

Toad's Curse is a project that I started working on a few weeks ago with the main idea being about Toad.
There will be no other playable characters in this episode. (Or maybe not..)
I also want to make this project pretty simple so I won't be using Lunalua or 1.4x.

The intense "plot"
Spoiler: show
Toad loses the keys to his house. (More info later)
Screenz (world 1)
Spoiler: show
pls ignore the cursorImageImageImageImageImage
Progress
Spoiler: show
World 1: 60%

Re: Toad's Curse!

Posted: Tue Aug 09, 2016 11:30 pm
by Radiance
The screens are good! I'll wait until the project is finished. And also good luck!

Re: Toad's Curse!

Posted: Fri Aug 12, 2016 10:32 am
by CynicHost
Looks pretty good so far. Can't really see any issues with your project, the gfx fit well together, there's no cutoff or enemy spam, and each screen looks lively. Keep up the good work!

Re: Toad's Curse!

Posted: Fri Aug 12, 2016 11:32 am
by IsaacDavid
Splurdge wrote:TOAD'S CURSE!

Toad's Curse is a project that I started working on a few weeks ago with the main idea being about Toad.
There will be no other playable characters in this episode. (Or maybe not..)
I also want to make this project pretty simple so I won't be using Lunalua or 1.4x.

The intense "plot"
Spoiler: show
Toad loses the keys to his house. (More info later)
Screenz (world 1)
Spoiler: show
pls ignore the cursorImageImageImageImageImage
Progress
Spoiler: show
World 1: 60%
hmm you can release the Tileset of Screen1?

Re: Toad's Curse!

Posted: Fri Aug 12, 2016 11:42 am
by Emral
He can't because it's in the community graphics pack.

Re: Toad's Curse!

Posted: Fri Aug 12, 2016 12:02 pm
by IsaacDavid
Enjl wrote:He can't because it's in the community graphics pack.
Link please

Re: Toad's Curse!

Posted: Fri Aug 12, 2016 12:10 pm
by Emral
IsaacDavid wrote:
Enjl wrote:He can't because it's in the community graphics pack.
Link please
It's stickied