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2-Player Level

Posted: Sun Aug 07, 2016 7:12 pm
by Yogi_Bear
I had an idea to make an entire episode requiring 2 players, but having doubts about how popular that would be, I decided to just release this level as a standalone.

Grab a friend, and enjoy!
Spoiler: show
Image
http://www.mediafire.com/download/xo3ob ... othing.rar

Re: 2-Player Level

Posted: Tue Aug 09, 2016 6:46 pm
by Artemis008
Not many people here play SMBX in multiplayer, so it might not work out.

Re: 2-Player Level

Posted: Tue Aug 09, 2016 6:54 pm
by Yogi_Bear
That was my assumption. Still, thought I would put it out there and see if anyone enjoyed it.

Re: 2-Player Level

Posted: Wed Aug 10, 2016 5:48 pm
by PixelPest
Although I don't think there's a definitive rule against this, I'm going to move this to Casual Levels since I don't think it's reviewable. If anyone wants to contradict me on this action, feel free to do so

Re: 2-Player Level

Posted: Wed Aug 10, 2016 6:09 pm
by CynicHost
Artemis008 wrote:Not many people here play SMBX in multiplayer, so it might not work out.
because nobody here has any friends

Re: 2-Player Level

Posted: Wed Aug 10, 2016 7:37 pm
by Artemis008
Merlin wrote:
Artemis008 wrote:Not many people here play SMBX in multiplayer, so it might not work out.
because nobody here has any friends
Any friends who play SMBX, that is.

Re: 2-Player Level

Posted: Thu Aug 11, 2016 6:34 am
by ElectriKong
I don't think a 2-player only episode will actually take off. As not many people use multi-player on SMBX as it seems, maybe because they don't have friends but possibly also because it is a counter-intuitive system due to the limitations of the keys that can be used, making it hardly feasible if at all, unless joysticks or joy pads are used. I think a 2-player only episode is only going to get more hate than love and simply be ignored, not because of bad content but because of inaccessibility.

I would say only make a 2-player episode for SMBX 2.0 and only if number pad controls are made useable by either updates or Lunalua codes that may make 2-player more popular, otherwise it will just be ignored and lost among other bad episodes before it gets a chance to become popular.

Re: 2-Player Level

Posted: Thu Aug 11, 2016 8:29 am
by Yogi_Bear
I was considering buying a cheap game controller so one person could use that. That was where I got the idea for a 2 player episode. But then I realized most people werent gonna do that so I just focused on my normal episode, and now some standalone levels/level packs :) Thank you all for your feedback though!